var assert = require("assert") var vec = require("../public/assets/javascripts/rectangles/models/vec2.js") var Rect = require("../public/assets/javascripts/rectangles/models/rect.js") var Room = require("../public/assets/javascripts/rectangles/models/room.js") var Rooms = require("../public/assets/javascripts/rectangles/engine/rooms/_rooms.js") var Clipper = require("../public/assets/javascripts/rectangles/engine/rooms/clipper.js") var FRONT = 0x1, BACK = 0x2, LEFT = 0x4, RIGHT = 0x8, FLOOR = 0x10, CEILING = 0x20 var ALL = FRONT | BACK | LEFT | RIGHT var rect = new Rect( new vec(1,5), new vec(1,5) ) var east = new Rect( new vec(2,6), new vec(1,5) ) var corner = new Rect( new vec(3,7), new vec(3,7) ) var peninsula = new Rect( new vec(4,6), new vec(6,8) ) function report(a) { console.log( a.join("\n") ) } describe('clipper', function(){ Rooms.list = {} Rooms.regions = [] Rooms.add_with_rect( rect ) Rooms.add_with_rect( east ) describe('#clip_rects(rect, east)', function(){ Rooms.clipper.reset_rects() var regions = Rooms.clipper.clip_rects() it('contains duplicates', function(){ var map = {} var state = regions.some(function(a){ var s = a.toString() if (s in map) return true map[s] = s return false }) assert.equal(true, state) }) }) describe('#cull_rects(rect, east)', function(){ Rooms.clipper.reset_rects() var regions = Rooms.clipper.clip_rects() var culled = Rooms.clipper.cull_rects_iterative() var culled_dupes = regions.filter(function(r){ return r.dupe }) it('clipper returns 4 rects', function(){ assert.equal(4, regions.length) }) it('culling marks 1 duplicate', function(){ assert.equal(1, culled_dupes.length) }) it('culling returns 3 non-duplicate', function(){ assert.equal(3, culled.length) }) }) // Rooms.list = {} Rooms.regions = [] Rooms.add_with_rect( rect ) Rooms.add_with_rect( corner ) describe('#cull_rects(rect, corner)', function(){ Rooms.clipper.reset_rects() var regions = Rooms.clipper.clip_rects() var culled = Rooms.clipper.cull_rects_iterative() var culled_dupes = regions.filter(function(r){ return r.dupe }) it('clipper returns 8 rects', function(){ assert.equal(8, regions.length) }) it('culling marks 1 duplicate', function(){ assert.equal(1, culled_dupes.length) }) it('culling returns 7 non-duplicate', function(){ assert.equal(7, culled.length) }) }) // Rooms.list = {} Rooms.regions = [] Rooms.add_with_rect( rect ) Rooms.add_with_rect( corner ) Rooms.add_with_rect( peninsula ) /* // this method uses a tree to match areas, which tends to leave extra overlapping regions describe('#cull_rects(rect, corner, peninsula)', function(){ Rooms.clipper.reset_rects() var regions = Rooms.clipper.clip_rects() var culled = Rooms.clipper.cull_rects() var culled_dupes = regions.filter(function(r){ return r.dupe }) it('clipper returns 16 rects', function(){ assert.equal(16, regions.length) }) it('culling marks 3 duplicate', function(){ assert.equal(3, culled_dupes.length) }) it('culling returns 13 non-duplicate', function(){ assert.equal(13, regions.length) }) }) */ // this method iterates to match areas, which omits regions in some cases describe('#cull_rects_iterative(rect, corner, peninsula)', function(){ Rooms.clipper.reset_rects() var regions = Rooms.clipper.clip_rects() var culled = Rooms.clipper.cull_rects_iterative() var culled_dupes = regions.filter(function(r){ return r.dupe }) it('clipper returns 16 rects', function(){ assert.equal(16, regions.length) }) it('culling marks 3 duplicate', function(){ assert.equal(3, culled_dupes.length) }) it('culling returns 14 non-duplicate', function(){ assert.equal(13, culled.length) }) }) })