diff options
| author | timb <timb@mb.home> | 2010-01-15 18:57:43 -0800 |
|---|---|---|
| committer | timb <timb@mb.home> | 2010-01-15 18:57:43 -0800 |
| commit | 188f1e79227fabfd46bf0feff460516414395364 (patch) | |
| tree | d2ae085f127637bab4faa3912bd7c3fb5b8d68ad /static | |
| parent | cdcc81c23c6bcc3e455345a0fc8d5ed346f17089 (diff) | |
fixed up the default value for the login form fields and moved most of the javascript into static/js
Diffstat (limited to 'static')
| -rwxr-xr-x | static/index.html | 17 | ||||
| -rwxr-xr-x | static/js/home.js (renamed from static/home.js) | 22 | ||||
| -rwxr-xr-x | static/js/pichat.js (renamed from static/pichat.js) | 0 | ||||
| -rwxr-xr-x | static/js/sha1.js (renamed from static/sha1.js) | 0 | ||||
| -rw-r--r-- | static/js/underscore-min.js | 16 | ||||
| -rw-r--r-- | static/js/underscore.js | 637 |
6 files changed, 680 insertions, 12 deletions
diff --git a/static/index.html b/static/index.html index 0ed1671..cb1852b 100755 --- a/static/index.html +++ b/static/index.html @@ -1,7 +1,8 @@ </html><head> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4/jquery.min.js"></script> - <script type="text/javascript" src="static/sha1.js"></script> - <script type="text/javascript" src="static/home.js"></script> + <script type="text/javascript" src="static/js/underscore-min.js"></script> + <script type="text/javascript" src="static/js/sha1.js"></script> + <script type="text/javascript" src="static/js/home.js"></script> <script type="text/javascript" src="static/background.js"></script> <script> $(document).ready(initHome); @@ -197,17 +198,9 @@ body { <p align="center" class="line">Talk with pictures. </p> <h1 align="center"> </h1> <h1 align="center"><br /> - u - <input type="text" class="feild"id="nickInput" size="17" name="txt" -onfocus="if(this.beenchanged!=true){ this.value = ''}" -onblur="if(this.beenchanged!=true) { this.value='username' }" -onchange="this.beenchanged = true;"/> + <input type="text" class="feild"id="nickInput" size="17" name="txt" /> <br /> - p - <input type="password" class="feild" id="passwordInput" size="17"name="txt" -onfocus="if(this.beenchanged!=true){ this.value = ''}" -onblur="if(this.beenchanged!=true) { this.value='passwordpasswordd' }" -onchange="this.beenchanged = true;"/> + <input type="password" class="feild" id="passwordInput" size="17"name="txt" /> </h1> <h1 align="center"> <br /> <input type="submit" class="submit" id="loginSubmit" value="Log In" /> diff --git a/static/home.js b/static/js/home.js index 7ced9da..910de02 100755 --- a/static/home.js +++ b/static/js/home.js @@ -5,6 +5,28 @@ function ifEnter(fn) { } function initHome() { + + var defaults = { + '#nickInput': "username", + "#passwordInput": "not-a-real-password" + } + + _.map(defaults, function(value, id){ + + // set default values for the login form only if empty + if ($(id).val() == "") $(id).val(value); + + $(id).focus(function(){ + if($(id).val() == value) $(id).val("") + else $(id).select() + }) + + $(id).blur(function(){ + if($(id).val() == "") $(id).val(value); + }) + + }) + $('#passwordInput').keyup(ifEnter(login)); $('#loginSubmit').click(login); } diff --git a/static/pichat.js b/static/js/pichat.js index 559e775..559e775 100755 --- a/static/pichat.js +++ b/static/js/pichat.js diff --git a/static/sha1.js b/static/js/sha1.js index 56418eb..56418eb 100755 --- a/static/sha1.js +++ b/static/js/sha1.js diff --git a/static/js/underscore-min.js b/static/js/underscore-min.js new file mode 100644 index 0000000..9146e08 --- /dev/null +++ b/static/js/underscore-min.js @@ -0,0 +1,16 @@ +(function(){var j=this,n=j._,i=function(a){this._wrapped=a},m=typeof StopIteration!=="undefined"?StopIteration:"__break__",b=j._=function(a){return new i(a)};if(typeof exports!=="undefined")exports._=b;var k=Array.prototype.slice,o=Array.prototype.unshift,p=Object.prototype.toString,q=Object.prototype.hasOwnProperty,r=Object.prototype.propertyIsEnumerable;b.VERSION="0.5.5";b.each=function(a,c,d){try{if(a.forEach)a.forEach(c,d);else if(b.isArray(a)||b.isArguments(a))for(var e=0,f=a.length;e<f;e++)c.call(d, +a[e],e,a);else{var g=b.keys(a);f=g.length;for(e=0;e<f;e++)c.call(d,a[g[e]],g[e],a)}}catch(h){if(h!