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map.ui = new function(){
var base = this
base.creating = base.dragging = false
base.mouse = new mouse({
el: map.el,
down: down,
move: move,
drag: drag,
up: up,
rightclick: rightclick,
})
base.wheel = new wheel({
el: map.el,
update: mousewheel,
})
//
function down (e, cursor){
cursor.x.div(w).add(0.5).mul(map.bounds.a / map.zoom).add(map.center.a)
cursor.y.div(h).sub(0.5).mul(map.bounds.b / map.zoom).sub(map.center.b)
if (e.ctrlKey || e.which === 3) {
cursor.quantize(1)
map.center.a = cursor.x.a
map.center.b = -cursor.y.a
console.log(map.center+"")
cursor.x.b = cursor.x.a
cursor.y.b = cursor.y.a
base.mouse.down = false
e.preventDefault()
e.stopPropagation()
return
}
var intersects = clipper.rooms.filter(function(r){
return r.focused = r.rect.contains(cursor.x.a, cursor.y.a)
})
if (intersects.length){
base.dragging = intersects[0]
}
else {
base.creating = true
}
if (e.shiftKey && base.dragging) {
base.dragging.rect.quantize(10)
}
}
function move (e, cursor) {
cursor.x.div(w).add(0.5).mul(map.bounds.a / map.zoom).add(map.center.a)
cursor.y.div(h).sub(0.5).mul(map.bounds.b / map.zoom).sub(map.center.b)
}
function drag (e, cursor) {
cursor.x.b = ((cursor.x.b/w)+0.5) * map.bounds.a / map.zoom + map.center.a
cursor.y.b = ((cursor.y.b/h)-0.5) * map.bounds.b / map.zoom - map.center.b
if (base.dragging) {
base.dragging.rect.translation.a = cursor.x.magnitude()
base.dragging.rect.translation.b = cursor.y.magnitude()
}
}
function up (e, cursor, new_cursor) {
new_cursor.x.div(w).add(0.5).mul(map.bounds.a / map.zoom).add(map.center.a)
new_cursor.y.div(h).sub(0.5).mul(map.bounds.b / map.zoom).sub(map.center.b)
if (base.creating) {
if (cursor.height() != 0 && cursor.width() != 0) {
cursor.x.abs().quantize(1)
cursor.y.abs().quantize(1)
clipper.add_room( cursor )
}
}
if (base.dragging) {
base.dragging.rect.translate()
}
base.creating = base.dragging = false
}
function mousewheel (e, val, delta){
var cursor = base.mouse.cursor
var intersects = clipper.rooms.filter(function(r){
return r.focused = r.rect.contains(cursor.x.a, cursor.y.a)
})
if (intersects.length) {
intersects[0].height = clamp( ~~(intersects[0].height - delta), 200, 800 )
clipper.update()
}
}
function rightclick (e){
}
}
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