diff options
Diffstat (limited to 'js/util.js')
| -rw-r--r-- | js/util.js | 30 |
1 files changed, 21 insertions, 9 deletions
@@ -6,24 +6,30 @@ if (window.$) { $.fn.disable = function() { return $(this).attr("disabled","disabled") } } +function noop(){} function trim(s){ return s.replace(/^\s+/,"").replace(/\s+$/,"") } var E = Math.E var PI = Math.PI var PHI = (1+Math.sqrt(5))/2 +var TWO_PI = PI*2 +var LN10 = Math.LN10 function clamp(n,a,b){ return n<a?a:n<b?n:b } +function norm(n,a,b){ return (n-a) / (b-a) } function lerp(n,a,b){ return (b-a)*n+a } function mix(n,a,b){ return a*(1-n)+b*n } function ceil(n){ return Math.ceil(n) } function floor(n){ return Math.floor(n) } function round(n){ return Math.round(n) } -function max(n){ return Math.max(n) } -function min(n){ return Math.min(n) } +function max(a,b){ return Math.max(a,b) } +function min(a,b){ return Math.min(a,b) } function abs(n){ return Math.abs(n) } function sign(n){ return Math.abs(n)/n } function pow(n,b) { return Math.pow(n,b) } function exp(n) { return Math.exp(n) } -function sqrt(n) { return Math.sqrt(n,b) } +function log(n){ return Math.log(n) } +function ln(n){ return Math.log(n)/LN10 } +function sqrt(n) { return Math.sqrt(n) } function cos(n){ return Math.cos(n) } function sin(n){ return Math.sin(n) } function tan(n){ return Math.tan(n) } @@ -39,11 +45,19 @@ function sinp(n){ return (1+Math.sin(n))/2 } function random(){ return Math.random() } function rand(n){ return (Math.random()*n) } function randint(n){ return rand(n)|0 } +function randrange(a,b){ return a + rand(b-a) } +function randsign(){ return random() >= 0.5 ? -1 : 1 } function choice(a){ return a[randint(a.length)] } function deg(n){ return n*180/PI } function rad(n){ return n*PI/180 } function xor(a,b){ a=!!a; b=!!b; return (a||b) && !(a&&b) } -function pixel(x,y){ return 4*(mod(y,h)*w+mod(x,w)) } +function mod(n,m){ return n-(m * floor(n/m)) } +function dist(x0,y0,x1,y1){ return sqrt(pow(x1-x0,2)+pow(y1-y0,2)) } +function angle(x0,y0,x1,y1){ return atan2(y1-y0,x1-x0) } +function avg(m,n,a){ return (m*(a-1)+n)/a } +function quantize(a,b){ return ~~(a/b)*b } + +function pixel(x,y){ return 4*(mod(y,actual_h)*actual_w+mod(x,actual_w)) } function rgbpixel(d,x,y){ var p = pixel(~~x,~~y) r = d[p] @@ -51,18 +65,16 @@ function rgbpixel(d,x,y){ b = d[p+2] a = d[p+3] } -function mod(n,m){ return n-(m * floor(n/m)) } -function dist(x0,y0,x1,y1){ return sqrt(pow(x1-x0,2)+pow(y1-y0,2)) } -function angle(x0,y0,x1,y1){ return atan2(y1-y0,x1-x0) } -function avg(m,n,a){ return (m*(a-1)+n)/a } +function fit(d,x,y){ rgbpixel(d,x*actual_w/w,y*actual_h/h) } function step(a, b){ return (b >= a) + 0 // ^^ bool -> int } + function julestep (a,b,n) { - return clamp((n - a) / (b - a), 0.0, 1.0); + return clamp(norm(n,a,b), 0.0, 1.0); } // hermite curve apparently |