=m)throw h;}return a};b.map=function(a,c,d){if(a&&b.isFunction(a.map))return a.map(c,d);var e=[];b.each(a,function(f,g,h){e.push(c.call(d,f,g,h))});return e};b.reduce=function(a,c,d,e){if(a&&b.isFunction(a.reduce))return a.reduce(b.bind(d,e),c);b.each(a,function(f,g,h){c=d.call(e,c,f,g,h)});return c};b.reduceRight=function(a,c,d,e){if(a&&b.isFunction(a.reduceRight))return a.reduceRight(b.bind(d,e),c); 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+ + // Save the previous value of the "_" variable. + var previousUnderscore = root._; + + // If Underscore is called as a function, it returns a wrapped object that + // can be used OO-style. This wrapper holds altered versions of all the + // underscore functions. Wrapped objects may be chained. + var wrapper = function(obj) { this._wrapped = obj; }; + + // Establish the object that gets thrown to break out of a loop iteration. + var breaker = typeof StopIteration !== 'undefined' ? StopIteration : '__break__'; + + // Create a safe reference to the Underscore object for reference below. + var _ = root._ = function(obj) { return new wrapper(obj); }; + + // Export the Underscore object for CommonJS. + if (typeof exports !== 'undefined') exports._ = _; + + // Create quick reference variables for speed access to core prototypes. + var slice = Array.prototype.slice, + unshift = Array.prototype.unshift, + toString = Object.prototype.toString, + hasOwnProperty = Object.prototype.hasOwnProperty, + propertyIsEnumerable = Object.prototype.propertyIsEnumerable; + + // Current version. + _.VERSION = '0.5.5'; + + // ------------------------ Collection Functions: --------------------------- + + // The cornerstone, an each implementation. + // Handles objects implementing forEach, arrays, and raw objects. + _.each = function(obj, iterator, context) { + var index = 0; + try { + if (obj.forEach) { + obj.forEach(iterator, context); + } else if (_.isArray(obj) || _.isArguments(obj)) { + for (var i=0, l=obj.length; i<l; i++) iterator.call(context, obj[i], i, obj); + } else { + var keys = _.keys(obj), l = keys.length; + for (var i=0; i<l; i++) iterator.call(context, obj[keys[i]], keys[i], obj); + } + } catch(e) { + if (e != breaker) throw e; + } + return obj; + }; + + // Return the results of applying the iterator to each element. Use JavaScript + // 1.6's version of map, if possible. + _.map = function(obj, iterator, context) { + if (obj && _.isFunction(obj.map)) return obj.map(iterator, context); + var results = []; + _.each(obj, function(value, index, list) { + results.push(iterator.call(context, value, index, list)); + }); + return results; + }; + + // Reduce builds up a single result from a list of values. Also known as + // inject, or foldl. Uses JavaScript 1.8's version of reduce, if possible. + _.reduce = function(obj, memo, iterator, context) { + if (obj && _.isFunction(obj.reduce)) return obj.reduce(_.bind(iterator, context), memo); + _.each(obj, function(value, index, list) { + memo = iterator.call(context, memo, value, index, list); + }); + return memo; + }; + + // The right-associative version of reduce, also known as foldr. Uses + // JavaScript 1.8's version of reduceRight, if available. + _.reduceRight = function(obj, memo, iterator, context) { + if (obj && _.isFunction(obj.reduceRight)) return obj.reduceRight(_.bind(iterator, context), memo); + var reversed = _.clone(_.toArray(obj)).reverse(); + _.each(reversed, function(value, index) { + memo = iterator.call(context, memo, value, index, obj); + }); + return memo; + }; + + // Return the first value which passes a truth test. + _.detect = function(obj, iterator, context) { + var result; + _.each(obj, function(value, index, list) { + if (iterator.call(context, value, index, list)) { + result = value; + _.breakLoop(); + } + }); + return result; + }; + + // Return all the elements that pass a truth test. Use JavaScript 1.6's + // filter(), if it exists. + _.select = function(obj, iterator, context) { + if (obj && _.isFunction(obj.filter)) return obj.filter(iterator, context); + var results = []; + _.each(obj, function(value, index, list) { + iterator.call(context, value, index, list) && results.push(value); + }); + return results; + }; + + // Return all the elements for which a truth test fails. + _.reject = function(obj, iterator, context) { + var results = []; + _.each(obj, function(value, index, list) { + !iterator.call(context, value, index, list) && results.push(value); + }); + return results; + }; + + // Determine whether all of the elements match a truth test. Delegate to + // JavaScript 1.6's every(), if it is present. + _.all = function(obj, iterator, context) { + iterator = iterator || _.identity; + if (obj && _.isFunction(obj.every)) return obj.every(iterator, context); + var result = true; + _.each(obj, function(value, index, list) { + if (!