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MX.Vimeo = MX.Object3D.extend({
init: function (ops) {
this.type = "Vimeo"
this.media = ops.media
this.width = ops.media.width
this.height = ops.media.height
this.x = ops.x || 0
this.y = ops.y || 0
this.z = ops.z || 0
this.rotationX = ops.rotationX || 0
this.rotationY = ops.rotationY || 0
this.rotationZ = ops.rotationZ || 0
this.scale = ops.scale || 1
this.backface = ops.backface || false
ops.className && this.el.classList.add(ops.className)
this.backface && this.el.classList.add("backface-visible")
this.el.classList.add("video")
this.paused = true
this.load()
},
load: function (ops) {
var uid = 'player-' + Uid ()
var preload = document.createElement("div")
preload.id = uid
preload.style.backgroundImage = "url(" + this.media.thumbnail + ")"
preload.style.width = this.media.width + "px"
preload.style.height = this.media.height + "px"
preload.style.pointerEvents = "none"
preload.className = "preload"
this.el.appendChild(preload)
this.player = $f(preload)
this.player.addEvent('ready', $.proxy(this.ready, this))
},
ready: function(){
console.log("vimeo ready")
// wait until ready before binding events. other events: play, pause
this.player.addEvent('finish', $.proxy(this.finished, this))
// so annoying that this is async!!
this.player.api('getDuration', $.proxy(function(n){
console.log("vimeo duration", n)
this.player.duration = n
}, this))
},
error: function(err){
console.log("vimeo error", err)
},
play: function(){
this.paused = false
this.player.api('play')
},
pause: function(){
this.paused = true
this.player.api('pause')
},
seek: function(n){
this.player.api('seekTo', n)
},
duration: function(){
return this.player.duration
},
finished: function(){
}
})
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