map.ui = new function(){ var base = this base.creating = base.dragging = false base.mouse = new mouse({ el: map.el, down: down, move: move, drag: drag, up: up, rightclick: rightclick, }) base.wheel = new wheel({ el: map.el, update: mousewheel, }) // function down (e, cursor){ cursor.x.div(w).add(0.5).mul(map.bounds.a / map.zoom).add(map.center.a) cursor.y.div(h).sub(0.5).mul(map.bounds.b / map.zoom).sub(map.center.b) if (e.ctrlKey || e.which === 3) { cursor.quantize(1) map.center.a = cursor.x.a map.center.b = -cursor.y.a console.log(map.center+"") cursor.x.b = cursor.x.a cursor.y.b = cursor.y.a base.mouse.down = false e.preventDefault() e.stopPropagation() return } var intersects = clipper.rooms.filter(function(r){ return r.focused = r.rect.contains(cursor.x.a, cursor.y.a) }) if (intersects.length){ base.dragging = intersects[0] } else { base.creating = true } if (e.shiftKey && base.dragging) { base.dragging.rect.quantize(10) } } function move (e, cursor) { cursor.x.div(w).add(0.5).mul(map.bounds.a / map.zoom).add(map.center.a) cursor.y.div(h).sub(0.5).mul(map.bounds.b / map.zoom).sub(map.center.b) } function drag (e, cursor) { cursor.x.b = ((cursor.x.b/w)+0.5) * map.bounds.a / map.zoom + map.center.a cursor.y.b = ((cursor.y.b/h)-0.5) * map.bounds.b / map.zoom - map.center.b if (base.dragging) { base.dragging.rect.translation.a = cursor.x.magnitude() base.dragging.rect.translation.b = cursor.y.magnitude() } } function up (e, cursor, new_cursor) { new_cursor.x.div(w).add(0.5).mul(map.bounds.a / map.zoom).add(map.center.a) new_cursor.y.div(h).sub(0.5).mul(map.bounds.b / map.zoom).sub(map.center.b) if (base.creating) { if (cursor.height() != 0 && cursor.width() != 0) { cursor.x.abs().quantize(1) cursor.y.abs().quantize(1) clipper.add_room( cursor ) } } if (base.dragging) { base.dragging.rect.translate() } base.creating = base.dragging = false } function mousewheel (e, val, delta){ var cursor = base.mouse.cursor var intersects = clipper.rooms.filter(function(r){ return r.focused = r.rect.contains(cursor.x.a, cursor.y.a) }) if (intersects.length) { intersects[0].height = clamp( ~~(intersects[0].height - delta), 200, 800 ) clipper.update() } } function rightclick (e){ } }