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-rw-r--r--webcam/com/adobe/utils/ArrayUtil.as380
-rw-r--r--webcam/com/adobe/utils/IntUtil.as136
-rw-r--r--webcam/com/adobe/utils/NumberFormatter.as152
-rw-r--r--webcam/com/adobe/utils/XMLUtil.as340
4 files changed, 504 insertions, 504 deletions
diff --git a/webcam/com/adobe/utils/ArrayUtil.as b/webcam/com/adobe/utils/ArrayUtil.as
index 79f499b..c535602 100644
--- a/webcam/com/adobe/utils/ArrayUtil.as
+++ b/webcam/com/adobe/utils/ArrayUtil.as
@@ -1,190 +1,190 @@
-/*
- Adobe Systems Incorporated(r) Source Code License Agreement
- Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
-
- Please read this Source Code License Agreement carefully before using
- the source code.
-
- Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
- no-charge, royalty-free, irrevocable copyright license, to reproduce,
- prepare derivative works of, publicly display, publicly perform, and
- distribute this source code and such derivative works in source or
- object code form without any attribution requirements.
-
- The name "Adobe Systems Incorporated" must not be used to endorse or promote products
- derived from the source code without prior written permission.
-
- You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
- against any loss, damage, claims or lawsuits, including attorney's
- fees that arise or result from your use or distribution of the source
- code.
-
- THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
- ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
- BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
- NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
- OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
- ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-
-package com.adobe.utils
-{
-
- /**
- * Class that contains static utility methods for manipulating and working
- * with Arrays.
- *
- * Note that all APIs assume that they are working with well formed arrays.
- * i.e. they will only manipulate indexed values.
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- * @tiptext
- */
- public class ArrayUtil
- {
-
- /**
- * Determines whether the specified array contains the specified value.
- *
- * @param arr The array that will be checked for the specified value.
- *
- * @param value The object which will be searched for within the array
- *
- * @return True if the array contains the value, False if it does not.
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- * @tiptext
- */
- public static function arrayContainsValue(arr:Array, value:Object):Boolean
- {
- return (arr.indexOf(value) != -1);
- }
-
- /**
- * Remove all instances of the specified value from the array,
- *
- * @param arr The array from which the value will be removed
- *
- * @param value The object that will be removed from the array.
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- * @tiptext
- */
- public static function removeValueFromArray(arr:Array, value:Object):void
- {
- var len:uint = arr.length;
-
- for(var i:Number = len; i > -1; i--)
- {
- if(arr[i] === value)
- {
- arr.splice(i, 1);
- }
- }
- }
-
- /**
- * Create a new array that only contains unique instances of objects
- * in the specified array.
- *
- * Basically, this can be used to remove duplication object instances
- * from an array
- *
- * @param arr The array which contains the values that will be used to
- * create the new array that contains no duplicate values.
- *
- * @return A new array which only contains unique items from the specified
- * array.
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- * @tiptext
- */
- public static function createUniqueCopy(a:Array):Array
- {
- var newArray:Array = new Array();
-
- var len:Number = a.length;
- var item:Object;
-
- for (var i:uint = 0; i < len; ++i)
- {
- item = a[i];
-
- if(ArrayUtil.arrayContainsValue(newArray, item))
- {
- continue;
- }
-
- newArray.push(item);
- }
-
- return newArray;
- }
-
- /**
- * Creates a copy of the specified array.
- *
- * Note that the array returned is a new array but the items within the
- * array are not copies of the items in the original array (but rather
- * references to the same items)
- *
- * @param arr The array that will be copies
- *
- * @return A new array which contains the same items as the array passed
- * in.
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- * @tiptext
- */
- public static function copyArray(arr:Array):Array
- {
- return arr.slice();
- }
-
- /**
- * Compares two arrays and returns a boolean indicating whether the arrays
- * contain the same values at the same indexes.
