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<link rel="stylesheet" href="css/sally.css" type="text/css" charset="utf-8" />
<link rel="stylesheet" href="css/ak.css" type="text/css" charset="utf-8" />
<style>
* {
font-smooth: never;
-webkit-font-smoothing: none;
}
</style>
<body class="loading">
<center>
<div id="canvas_rapper" style="margin: 0 auto;margin-top:7%">
</div>
</body>
<script src="js/vendor/jquery-2.1.4.min.js"></script>
<script src="js/util.js"></script>
<script src="js/color.js"></script>
<script src="js/lex.js"></script>
<script src="js/matrix.js"></script>
<script>
// var color_hue_order = ("black dark-blue purple dark-red red orange " +
// "yellow lime green teal cyan blue magenta dark-gray light-gray white").split(" ");
function iter (a, n) { for (; n--;) a.unshift(n); return a }
function cartesian (a, b) { var aa = []; a.forEach(function(i){ b.forEach(function(j){ aa.push([i,j]) }) }); return aa }
var xx = iter([], 16)
var yy = iter([], 16)
var xy = shuffle( cartesian(xx, yy) )
var grid_w = 6, grid_h = 4, gap = 1
//var grid_w = 3, grid_h = 3, across = 24, gap = 1
var canvas = new Matrix (96, 48, function(x,y){
var lex = new Lex (x,y)
var i = floor(x / grid_w)
var j = floor(y / grid_h)
if ( (x % grid_w) != grid_w-gap && (y % grid_h) != grid_h-gap) {
var color = xy[ j * 16 + i ]
lex.fg = blue( color[1] )
lex.bg = blue( color[0] )
lex.char = "x"
}
lex.opacity = 1
lex.build()
return lex
})
canvas.append(canvas_rapper)
document.body.className = ""
</script>
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