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MX.Video = MX.Object3D.extend({
init: function (ops) {
this.type = "Video"
if (ops.src) this.loadTexture(ops)
this.children.forEach(function (c, i) {
if (ops.texture) {
}
else if (ops.classname) {
c.el.classList.add(ops.classname)
}
else {
}
c.el.style.backgroundRepeat = 'no-repeat'
})
this.dirty = true
this.updateChildren = true
this.update()
},
loadTexture: function(ops){
var layer = this
var video = document.createElement('video')
video.setAttribute("autoplay", "")
video.setAttribute("loop", "")
video.setAttribute("muted", "muted")
video.addEventListener("loadedmetadata", function(){
layer.width = video.videoWidth
layer.height = video.videoHeight
layer.x = ops.x || 0
layer.y = ops.y || 0
layer.z = ops.z || 0
layer.scale = ops.scale || 1
layer.el.appendChild(video)
layer.el.classList.add('video')
layer.dirty = true
layer.update()
minimap.update()
})
video.src = ops.src
video.load()
}
})
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