- *
- * @param arr1 The first array that will be compared to the second.
- *
- * @param arr2 The second array that will be compared to the first.
- *
- * @return True if the arrays contains the same values at the same indexes.
- False if they do not.
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- * @tiptext
- */
- public static function arraysAreEqual(arr1:Array, arr2:Array):Boolean
- {
- if(arr1.length != arr2.length)
- {
- return false;
- }
-
- var len:Number = arr1.length;
-
- for(var i:Number = 0; i < len; i++)
- {
- if(arr1[i] !== arr2[i])
- {
- return false;
- }
- }
-
- return true;
- }
- }
-}
+/*
+ Adobe Systems Incorporated(r) Source Code License Agreement
+ Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
+
+ Please read this Source Code License Agreement carefully before using
+ the source code.
+
+ Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
+ no-charge, royalty-free, irrevocable copyright license, to reproduce,
+ prepare derivative works of, publicly display, publicly perform, and
+ distribute this source code and such derivative works in source or
+ object code form without any attribution requirements.
+
+ The name "Adobe Systems Incorporated" must not be used to endorse or promote products
+ derived from the source code without prior written permission.
+
+ You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
+ against any loss, damage, claims or lawsuits, including attorney's
+ fees that arise or result from your use or distribution of the source
+ code.
+
+ THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
+ ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
+ BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
+ NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
+ OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+package com.adobe.utils
+{
+
+ /**
+ * Class that contains static utility methods for manipulating and working
+ * with Arrays.
+ *
+ * Note that all APIs assume that they are working with well formed arrays.
+ * i.e. they will only manipulate indexed values.
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ * @tiptext
+ */
+ public class ArrayUtil
+ {
+
+ /**
+ * Determines whether the specified array contains the specified value.
+ *
+ * @param arr The array that will be checked for the specified value.
+ *
+ * @param value The object which will be searched for within the array
+ *
+ * @return True if the array contains the value, False if it does not.
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ * @tiptext
+ */
+ public static function arrayContainsValue(arr:Array, value:Object):Boolean
+ {
+ return (arr.indexOf(value) != -1);
+ }
+
+ /**
+ * Remove all instances of the specified value from the array,
+ *
+ * @param arr The array from which the value will be removed
+ *
+ * @param value The object that will be removed from the array.
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ * @tiptext
+ */
+ public static function removeValueFromArray(arr:Array, value:Object):void
+ {
+ var len:uint = arr.length;
+
+ for(var i:Number = len; i > -1; i--)
+ {
+ if(arr[i] === value)
+ {
+ arr.splice(i, 1);
+ }
+ }
+ }
+
+ /**
+ * Create a new array that only contains unique instances of objects
+ * in the specified array.
+ *
+ * Basically, this can be used to remove duplication object instances
+ * from an array
+ *
+ * @param arr The array which contains the values that will be used to
+ * create the new array that contains no duplicate values.
+ *
+ * @return A new array which only contains unique items from the specified
+ * array.
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ * @tiptext
+ */
+ public static function createUniqueCopy(a:Array):Array
+ {
+ var newArray:Array = new Array();
+
+ var len:Number = a.length;
+ var item:Object;
+
+ for (var i:uint = 0; i < len; ++i)
+ {
+ item = a[i];
+
+ if(ArrayUtil.arrayContainsValue(newArray, item))
+ {
+ continue;
+ }
+
+ newArray.push(item);
+ }
+
+ return newArray;
+ }
+
+ /**
+ * Creates a copy of the specified array.
+ *
+ * Note that the array returned is a new array but the items within the
+ * array are not copies of the items in the original array (but rather
+ * references to the same items)
+ *
+ * @param arr The array that will be copies
+ *
+ * @return A new array which contains the same items as the array passed
+ * in.
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ * @tiptext
+ */
+ public static function copyArray(arr:Array):Array
+ {
+ return arr.slice();
+ }
+
+ /**
+ * Compares two arrays and returns a boolean indicating whether the arrays
+ * contain the same values at the same indexes.