(result = result && iterator.call(context, value, index, list))) _.breakLoop(); + }); + return result; + }; + + // Determine if at least one element in the object matches a truth test. Use + // JavaScript 1.6's some(), if it exists. + _.any = function(obj, iterator, context) { + iterator = iterator || _.identity; + if (obj && _.isFunction(obj.some)) return obj.some(iterator, context); + var result = false; + _.each(obj, function(value, index, list) { + if (result = iterator.call(context, value, index, list)) _.breakLoop(); + }); + return result; + }; + + // Determine if a given value is included in the array or object, + // based on '==='. + _.include = function(obj, target) { + if (_.isArray(obj)) return _.indexOf(obj, target) != -1; + var found = false; + _.each(obj, function(value) { + if (found = value === target) _.breakLoop(); + }); + return found; + }; + + // Invoke a method with arguments on every item in a collection. + _.invoke = function(obj, method) { + var args = _.rest(arguments, 2); + return _.map(obj, function(value) { + return (method ? value[method] : value).apply(value, args); + }); + }; + + // Convenience version of a common use case of map: fetching a property. + _.pluck = function(obj, key) { + return _.map(obj, function(value){ return value[key]; }); + }; + + // Return the maximum item or (item-based computation). + _.max = function(obj, iterator, context) { + if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj); + var result = {computed : -Infinity}; + _.each(obj, function(value, index, list) { + var computed = iterator ? iterator.call(context, value, index, list) : value; + computed >= result.computed && (result = {value : value, computed : computed}); + }); + return result.value; + }; + + // Return the minimum element (or element-based computation). + _.min = function(obj, iterator, context) { + if (!iterator && _.isArray(obj)) return Math.min.apply(Math, obj); + var result = {computed : Infinity}; + _.each(obj, function(value, index, list) { + var computed = iterator ? iterator.call(context, value, index, list) : value; + computed < result.computed && (result = {value : value, computed : computed}); + }); + return result.value; + }; + + // Sort the object's values by a criteria produced by an iterator. + _.sortBy = function(obj, iterator, context) { + return _.pluck(_.map(obj, function(value, index, list) { + return { + value : value, + criteria : iterator.call(context, value, index, list) + }; + }).sort(function(left, right) { + var a = left.criteria, b = right.criteria; + return a < b ? -1 : a > b ? 1 : 0; + }), 'value'); + }; + + // Use a comparator function to figure out at what index an object should + // be inserted so as to maintain order. Uses binary search. + _.sortedIndex = function(array, obj, iterator) { + iterator = iterator || _.identity; + var low = 0, high = array.length; + while (low < high) { + var mid = (low + high) >> 1; + iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid; + } + return low; + }; + + // Convert anything iterable into a real, live array. + _.toArray = function(iterable) { + if (!iterable) return []; + if (iterable.toArray) return iterable.toArray(); + if (_.isArray(iterable)) return iterable; + if (_.isArguments(iterable)) return slice.call(iterable); + return _.values(iterable); + }; + + // Return the number of elements in an object. + _.size = function(obj) { + return _.toArray(obj).length; + }; + + // -------------------------- Array Functions: ------------------------------ + + // Get the first element of an array. Passing "n" will return the first N + // values in the array. Aliased as "head". The "guard" check allows it to work + // with _.map. + _.first = function(array, n, guard) { + return n && !guard ? slice.call(array, 0, n) : array[0]; + }; + + // Returns everything but the first entry of the array. Aliased as "tail". + // Especially useful on the arguments object. Passing an "index" will return + // the rest of the values in the array from that index onward. The "guard" + //check allows it to work with _.map. + _.rest = function(array, index, guard) { + return slice.call(array, _.isUndefined(index) || guard ? 