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| author | jules <jules@okfoc.us> | 2014-02-02 01:13:18 -0500 |
|---|---|---|
| committer | jules <jules@okfoc.us> | 2014-02-02 01:13:18 -0500 |
| commit | 5c6425a39bb3603dafa2b609c5930d9afe9257d8 (patch) | |
| tree | 83214b947c9c190cf62047c721ddfdfaa1a2e384 | |
| parent | dd7d18e344da5aa5b326621857d17993d01d7151 (diff) | |
rag
| -rw-r--r-- | tutorial.html | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/tutorial.html b/tutorial.html index be42f74..f994c2a 100644 --- a/tutorial.html +++ b/tutorial.html @@ -3,7 +3,7 @@ <head> <title>tutorial</title> <style type="text/css"> -html,body{margin:0;padding:5px; } +html,body{margin:0;padding:5px 5px 5px 5px; } article { font-family: serif; font-size: 14px; margin:0;padding:0;} u{ color: #866; } i{ color: #666; } @@ -11,10 +11,10 @@ a{ color: #a39; } </style> </head> <body> -<article id="pre"><u>About ShaderBlaster</u> -Shaders are little programs that draw a picture, pixel by pixel. With ShaderBlaster, use shaders on gifs and images to make new effects. +<article id="pre">Shaders are little programs that draw a picture, pixel by pixel. With ShaderBlaster, use shaders on gifs and images to make new effects. -Your basic variables are position (x, y), time (t), and color (r, g, b, a). +Your basic variables are position (x, y), +time (t), and color (r, g, b, a). Many math functions such as <i>cos</i> and <i>sqrt</i> are available, along with functions from GLSL like <i>step</i> and <i>mix</i>. Click <b>commands</b> to see a complete list. |
