// Verify that we can connect to a server over UNIX domain sockets. var assert = require('assert'); var fs = require('fs'); var path = require('path'); var sys = require('sys'); var WebSocket = require('../lib/websocket').WebSocket; var WebSocketServer = require('websocket-server/ws/server').Server; var PATH = path.join(__dirname, 'sock.' + process.pid); var S_MSG = 'Server test: ' + (Math.random() * 100); var serverGotConnection = false; var clientGotOpen = false; var clientGotData = false; var wss = new WebSocketServer(); wss.on('listening', function() { var ws = new WebSocket('ws+unix://' + PATH); ws.on('open', function() { clientGotOpen = true; ws.close(); }); ws.on('data', function(d) { assert.equal(d.toString('utf8'), S_MSG); clientGotData = true; }); }); wss.on('connection', function(c) { serverGotConnection = true; c.write(S_MSG); wss.close(); }); wss.listen(PATH); process.on('exit', function() { assert.ok(serverGotConnection); assert.ok(clientGotOpen); assert.ok(clientGotData); try { fs.unlinkSync(PATH); } catch(e) { } });