MX.Youtube = MX.Object3D.extend({ init: function (ops) { this.type = "Youtube" this.media = ops.media this.width = ops.media.width this.height = ops.media.height this.x = ops.x || 0 this.y = ops.y || 0 this.z = ops.z || 0 this.rotationX = ops.rotationX || 0 this.rotationY = ops.rotationY || 0 this.rotationZ = ops.rotationZ || 0 this.scale = ops.scale || 1 this.backface = ops.backface || false ops.className && this.el.classList.add(ops.className) this.backface && this.el.classList.add("backface-visible") this.el.classList.add("video") this.load() }, load: function (ops) { var uid = 'player-' + Uid () var preload = document.createElement("div") preload.id = uid preload.style.backgroundImage = "url(" + this.media.thumbnail + ")" preload.style.width = this.media.width + "px" preload.style.height = this.media.height + "px" preload.style.pointerEvents = "none" preload.className = "preload" this.el.appendChild(preload) // simply defer if not loaded yet YT = YT || { Player: function(){ var args = arguments setTimeout(function(){ base.player = YT.loading ? YT.Player (args) : new YT.Player(args) }, 300) } } this.player = new YT.Player(uid, { videoId: this.media.token, width: this.width, height: this.height, events: { onReady: $.proxy(this.ready, this), onError: $.proxy(this.error, this), onStateChange: $.proxy(this.statechange, this), }, playerVars: { autohide: 1, autoplay: 0, disablekb: 1, controls: 0, enablejsapi: 1, fs: 0, modestbranding: 1, iv_load_policy: 3, // no annotations loop: 0, showinfo: 0, rel: 0, wmode: 'opaque', }, }) }, ready: function(){ console.log("youtube ready") }, error: function(err){ console.log("youtube error", err) }, statechange: function(e){ switch (e.data) { case -1: // unstarted break case 0: // finished this.finished() break case 1: // play break case 2: // pause break case 3: // buffering break case 5: // cued break } }, play: function(){ this.player.playVideo() }, pause: function(){ this.player.pauseVideo() }, seek: function(n, allowSeekAhead){ allowSeekAhead = typeof allowSeekAhead == "boolean" ? allowSeekAhead : true this.player.seekTo(n, true) // set to false if seeking manually }, duration: function(){ return this.player.getDuration() }, finished: function(){ console.log("youtube finished") } }) window.onYouTubePlayerAPIReady = function(){ console.log("youtube ready") }