From d7a12fac00ce78ef37a17da5eb1094281272bad7 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Wed, 25 Mar 2015 15:09:57 -0400 Subject: longer distance --- public/assets/javascripts/rectangles/engine/scenery/sound.js | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'public/assets/javascripts/rectangles') diff --git a/public/assets/javascripts/rectangles/engine/scenery/sound.js b/public/assets/javascripts/rectangles/engine/scenery/sound.js index 2f7f8de..776dd80 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/sound.js +++ b/public/assets/javascripts/rectangles/engine/scenery/sound.js @@ -1,13 +1,12 @@ Scenery.sound = {} -Scenery.sound.max_distance = 600 +Scenery.sound.max_distance = 2000 Scenery.sound.init = function(){ app.tube.on("move", Scenery.sound.move) } Scenery.sound.move = function(){ var vals = Scenery.map(function(scenery){ if ((scenery.type == "video" || scenery.type == "audio") && ! scenery.muted()) { - //get distance from A to B var distance = dist(cam.x, cam.z, scenery.mx.x, scenery.mx.z) var volume = 1 - (clamp( distance, 0, Scenery.sound.max_distance ) / Scenery.sound.max_distance) -- cgit v1.2.3-70-g09d2