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path: root/client/lib/util.js
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import Nexus from 'nexusui'
// import Tone from 'tone'
// import StartAudioContext from './startAudioContext'

const isIphone = (navigator.userAgent.match(/iPhone/i)) || (navigator.userAgent.match(/iPod/i))
const isIpad = (navigator.userAgent.match(/iPad/i))
const isAndroid = (navigator.userAgent.match(/Android/i))
const isMobile = isIphone || isIpad || isAndroid
const isDesktop = ! isMobile

document.body.classList.add(isMobile ? 'mobile' : 'desktop')

const browser = { isIphone, isIpad, isMobile, isDesktop }

function choice (a){ return a[ Math.floor(Math.random() * a.length) ] }
function randint (n) { return Math.floor(Math.random() * n) }
function mod(n,m){ return n-(m * Math.floor(n/m)) }
function norm(n, min, max){ return (n - min) / (max - min) }
function shuffle(a){
  a = a.slice(0)
  for (var i = a.length; i > 0; i--){
    var r = randint(i)
    var swap = a[i-1]
    a[i-1] = a[r]
    a[r] = swap
  }
  return a
}
function shuffleInPlace(a){
  for (var i = a.length; i > 0; i--){
    var r = randint(i)
    var swap = a[i-1]
    a[i-1] = a[r]
    a[r] = swap
  }
  return a
}
function requestAudioContext (fn) {
	if (isMobile) {
    const container = document.createElement('div')
    const button = document.createElement('div')
    button.innerHTML = 'Tap to start - please unmute your phone'
    Object.assign(container.style, {
      position: 'absolute',
      width: '100%',
      height: '100%',
      zIndex: '10000',
      top: '0px',
      left: '0px',
      backgroundColor: 'rgba(0, 0, 0, 0.8)',
    })
		Object.assign(button.style, {
		  position: 'absolute',
		  left: '50%',
		  top: '50%',
			padding: '20px',
		  backgroundColor: '#7F33ED',
		  color: 'white',
		  fontFamily: 'monospace',
		  borderRadius: '3px',
		  transform: 'translate3D(-50%,-50%,0)',
		  textAlign: 'center',
			lineHeight: '1.5',
    })
    container.appendChild(button)
    document.body.appendChild(container)
    StartAudioContext.setContext(Tone.context)
    StartAudioContext.on(button)
    StartAudioContext.onStarted(_ => {
      container.remove()
			fn()
  	})
	} else {
		fn()
	}
}

function dataURItoBlob(dataURI) {
  // convert base64 to raw binary data held in a string
  // doesn't handle URLEncoded DataURIs - see SO answer #6850276 for code that does this
  var byteString = atob(dataURI.split(',')[1]);

  // separate out the mime component
  var mimeString = dataURI.split(',')[0].split(':')[1].split(';')[0]

  // write the bytes of the string to an ArrayBuffer
  var ab = new ArrayBuffer(byteString.length);

  // create a view into the buffer
  var ia = new Uint8Array(ab);

  // set the bytes of the buffer to the correct values
  for (var i = 0; i < byteString.length; i++) {
      ia[i] = byteString.charCodeAt(i);
  }

  // write the ArrayBuffer to a blob, and you're done
  var blob = new Blob([ab], {type: mimeString});
  return blob;

}
function ftom(f) {
  // return (Math.log(f) - Math.log(261.626)) / Math.log(2) + 4.0
  return 69 + 12 * Math.log2(f / 440)
}
function mtof(m) {
  return 440 * Math.pow(2, (m - 69) / 12)
}
function tap (fn) {
  return (e) => {
    if (browser.isMobile) fn()
    else if (e.press) fn()
  }
}

function update_value_on_change(el, id, is_int, fn) {
  const label = document.querySelector(id + ' + .val')
  const update = v => {
    label.innerHTML = is_int ? parseInt(v) : v.toFixed(2)
    fn && fn(v)
  }
  el.on('change', update)
  label.innerHTML = is_int ? parseInt(el.value) : el.value.toFixed(2)
  el.update = update
}
function update_radio_value_on_change(el, id, values, fn) {
  let old_v = el.active
  const label = document.querySelector(id + ' + .val')
  const update = v => {
    if (v === -1) {
      v = el.active = old_v
    } else {
      old_v = v
    }
    label.innerHTML = values[v][1]
    fn && fn(v)
  }
  el.on('change', update)
  update(el.active)
  el.update = update
}
function build_options(el, lists, fn) {
  Object.keys(lists).forEach(key => {
    const list = lists[key]
    const option = document.createElement('option')
    option.innerHTML = list.name
    option.value = key
    el.appendChild(option)
  })
  el.addEventListener('input', function(e){
    fn(e.target.value)
  })
}
function Slider(parent, tag, title, options, is_int, fn){
  const block = document.createElement('div')
  block.classList.add('block')
  const el = document.createElement('div')
  el.setAttribute('id', tag)
  const val = document.createElement('span')
  val.classList.add('val')
  const label = document.createElement('label')
  label.innerHTML = title
  block.appendChild(label)
  block.appendChild(el)
  block.appendChild(val)
  parent.appendChild(block)
  options.size = [200, 24]
  const nx = new Nexus.Slider('#' + tag, options)
  update_value_on_change(nx, '#' + tag, is_int, fn)
  return nx
}
function Statistic(parent, label, fn){
  const block = document.createElement('div')
  block.classList.add('stat')
  const key = document.createElement('div')
  key.classList.add('key')
  const val = document.createElement('div')
  val.classList.add('val')
  block.appendChild(key)
  block.appendChild(val)
  parent.appendChild(block)
  key.innerHTML = label
  val.innerHTML = fn()
  let old_v
  return () => {
    const v = fn()
    if (old_v === v) return
    val.innerText = old_v = v
  }
}

export {
  mod, norm, choice, shuffle, randint,
  browser, requestAudioContext, ftom, mtof, tap, dataURItoBlob,
  update_value_on_change, update_radio_value_on_change, build_options,
  Slider, Statistic,
 }