From 62c899384b0cf4aab6288f662e12f11321de95df Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Fri, 21 Aug 2015 12:55:44 -0400 Subject: getting full coverage with rooms --- public/assets/javascripts/ui/blueprint/BlueprintEditor.js | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'public/assets/javascripts/ui') diff --git a/public/assets/javascripts/ui/blueprint/BlueprintEditor.js b/public/assets/javascripts/ui/blueprint/BlueprintEditor.js index 7ec1352..cf9dea6 100644 --- a/public/assets/javascripts/ui/blueprint/BlueprintEditor.js +++ b/public/assets/javascripts/ui/blueprint/BlueprintEditor.js @@ -116,9 +116,14 @@ var BlueprintEditor = View.extend(AnimatedView.prototype).extend({ map.draw.mouse(map.ui.mouse.cursor) map.draw.camera(scene.camera) - this.rooms.segments.forEach(function(seg,i){ - map.draw.ctx.fillStyle = "#f00" - map.draw.ctx.fillRect( seg.x.a, seg.y.a, seg.width()+1, seg.height()+1 ) + this.rooms.open_segments.forEach(function(seg,i){ + map.draw.ctx.fillStyle = "#00f" + map.draw.ctx.fillRect( seg.x.a, seg.y.a, seg.width()+10, seg.height() ) + }) + + this.rooms.closed_segments.forEach(function(seg,i){ + map.draw.ctx.fillStyle = "#0ff" + map.draw.ctx.fillRect( seg.x.a, seg.y.a, seg.width()+10, seg.height() ) }) this.rooms.rooms.forEach(function(room,i){ -- cgit v1.2.3-70-g09d2