1 : index); + }; + + // Get the last element of an array. + _.last = function(array) { + return array[array.length - 1]; + }; + + // Trim out all falsy values from an array. + _.compact = function(array) { + return _.select(array, function(value){ return !!value; }); + }; + + // Return a completely flattened version of an array. + _.flatten = function(array) { + return _.reduce(array, [], function(memo, value) { + if (_.isArray(value)) return memo.concat(_.flatten(value)); + memo.push(value); + return memo; + }); + }; + + // Return a version of the array that does not contain the specified value(s). + _.without = function(array) { + var values = _.rest(arguments); + return _.select(array, function(value){ return !_.include(values, value); }); + }; + + // Produce a duplicate-free version of the array. If the array has already + // been sorted, you have the option of using a faster algorithm. + _.uniq = function(array, isSorted) { + return _.reduce(array, [], function(memo, el, i) { + if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) memo.push(el); + return memo; + }); + }; + + // Produce an array that contains every item shared between all the + // passed-in arrays. + _.intersect = function(array) { + var rest = _.rest(arguments); + return _.select(_.uniq(array), function(item) { + return _.all(rest, function(other) { + return _.indexOf(other, item) >= 0; + }); + }); + }; + + // Zip together multiple lists into a single array -- elements that share + // an index go together. + _.zip = function() { + var args = _.toArray(arguments); + var length = _.max(_.pluck(args, 'length')); + var results = new Array(length); + for (var i=0; i<length; i++) results[i] = _.pluck(args, String(i)); + return results; + }; + + // If the browser doesn't supply us with indexOf (I'm looking at you, MSIE), + // we need this function. Return the position of the first occurence of an + // item in an array, or -1 if the item is not included in the array. + _.indexOf = function(array, item) { + if (array.indexOf) return array.indexOf(item); + for (var i=0, l=array.length; i<l; i++) if (array[i] === item) return i; + return -1; + }; + + // Provide JavaScript 1.6's lastIndexOf, delegating to the native function, + // if possible. + _.lastIndexOf = function(array, item) { + if (array.lastIndexOf) return array.lastIndexOf(item); + var i = array.length; + while (i--) if (array[i] === item) return i; + return -1; + }; + + // Generate an integer Array containing an arithmetic progression. A port of + // the native Python range() function. See: + // http://docs.python.org/library/functions.html#range + _.range = function(start, stop, step) { + var a = _.toArray(arguments); + var solo = a.length <= 1; + var start = solo ? 0 : a[0], stop = solo ? a[0] : a[1], step = a[2] || 1; + var len = Math.ceil((stop - start) / step); + if (len <= 0) return []; + var range = new Array(len); + for (var i = start, idx = 0; true; i += step) { + if ((step > 0 ? i - stop : stop - i) >= 0) return range; + range[idx++] = i; + } + }; + + // ----------------------- Function Functions: ------------------------------ + + // Create a function bound to a given object (assigning 'this', and arguments, + // optionally). Binding with arguments is also known as 'curry'. + _.bind = function(func, obj) { + var args = _.rest(arguments, 2); + return function() { + return func.apply(obj || root, args.concat(_.toArray(arguments))); + }; + }; + + // Bind all of an object's methods to that object. Useful for ensuring that + // all callbacks defined on an object belong to it. + _.bindAll = function(obj) { + var funcs = _.rest(arguments); + if (funcs.length == 0) funcs = _.functions(obj); + _.each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); }); + return obj; + }; + + // Delays a function for the given number of milliseconds, and