+ *
+ * @param arr1 The first array that will be compared to the second.
+ *
+ * @param arr2 The second array that will be compared to the first.
+ *
+ * @return True if the arrays contains the same values at the same indexes.
+ False if they do not.
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ * @tiptext
+ */
+ public static function arraysAreEqual(arr1:Array, arr2:Array):Boolean
+ {
+ if(arr1.length != arr2.length)
+ {
+ return false;
+ }
+
+ var len:Number = arr1.length;
+
+ for(var i:Number = 0; i < len; i++)
+ {
+ if(arr1[i] !== arr2[i])
+ {
+ return false;
+ }
+ }
+
+ return true;
+ }
+ }
+}
diff --git a/webcam/com/adobe/utils/IntUtil.as b/webcam/com/adobe/utils/IntUtil.as
index 6b677ef..591edc0 100644
--- a/webcam/com/adobe/utils/IntUtil.as
+++ b/webcam/com/adobe/utils/IntUtil.as
@@ -1,69 +1,69 @@
-
-package com.adobe.utils {
-
- import flash.utils.Endian;
-
- /**
- * Contains reusable methods for operations pertaining
- * to int values.
- */
- public class IntUtil {
-
- /**
- * Rotates x left n bits
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- * @tiptext
- */
- public static function rol ( x:int, n:int ):int {
- return ( x << n ) | ( x >>> ( 32 - n ) );
- }
-
- /**
- * Rotates x right n bits
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- * @tiptext
- */
- public static function ror ( x:int, n:int ):uint {
- var nn:int = 32 - n;
- return ( x << nn ) | ( x >>> ( 32 - nn ) );
- }
-
- /** String for quick lookup of a hex character based on index */
- private static var hexChars:String = "0123456789abcdef";
-
- /**
- * Outputs the hex value of a int, allowing the developer to specify
- * the endinaness in the process. Hex output is lowercase.
- *
- * @param n The int value to output as hex
- * @param bigEndian Flag to output the int as big or little endian
- * @return A string of length 8 corresponding to the
- * hex representation of n ( minus the leading "0x" )
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- * @tiptext
- */
- public static function toHex( n:int, bigEndian:Boolean = false ):String {
- var s:String = "";
-
- if ( bigEndian ) {
- for ( var i:int = 0; i < 4; i++ ) {
- s += hexChars.charAt( ( n >> ( ( 3 - i ) * 8 + 4 ) ) & 0xF )
- + hexChars.charAt( ( n >> ( ( 3 - i ) * 8 ) ) & 0xF );
- }
- } else {
- for ( var x:int = 0; x < 4; x++ ) {
- s += hexChars.charAt( ( n >> ( x * 8 + 4 ) ) & 0xF )
- + hexChars.charAt( ( n >> ( x * 8 ) ) & 0xF );
- }
- }
-
- return s;
- }
- }
-
+
+package com.adobe.utils {
+
+ import flash.utils.Endian;
+
+ /**
+ * Contains reusable methods for operations pertaining
+ * to int values.
+ */
+ public class IntUtil {
+
+ /**
+ * Rotates x left n bits
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ * @tiptext
+ */
+ public static function rol ( x:int, n:int ):int {
+ return ( x << n ) | ( x >>> ( 32 - n ) );
+ }
+
+ /**
+ * Rotates x right n bits
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ * @tiptext
+ */
+ public static function ror ( x:int, n:int ):uint {
+ var nn:int = 32 - n;
+ return ( x << nn ) | ( x >>> ( 32 - nn ) );
+ }
+
+ /** String for quick lookup of a hex character based on index */
+ private static var hexChars:String = "0123456789abcdef";
+
+ /**
+ * Outputs the hex value of a int, allowing the developer to specify
+ * the endinaness in the process. Hex output is lowercase.
