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function Matrix (w,h,f){
this.w = w
this.h = h
this.f = f
this.initialize()
}
Matrix.prototype.initialize = function(){
var w = this.w || 1, h = this.h || 1, f = this.f
var aa = new Array (h)
for (var i = 0; i < h; i++) {
aa[i] = new Array (w)
for (var j = 0; j < w; j++) {
aa[i][j] = f(i,j)
}
}
this.aa = aa
}
Matrix.prototype.rebuild = function (){
this.demolish()
this.initialize()
this.append()
this.generate && this.generate()
}
Matrix.prototype.demolish = function (){
this.forEach(function(lex){
lex.demolish()
})
while (this.rapper.firstChild) {
this.rapper.removeChild(this.rapper.firstChild);
}
this.aa.forEach(function(row){
row.length = 0
})
this.aa.length = 0
}
Matrix.prototype.forEach = function(f){
this.aa.forEach(function(row, y){
row.forEach(function(lex, x){
f(lex, x, y)
})
})
}
Matrix.prototype.focusLex = function(y,x){
this.aa[mod(x,this.h)][mod(y,this.w)].focus()
}
Matrix.prototype.clear = function(){
this.forEach(function(lex,x,y){ lex.clear() })
}
Matrix.prototype.fill = function(fg, bg){
this.fg = fg
this.bg = bg
this.forEach(function(lex,x,y){
lex.fg = fg
lex.bg = bg
lex.build()
})
}
Matrix.prototype.build = function(){
this.forEach(function(lex,x,y){
lex.build()
})
}
Matrix.prototype.append = function(rapper){
rapper = this.rapper = rapper || this.rapper
this.aa.forEach(function(row, y){
var div = document.createElement("div")
row.forEach(function(lex, x) {
div.appendChild(lex.span)
})
rapper.appendChild( div )
})
}
Matrix.prototype.ascii = function () {
var lines = this.aa.map(function(row, y){
var last, line = ""
row.forEach(function(lex, x) {
if (lex.eq(last)) {
line += lex.char
}
else {
if (x > 0 && last && (last.bg != 1 || last.fg != 0)) line += "\\x03"
line += lex.irc()
last = lex
}
})
return line.replace(/\s+$/,"")
}).filter(function(line){ return line.length > 0 })
var txt = '/exec -out printf "' + lines.join("\\n") + '"\n'
return txt
}
Matrix.prototype.expand = function(i){
var w = this.w = clamp(this.w+i, 1, 9), h = this.h = clamp(this.h+i, 1, 9)
console.log(w,h)
controls.width.char = ""+w
controls.width.build()
controls.height.char = ""+h
controls.height.build()
this.rebuild()
}
Matrix.prototype.contract = function(i){
brush.expand(-i)
}
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