then calls + // it with the arguments supplied. + _.delay = function(func, wait) { + var args = _.rest(arguments, 2); + return setTimeout(function(){ return func.apply(func, args); }, wait); + }; + + // Defers a function, scheduling it to run after the current call stack has + // cleared. + _.defer = function(func) { + return _.delay.apply(_, [func, 1].concat(_.rest(arguments))); + }; + + // Returns the first function passed as an argument to the second, + // allowing you to adjust arguments, run code before and after, and + // conditionally execute the original function. + _.wrap = function(func, wrapper) { + return function() { + var args = [func].concat(_.toArray(arguments)); + return wrapper.apply(wrapper, args); + }; + }; + + // Returns a function that is the composition of a list of functions, each + // consuming the return value of the function that follows. + _.compose = function() { + var funcs = _.toArray(arguments); + return function() { + var args = _.toArray(arguments); + for (var i=funcs.length-1; i >= 0; i--) { + args = [funcs[i].apply(this, args)]; + } + return args[0]; + }; + }; + + // ------------------------- Object Functions: ------------------------------ + + // Retrieve the names of an object's properties. + _.keys = function(obj) { + if(_.isArray(obj)) return _.range(0, obj.length); + var keys = []; + for (var key in obj) if (hasOwnProperty.call(obj, key)) keys.push(key); + return keys; + }; + + // Retrieve the values of an object's properties. + _.values = function(obj) { + return _.map(obj, _.identity); + }; + + // Return a sorted list of the function names available in Underscore. + _.functions = function(obj) { + return _.select(_.keys(obj), function(key){ return _.isFunction(obj[key]); }).sort(); + }; + + // Extend a given object with all of the properties in a source object. + _.extend = function(destination, source) { + for (var property in source) destination[property] = source[property]; + return destination; + }; + + // Create a (shallow-cloned) duplicate of an object. + _.clone = function(obj) { + if (_.isArray(obj)) return obj.slice(0); + return _.extend({}, obj); + }; + + // Invokes interceptor with the obj, and then returns obj. + // The primary purpose of this method is to "tap into" a method chain, in order to perform operations on intermediate results within the chain. + _.tap = function(obj, interceptor) { + interceptor(obj); + return obj; + }; + + // Perform a deep comparison to check if two objects are equal. + _.isEqual = function(a, b) { + // Check object identity. + if (a === b) return true; + // Different types? + var atype = typeof(a), btype = typeof(b); + if (atype != btype) return false; + // Basic equality test (watch out for coercions). + if (a == b) return true; + // One is falsy and the other truthy. + if ((!a && b) || (a && !b)) return false; + // One of them implements an isEqual()? + if (a.isEqual) return a.isEqual(b); + // Check dates' integer values. + if (_.isDate(a) && _.isDate(b)) return a.getTime() === b.getTime(); + // Both are NaN? + if (_.isNaN(a) && _.isNaN(b)) return true; + // Compare regular expressions. + if (_.isRegExp(a) && _.isRegExp(b)) + return a.source === b.source && + a.global === b.global && + a.ignoreCase === b.ignoreCase && + a.multiline === b.multiline; + // If a is not an object by this point, we can't handle it. + if (atype !== 'object') return false; + // Check for different array lengths before comparing contents. + if (a.length && (a.length !== b.length)) return false; + // Nothing else worked, deep compare the contents. + var aKeys = _.keys(a), bKeys = _.keys(b); + // Different object sizes? + if (aKeys.length != bKeys.length) return false; + // Recursive comparison of contents. + for (var key in a) if (!_.isEqual(a[key], b[key])) return false; + return true; + }; + + // Is a given array or object empty? + _.isEmpty = function(obj) { + return _.keys(obj).length == 0; + }; + + // Is a given value a DOM element? + _.isElement = function(obj) { + return !!(obj && obj.nodeType == 1); + }; + + // Is a given value an array? + _.isArray = function(obj) { + return !!(obj && obj.concat && obj.unshift); + }; + + // Is a given variable an arguments object? + _.isArguments = function(obj) { + return obj && _.isNumber(obj.length) && !