diff options
| author | jules <jules@okfoc.us> | 2014-02-07 09:54:35 -0500 |
|---|---|---|
| committer | jules <jules@okfoc.us> | 2014-02-07 09:54:35 -0500 |
| commit | f8b8dd6b8fe71b7689aad873fb8f8b82d6f46b67 (patch) | |
| tree | a407ea875b0ec00b72167c438b46d2852e1561f8 | |
| parent | 2b1d57245acbe0c9202c0e1d736242926211150d (diff) | |
fix picker
| -rw-r--r-- | js/api/gallery.js | 9 | ||||
| -rw-r--r-- | js/frames.js | 1 | ||||
| -rw-r--r-- | js/user.js | 7 | ||||
| -rw-r--r-- | tutorial.html | 8 |
4 files changed, 18 insertions, 7 deletions
diff --git a/js/api/gallery.js b/js/api/gallery.js index 48d6a92..8f9914b 100644 --- a/js/api/gallery.js +++ b/js/api/gallery.js @@ -25,7 +25,7 @@ shader_gallery.bind = function(){ var $option = $("<option>") var username = "users" - $option.val(username).html(username) + $option.val("LATEST").html(username) $el.append( $option ) users.sort(function(a,b){ @@ -40,7 +40,12 @@ shader_gallery.bind = function(){ $(document).on("change", "#pick-user", function(){ var name = $(this).val() - ShaderAPI.username(name, load_shaders) + if (name == "LATEST") { + ShaderAPI.latest(load_shaders) + } + else { + ShaderAPI.username(name, load_shaders) + } }) $(document).on("click", ".shader", function(){ run_shader( $(this).data("shader") ) diff --git a/js/frames.js b/js/frames.js index fc6ee24..93d4ac3 100644 --- a/js/frames.js +++ b/js/frames.js @@ -37,6 +37,7 @@ frame_editor.bind = function(){ } function add_frame(){ + $("#render").enable() var frame_count = $("#framecount").int() if (frame_count < 2) { add_single_frame() @@ -10,6 +10,13 @@ user.load = function(){ user.username = user.getCookie() $("#username").val(user.username) } +user.prefs = new function(){} +user.prefs.get = function (key){ + return localStorage.getItem("im.prefs." + key) +} +user.prefs.set = function (key,value){ + return localStorage.setItem("im.prefs." + key, value) +} user.sanitize = function(){ return $("#username").val().replace(/[^-_ a-zA-Z0-9]/g,"") } diff --git a/tutorial.html b/tutorial.html index ba6d216..47973de 100644 --- a/tutorial.html +++ b/tutorial.html @@ -11,16 +11,14 @@ a{ color: #a39; } </style> </head> <body> -<article id="pre">Shaders are little programs that draw a picture, pixel by pixel. With ShaderBlaster, use shaders on gifs and images to make new effects. +<article id="pre">Shaders are procedures that draw a picture by coloring each pixel individually. Use shaders on gifs and images to make new effects. Your basic variables are position (x, y), time (t), and color (r, g, b, a). -Many math functions such as <i>cos</i> and <i>sqrt</i> are available, along with functions from GLSL like <i>step</i> and <i>mix</i>. You can see a full list by clicking "commands" above. +Many math functions such as <i>cos</i> and <i>sqrt</i> are available, along with functions from GLSL like <i>step</i> and <i>mix</i>. You can see a full list by clicking "commands" above. When you make a cool effect, render a gif and save the shader for others to use. -Click "images" below to search <a href="http://dump.fm/">Dumpfm</a> and <a href="http://asdf.us/im/">Photoblaster</a> for images, or enter a URL at top left. - -If you make a cool effect, you can render it out to a gif, or save the shader for others to use. +You can apply these shaders to any image. Click "images" below to search <a href="http://dump.fm/">Dumpfm</a> and <a href="http://asdf.us/im/">Photoblaster</a>, or enter a URL at top left. </article> </body> <script> |
