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MX.Vimeo = MX.Object3D.extend({
init: function (ops) {
this.type = "Vimeo"
this.media = ops.media
this.width = ops.media.width
this.height = ops.media.height
this.x = ops.x || 0
this.y = ops.y || 0
this.z = ops.z || 0
this.rotationX = ops.rotationX || 0
this.rotationY = ops.rotationY || 0
this.rotationZ = ops.rotationZ || 0
this.scale = ops.scale || 1
this.backface = ops.backface || false
ops.className && this.el.classList.add(ops.className)
this.backface && this.el.classList.add("backface-visible")
this.el.classList.add("video")
this.paused = true
this.muted = this.media.mute
this.load()
},
load: function (ops) {
var uid = 'player-' + Uid ()
var preload = document.createElement("iframe")
preload.id = uid
preload.setAttribute("src", "//player.vimeo.com/video/" + this.media.token + "?api=1&badge=0&controls=0branding=0&byline=0&player_id=" + uid)
preload.style.backgroundImage = "url(" + this.media.thumbnail + ")"
preload.style.width = this.media.width + "px"
preload.style.height = this.media.height + "px"
preload.style.border = "0"
preload.style.pointerEvents = "none"
preload.className = "preload"
this.el.appendChild(preload)
this.player = $f(preload)
this.player.addEvent('ready', this.ready.bind(this))
},
ready: function(){
console.log("vimeo ready")
// wait until ready before binding events. other events: play, pause
this.player.addEvent('play', this.onPlay.bind(this))
this.player.addEvent('pause', this.onPause.bind(this))
this.player.addEvent('finish', this.finished.bind(this))
// this is async on vimeo so call it asap
this.player.api('getDuration', function(n){
console.log("vimeo duration", n)
this.player.duration = n
}.bind(this))
if (this.media.mute) {
this.mute()
}
this.seek( this.media.keyframe || 0 )
if (this.media.autoplay) {
this.play()
}
},
error: function(err){
console.log("vimeo error", err)
},
play: function(){
this.paused = false
this.player.api('play')
},
pause: function(){
this.paused = true
this.player.api('pause')
},
seek: function(n){
if (n < 1) {
n = n * this.duration()
}
this.player.api('seekTo', max(0, n-1))
if (this.paused) {
this.paused = false
this.play()
setTimeout(function(){
this.pause()
}.bind(this), 1000)
}
},
duration: function(){
return this.player.duration
},
mute: function(){
this.player.api('setVolume', 0.0)
this.muted = true
},
unmute: function(){
this.player.api('setVolume', 0.8)
this.muted = false
},
onPlay: function(){
if (this.paused) {
this.pause()
}
},
onPause: function(){
if (! this.paused) {
this.play()
}
},
finished: function(){
if (this.media.loop) {
this.seek(0)
this.play()
}
else if (this.bound) {
$(".playButton").removeClass('playing')
}
}
})
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