_.isArray(obj) && !propertyIsEnumerable.call(obj, 'length'); + }; + + // Is a given value a function? + _.isFunction = function(obj) { + return !!(obj && obj.constructor && obj.call && obj.apply); + }; + + // Is a given value a string? + _.isString = function(obj) { + return !!(obj === '' || (obj && obj.charCodeAt && obj.substr)); + }; + + // Is a given value a number? + _.isNumber = function(obj) { + return toString.call(obj) === '[object Number]'; + }; + + // Is a given value a date? + _.isDate = function(obj) { + return !!(obj && obj.getTimezoneOffset && obj.setUTCFullYear); + }; + + // Is the given value a regular expression? + _.isRegExp = function(obj) { + return !!(obj && obj.test && obj.exec && (obj.ignoreCase || obj.ignoreCase === false)); + }; + + // Is the given value NaN -- this one is interesting. NaN != NaN, and + // isNaN(undefined) == true, so we make sure it's a number first. + _.isNaN = function(obj) { + return _.isNumber(obj) && isNaN(obj); + }; + + // Is a given value equal to null? + _.isNull = function(obj) { + return obj === null; + }; + + // Is a given variable undefined? + _.isUndefined = function(obj) { + return typeof obj == 'undefined'; + }; + + // -------------------------- Utility Functions: ---------------------------- + + // Run Underscore.js in noConflict mode, returning the '_' variable to its + // previous owner. Returns a reference to the Underscore object. + _.noConflict = function() { + root._ = previousUnderscore; + return this; + }; + + // Keep the identity function around for default iterators. + _.identity = function(value) { + return value; + }; + + // Break out of the middle of an iteration. + _.breakLoop = function() { + throw breaker; + }; + + // Generate a unique integer id (unique within the entire client session). + // Useful for temporary DOM ids. + var idCounter = 0; + _.uniqueId = function(prefix) { + var id = idCounter++; + return prefix ? prefix + id : id; + }; + + // JavaScript templating a-la ERB, pilfered from John Resig's + // "Secrets of the JavaScript Ninja", page 83. + // Single-quote fix from Rick Strahl's version. + _.template = function(str, data) { + var fn = new Function('obj', + 'var p=[],print=function(){p.push.apply(p,arguments);};' + + 'with(obj){p.push(\'' + + str.replace(/[\r\t\n]/g, " ") + .replace(/'(?=[^%]*%>)/g,"\t") + .split("'").join("\\'") + .split("\t").join("'") + .replace(/<%=(.+?)%>/g, "',$1,'") + .split("<%").join("');") + .split("%>").join("p.push('") + + "');}return p.join('');"); + return data ? fn(data) : fn; + }; + + // ------------------------------- Aliases ---------------------------------- + + _.forEach = _.each; + _.foldl = _.inject = _.reduce; + _.foldr = _.reduceRight; + _.filter = _.select; + _.every = _.all; + _.some = _.any; + _.head = _.first; + _.tail = _.rest; + _.methods = _.functions; + + // ------------------------ Setup the OOP Wrapper: -------------------------- + + // Helper function to continue chaining intermediate results. + var result = function(obj, chain) { + return chain ? _(obj).chain() : obj; + }; + + // Add all of the Underscore functions to the wrapper object. + _.each(_.functions(_), function(name) { + var method = _[name]; + wrapper.prototype[name] = function() { + var args = _.toArray(arguments); + unshift.call(args, this._wrapped); + return result(method.apply(_, args), this._chain); + }; + }); + + // Add all mutator Array functions to the wrapper. + _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { + var method = Array.prototype[name]; + wrapper.prototype[name] = function() { + method.apply(this._wrapped, arguments); + return result(this._wrapped, this._chain); + }; + }); + + // Add all accessor Array functions to the wrapper. + _.each(['concat', 'join', 'slice'], function(name) { + var method = Array.prototype[name]; + wrapper.prototype[name] = function() { + return result(method.apply(this._wrapped, arguments), this._chain); + }; + }); + + // Start chaining a wrapped Underscore object. + wrapper.prototype.chain = function() { + this._chain = true; + return this; + }; + + // Extracts the result from a wrapped and chained object. + wrapper.prototype.value = function() { + return this._wrapped; + }; + +})(); |
