1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
|
var assert = require("assert")
var vec = require("../public/assets/javascripts/rectangles/models/vec2.js")
var Rect = require("../public/assets/javascripts/rectangles/models/rect.js")
var Room = require("../public/assets/javascripts/rectangles/models/room.js")
var Rooms = require("../public/assets/javascripts/rectangles/engine/rooms/_rooms.js")
var Clipper = require("../public/assets/javascripts/rectangles/engine/rooms/clipper.js")
var Builder = require("../public/assets/javascripts/rectangles/engine/rooms/builder.js")
var Grouper = require("../public/assets/javascripts/rectangles/engine/rooms/grouper.js")
var FRONT = 0x1, BACK = 0x2, LEFT = 0x4, RIGHT = 0x8, FLOOR = 0x10, CEILING = 0x20
var ALL = FRONT | BACK | LEFT | RIGHT
var rect = new Rect( new vec(1,5), new vec(1,5) )
var east = new Rect( new vec(2,6), new vec(1,5) )
var corner = new Rect( new vec(3,7), new vec(3,7) )
var peninsula = new Rect( new vec(4,6), new vec(6,8) )
var big_rect = new Rect( new vec(1,5), new vec(1,5) )
var hall_rect = new Rect( new vec(3,4), new vec(4,8) )
var rect_room = new Room({ id: "rect", rect: rect, height: 2 })
var east_room = new Room({ id: "east", rect: east, height: 2 })
var corner_room = new Room({ id: "corner", rect: corner, height: 2 })
var peninsula_room = new Room({ id: "peninsula", rect: peninsula, height: 2 })
var peninsula_taller = new Room({ id: "peninsula", rect: peninsula, height: 3 })
var peninsula_shorter = new Room({ id: "peninsula", rect: peninsula, height: 1 })
var taller_room = new Room({ id: "taller", rect: rect, height: 3 })
var big_room = new Room({ id: "big_room", rect: big_rect, height: 4 })
var hallway = new Room({ id: "hallway", rect: hall_rect, height: 2 })
function reset(){
Rooms.forEach(function(room){
room.reset()
})
Rooms.list = {}
Rooms.regions = []
}
function rebuild(){
Rooms.clipper.solve_rects()
Rooms.builder.build()
}
describe('wall', function(){
reset()
Rooms.add( big_room )
Rooms.add( hallway )
rebuild()
var collections = Rooms.grouper.collect()
var front_walls = Rooms.grouper.group([], collections, FRONT)
var back_walls = Rooms.grouper.group([], collections, BACK)
var left_walls = Rooms.grouper.group([], collections, LEFT)
var right_walls = Rooms.grouper.group([], collections, RIGHT)
console.log(back_walls.map(function(m){ return m.vec + " " + m.edge + " " + m.faces+"" }))
var u_wall = back_walls[0]
describe('#fits()', function(){
it("", function(){
})
})
describe('#bounds_for()', function(){
it("", function(){
})
})
})
|