From 618ccc76b96fa5d070484ce2d0ec8d509153da69 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Thu, 20 Aug 2015 19:14:32 -0400 Subject: starting to convert polylines into regions --- public/assets/javascripts/ui/blueprint/BlueprintEditor.js | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'public/assets/javascripts/ui/blueprint/BlueprintEditor.js') diff --git a/public/assets/javascripts/ui/blueprint/BlueprintEditor.js b/public/assets/javascripts/ui/blueprint/BlueprintEditor.js index 73f21c0..8fe66ca 100644 --- a/public/assets/javascripts/ui/blueprint/BlueprintEditor.js +++ b/public/assets/javascripts/ui/blueprint/BlueprintEditor.js @@ -93,7 +93,7 @@ var BlueprintEditor = View.extend(AnimatedView.prototype).extend({ map.draw.ctx.save() map.draw.translate() - this.floorplan.draw(map.draw.ctx, true) + // this.floorplan.draw(map.draw.ctx, true) map.draw.coords() @@ -113,6 +113,15 @@ var BlueprintEditor = View.extend(AnimatedView.prototype).extend({ map.draw.mouse(map.ui.mouse.cursor) map.draw.camera(scene.camera) + var rooms = RegionList.build() + rooms.forEach(function(room,i){ + map.draw.ctx.fillStyle = colors[i % colors.length] + map.draw.ctx.fillRect( room[0][0].a, room[0][1].b, + room[1][0].a - room[0][0].a, + room[0][0].b - room[0][1].b + ) + }) + map.draw.ctx.restore() }, -- cgit v1.2.3-70-g09d2