+ *
+ * @param n The int value to output as hex
+ * @param bigEndian Flag to output the int as big or little endian
+ * @return A string of length 8 corresponding to the
+ * hex representation of n ( minus the leading "0x" )
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ * @tiptext
+ */
+ public static function toHex( n:int, bigEndian:Boolean = false ):String {
+ var s:String = "";
+
+ if ( bigEndian ) {
+ for ( var i:int = 0; i < 4; i++ ) {
+ s += hexChars.charAt( ( n >> ( ( 3 - i ) * 8 + 4 ) ) & 0xF )
+ + hexChars.charAt( ( n >> ( ( 3 - i ) * 8 ) ) & 0xF );
+ }
+ } else {
+ for ( var x:int = 0; x < 4; x++ ) {
+ s += hexChars.charAt( ( n >> ( x * 8 + 4 ) ) & 0xF )
+ + hexChars.charAt( ( n >> ( x * 8 ) ) & 0xF );
+ }
+ }
+
+ return s;
+ }
+ }
+
} \ No newline at end of file
diff --git a/webcam/com/adobe/utils/NumberFormatter.as b/webcam/com/adobe/utils/NumberFormatter.as
index 60b9667..53b2501 100644
--- a/webcam/com/adobe/utils/NumberFormatter.as
+++ b/webcam/com/adobe/utils/NumberFormatter.as
@@ -1,77 +1,77 @@
-/*
- Adobe Systems Incorporated(r) Source Code License Agreement
- Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
-
- Please read this Source Code License Agreement carefully before using
- the source code.
-
- Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
- no-charge, royalty-free, irrevocable copyright license, to reproduce,
- prepare derivative works of, publicly display, publicly perform, and
- distribute this source code and such derivative works in source or
- object code form without any attribution requirements.
-
- The name "Adobe Systems Incorporated" must not be used to endorse or promote products
- derived from the source code without prior written permission.
-
- You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
- against any loss, damage, claims or lawsuits, including attorney's
- fees that arise or result from your use or distribution of the source
- code.
-
- THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
- ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
- BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
- NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
- OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
- ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-
-package com.adobe.utils
-{
-
- /**
- * Class that contains static utility methods for formatting Numbers
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- * @tiptext
- *
- * @see #mx.formatters.NumberFormatter
- */
- public class NumberFormatter
- {
-
- /**
- * Formats a number to include a leading zero if it is a single digit
- * between -1 and 10.
- *
- * @param n The number that will be formatted
- *
- * @return A string with single digits between -1 and 10 padded with a
- * leading zero.
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- * @tiptext
- */
- public static function addLeadingZero(n:Number):String
- {
- var out:String = String(n);
-
- if(n < 10 && n > -1)
- {
- out = "0" + out;
- }
-
- return out;
- }
-
- }
+/*
+ Adobe Systems Incorporated(r) Source Code License Agreement
+ Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
+
+ Please read this Source Code License Agreement carefully before using
+ the source code.
+
+ Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
+ no-charge, royalty-free, irrevocable copyright license, to reproduce,
+ prepare derivative works of, publicly display, publicly perform, and
+ distribute this source code and such derivative works in source or
+ object code form without any attribution requirements.
+
+ The name "Adobe Systems Incorporated" must not be used to endorse or promote products
+ derived from the source code without prior written permission.
+
+ You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
+ against any loss, damage, claims or lawsuits, including attorney's
+ fees that arise or result from your use or distribution of the source
+ code.
+
+ THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
+ ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
+ BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
+ NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
+ OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+package com.adobe.utils
+{
+
+ /**
+ * Class that contains static utility methods for formatting Numbers
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ * @tiptext
+ *
+ * @see #mx.formatters.NumberFormatter
+ */
+ public class NumberFormatter
+ {
+
+ /**
+ * Formats a number to include a leading zero if it is a single digit
+ * between -1 and 10.
