From 4c75c951d9c18dfd8f79f08b42bd6b72b00cd4a7 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Thu, 24 Jan 2013 17:19:58 -0500 Subject: initialize enemy cursor positions --- public/javascripts/game.js | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'public/javascripts/game.js') diff --git a/public/javascripts/game.js b/public/javascripts/game.js index f088988..8672f23 100644 --- a/public/javascripts/game.js +++ b/public/javascripts/game.js @@ -114,13 +114,14 @@ var UI = { } } for (var i in data.users) { + var user = data.users[i]; if (!( i in users )) { - users[i] = data.users[i]; + users[i] = user; } - if (i != _id && ! users[i].cursor) { - var cursor = new Cursor( users[i], now ); - users[i].cursor = cursor; - cursors.push(cursor); + if (i != _id && ! user.cursor) { + var cursor = new Cursor( user, now ); + user.cursor = cursor; + user.cursor.el.css({ 'margin-right': -user.x, 'margin-bottom': -user.y }); } else if (i == _id) { own_cursor.name.html( users[i].firstname ); @@ -170,13 +171,12 @@ function Cursor ( user, now ) { cursors.push(base); if (user.active) { - console.log(">>>>", base.initial, now, user.connected, now - user.connected) base.initial += now - user.connected; } else { base.blur(); } - console.log(now, base.start, base.initial, base.delay); + // console.log(now, base.start, base.initial, base.delay); } base.update = function(now){ -- cgit v1.2.3-70-g09d2