summaryrefslogtreecommitdiff
path: root/test/07-test-surface.js
blob: 48a2836129029bede5a75c20909d649b51793c12 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
var assert = require("assert")
var vec2 = require("../public/assets/javascripts/rectangles/models/vec2.js")
var Rect = require("../public/assets/javascripts/rectangles/models/rect.js")
var Surface = require("../public/assets/javascripts/rectangles/models/surface.js")

// [[1 3] [0 4]] front back left right
// [[3 4] [2 4]] front back left right
// [[4 5] [0 4]] front back left right

describe('basic surface', function(){
  var surface = new Surface ()
  surface.add( new Rect( new vec2(1, 5), new vec2(0, 4) ) )

  var small = new vec2(2, 2)
  var oblong = new vec2(4, 1)

  // describe placement
  // describe dragging up (clamp at top edge)
  // describe dragging down (clamp at bottom edge)
  // describe dragging left (clamp at left edge)
  // describe dragging right (clamp at right edge)
})

describe('triple surface', function(){
  var surface = new Surface ()
  surface.add( new Rect( new vec2(1, 3), new vec2(0, 4) ) )
  surface.add( new Rect( new vec2(3, 5), new vec2(0, 4) ) )

  var small = new vec2(2, 2)
  var oblong = new vec2(4, 1)

  // describe placement
  // describe dragging up (clamp at top edge)
  // describe dragging down (clamp at bottom edge)
  // describe dragging left (clamp at left edge)
  // describe dragging right (clamp at right edge)
})

describe('two-level surface', function(){
  var surface = new Surface ()
  surface.add( new Rect( new vec2(1, 3), new vec2(0, 4) ) )
  surface.add( new Rect( new vec2(3, 5), new vec2(0, 6) ) )

  var small = new vec2(2, 2)
  var oblong = new vec2(4, 1)

  // describe placement/centering
  // describe dragging up (clamp at top edge)
  // describe dragging down (clamp at bottom edge)
  // describe dragging left (clamp at left edge)
  // describe dragging right (clamp at right edge)
  // describe dragging up and right (clamp at top edge, then pop into peninsula space)
})

describe('door surface', function(){
  var surface = new Surface ()
  surface.add( new Rect( new vec2(1, 3), new vec2(0, 4) ) )
  surface.add( new Rect( new vec2(3, 4), new vec2(2, 4) ) )
  surface.add( new Rect( new vec2(4, 6), new vec2(0, 4) ) )

  var small = new vec2(2, 2)
  var large = new vec2(10, 10)
  var oblong = new vec2(4, 1)

  describe('#fits()', function(){
    it("fits something small", function(){
      assert.equal(true,  !! surface.fits(small))
    })
    it("doesn't fit something large", function(){
      assert.equal(false, !! surface.fits(large))
    })
    it("fits something oblong", function(){
      assert.equal(true,  !! surface.fits(oblong))
    })
  })
  describe('#fits_scale()', function(){
    it("fits something large, scaled down", function(){
      assert.equal(true,  !! surface.fits_scale(large, 0.1))
    })
    it("doesn't fit something small, scaled up", function(){
      assert.equal(false, !! surface.fits_scale(small, 10))
    })
    it("doesn't fit something oblong, scaled up", function(){
      assert.equal(false, !! surface.fits_scale(oblong, 10))
    })
  })

  describe('#place()', function(){
    it("fits a small element on the top left", function(){
      var bounds = surface.place(small, new vec2(1,3))
//      console.log(bounds)
    })
    it("places a small element on the right", function(){
      var bounds = surface.place(small, new vec2(4,6))
//      console.log(bounds)
    })
  })

  describe('#clamp()', function(){
    it("", function(){
    })
  })

})