+ *
+ * @param n The number that will be formatted
+ *
+ * @return A string with single digits between -1 and 10 padded with a
+ * leading zero.
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ * @tiptext
+ */
+ public static function addLeadingZero(n:Number):String
+ {
+ var out:String = String(n);
+
+ if(n < 10 && n > -1)
+ {
+ out = "0" + out;
+ }
+
+ return out;
+ }
+
+ }
} \ No newline at end of file
diff --git a/webcam/com/adobe/utils/XMLUtil.as b/webcam/com/adobe/utils/XMLUtil.as
index 1a902ef..8524a0b 100644
--- a/webcam/com/adobe/utils/XMLUtil.as
+++ b/webcam/com/adobe/utils/XMLUtil.as
@@ -1,171 +1,171 @@
-/*
- Adobe Systems Incorporated(r) Source Code License Agreement
- Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
-
- Please read this Source Code License Agreement carefully before using
- the source code.
-
- Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
- no-charge, royalty-free, irrevocable copyright license, to reproduce,
- prepare derivative works of, publicly display, publicly perform, and
- distribute this source code and such derivative works in source or
- object code form without any attribution requirements.
-
- The name "Adobe Systems Incorporated" must not be used to endorse or promote products
- derived from the source code without prior written permission.
-
- You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
- against any loss, damage, claims or lawsuits, including attorney's
- fees that arise or result from your use or distribution of the source
- code.
-
- THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
- ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
- BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
- NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
- OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
- ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-
-package com.adobe.utils
-{
-
- public class XMLUtil
- {
- /**
- * Constant representing a text node type returned from XML.nodeKind.
- *
- * @see XML.nodeKind()
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- */
- public static const TEXT:String = "text";
-
- /**
- * Constant representing a comment node type returned from XML.nodeKind.
- *
- * @see XML.nodeKind()
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- */
- public static const COMMENT:String = "comment";
-
- /**
- * Constant representing a processing instruction type returned from XML.nodeKind.
- *
- * @see XML.nodeKind()
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- */
- public static const PROCESSING_INSTRUCTION:String = "processing-instruction";
-
- /**
- * Constant representing an attribute type returned from XML.nodeKind.
- *
- * @see XML.nodeKind()
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- */
- public static const ATTRIBUTE:String = "attribute";
-
- /**
- * Constant representing a element type returned from XML.nodeKind.
- *
- * @see XML.nodeKind()
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- */
- public static const ELEMENT:String = "element";
-
- /**
- * Checks whether the specified string is valid and well formed XML.
- *
- * @param data The string that is being checked to see if it is valid XML.
- *
- * @return A Boolean value indicating whether the specified string is
- * valid XML.
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- */
- public static function isValidXML(data:String):Boolean
- {
- var xml:XML;
-
- try
- {
- xml = new XML(data);
- }
- catch(e:Error)
- {
- return false;
- }
-
- if(xml.nodeKind() != XMLUtil.ELEMENT)
- {
- return false;
- }
-
- return true;
- }
-
- /**
- * Returns the next sibling of the specified node relative to the node's parent.
- *
- * @param x The node whose next sibling will be returned.
- *
- * @return The next sibling of the node. null if the node does not have
- * a sibling after it, or if the node has no parent.
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- */
- public static function getNextSibling(x:XML):XML
- {
- return XMLUtil.getSiblingByIndex(x, 1);
- }
-
- /**
- * Returns the sibling before the specified node relative to the node's parent.
- *
- * @param x The node whose sibling before it will be returned.
- *
- * @return The sibling before the node. null if the node does not have
- * a sibling before it, or if the node has no parent.
