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var assert = require("assert")
var vec = require("../public/assets/javascripts/rectangles/models/vec2.js")
var Rect = require("../public/assets/javascripts/rectangles/models/rect.js")
var Room = require("../public/assets/javascripts/rectangles/models/room.js")
var Rooms = require("../public/assets/javascripts/rectangles/engine/rooms/_rooms.js")
var Clipper = require("../public/assets/javascripts/rectangles/engine/rooms/clipper.js")
var Builder = require("../public/assets/javascripts/rectangles/engine/rooms/builder.js")
var Grouper = require("../public/assets/javascripts/rectangles/engine/rooms/grouper.js")
var FRONT = 0x1, BACK = 0x2, LEFT = 0x4, RIGHT = 0x8, FLOOR = 0x10, CEILING = 0x20
var ALL = FRONT | BACK | LEFT | RIGHT

var rect      = new Rect( new vec(1,5), new vec(1,5) )
var east      = new Rect( new vec(2,6), new vec(1,5) )
var corner    = new Rect( new vec(3,7), new vec(3,7) )
var peninsula = new Rect( new vec(4,6), new vec(6,8) )
var big_rect  = new Rect( new vec(1,5), new vec(1,5) )
var hall_rect = new Rect( new vec(3,4), new vec(4,8) )

var rect_room         = new Room({ id: "rect", rect: rect, height: 2 })
var east_room         = new Room({ id: "east", rect: east, height: 2 })
var corner_room       = new Room({ id: "corner", rect: corner, height: 2 })
var peninsula_room    = new Room({ id: "peninsula", rect: peninsula, height: 2 })
var peninsula_taller  = new Room({ id: "peninsula", rect: peninsula, height: 3 })
var peninsula_shorter = new Room({ id: "peninsula", rect: peninsula, height: 1 })

var taller_room = new Room({ id: "taller", rect: rect, height: 3 })

var big_room = new Room({ id: "big_room", rect: big_rect, height: 4 })
var hallway  = new Room({ id: "hallway", rect: hall_rect, height: 2 })

function reset(){
  Rooms.forEach(function(room){
    room.reset()
  })
  Rooms.list = {}
  Rooms.regions = []
}
function rebuild(){
  Rooms.clipper.solve_rects()
  Rooms.builder.build()
}

describe('wall', function(){
  reset()
  Rooms.add( big_room )
  Rooms.add( hallway )
  rebuild()

  var collections = Rooms.grouper.collect()
  var front_walls = Rooms.grouper.group([], collections, FRONT)
  var back_walls = Rooms.grouper.group([], collections, BACK)
  var left_walls = Rooms.grouper.group([], collections, LEFT)
  var right_walls = Rooms.grouper.group([], collections, RIGHT)

  console.log(back_walls.map(function(m){ return m.vec + " " + m.edge + " " + m.faces+"" }))
  var u_wall = back_walls[0]

  describe('#fits()', function(){
    it("", function(){
    })
  })
  describe('#bounds_for()', function(){
    it("", function(){
    })
  })
})