- *
- * @langversion ActionScript 3.0
- * @playerversion Flash 9.0
- */
- public static function getPreviousSibling(x:XML):XML
- {
- return XMLUtil.getSiblingByIndex(x, -1);
- }
-
- protected static function getSiblingByIndex(x:XML, count:int):XML
- {
- var out:XML;
-
- try
- {
- out = x.parent().children()[x.childIndex() + count];
- }
- catch(e:Error)
- {
- return null;
- }
-
- return out;
- }
- }
+/*
+ Adobe Systems Incorporated(r) Source Code License Agreement
+ Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
+
+ Please read this Source Code License Agreement carefully before using
+ the source code.
+
+ Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
+ no-charge, royalty-free, irrevocable copyright license, to reproduce,
+ prepare derivative works of, publicly display, publicly perform, and
+ distribute this source code and such derivative works in source or
+ object code form without any attribution requirements.
+
+ The name "Adobe Systems Incorporated" must not be used to endorse or promote products
+ derived from the source code without prior written permission.
+
+ You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
+ against any loss, damage, claims or lawsuits, including attorney's
+ fees that arise or result from your use or distribution of the source
+ code.
+
+ THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
+ ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
+ BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
+ NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
+ OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
+ ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+package com.adobe.utils
+{
+
+ public class XMLUtil
+ {
+ /**
+ * Constant representing a text node type returned from XML.nodeKind.
+ *
+ * @see XML.nodeKind()
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ */
+ public static const TEXT:String = "text";
+
+ /**
+ * Constant representing a comment node type returned from XML.nodeKind.
+ *
+ * @see XML.nodeKind()
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ */
+ public static const COMMENT:String = "comment";
+
+ /**
+ * Constant representing a processing instruction type returned from XML.nodeKind.
+ *
+ * @see XML.nodeKind()
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ */
+ public static const PROCESSING_INSTRUCTION:String = "processing-instruction";
+
+ /**
+ * Constant representing an attribute type returned from XML.nodeKind.
+ *
+ * @see XML.nodeKind()
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ */
+ public static const ATTRIBUTE:String = "attribute";
+
+ /**
+ * Constant representing a element type returned from XML.nodeKind.
+ *
+ * @see XML.nodeKind()
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ */
+ public static const ELEMENT:String = "element";
+
+ /**
+ * Checks whether the specified string is valid and well formed XML.
+ *
+ * @param data The string that is being checked to see if it is valid XML.
+ *
+ * @return A Boolean value indicating whether the specified string is
+ * valid XML.
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ */
+ public static function isValidXML(data:String):Boolean
+ {
+ var xml:XML;
+
+ try
+ {
+ xml = new XML(data);
+ }
+ catch(e:Error)
+ {
+ return false;
+ }
+
+ if(xml.nodeKind() != XMLUtil.ELEMENT)
+ {
+ return false;
+ }
+
+ return true;
+ }
+
+ /**
+ * Returns the next sibling of the specified node relative to the node's parent.
+ *
+ * @param x The node whose next sibling will be returned.
+ *
+ * @return The next sibling of the node. null if the node does not have
+ * a sibling after it, or if the node has no parent.
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ */
+ public static function getNextSibling(x:XML):XML
+ {
+ return XMLUtil.getSiblingByIndex(x, 1);
+ }
+
+ /**
+ * Returns the sibling before the specified node relative to the node's parent.
+ *
+ * @param x The node whose sibling before it will be returned.
+ *
+ * @return The sibling before the node. null if the node does not have
+ * a sibling before it, or if the node has no parent.
+ *
+ * @langversion ActionScript 3.0
+ * @playerversion Flash 9.0
+ */
+ public static function getPreviousSibling(x:XML):XML
+ {
+ return XMLUtil.getSiblingByIndex(x, -1);
+ }
+
+ protected static function getSiblingByIndex(x:XML, count:int):XML
+ {
+ var out:XML;
+
+ try
+ {
+ out = x.parent().children()[x.childIndex() + count];
+ }
+ catch(e:Error)
+ {
+ return null;
+ }
+
+ return out;
+ }
+ }
} \ No newline at end of file