From 099dfd16940c62e931bf01e7f62b7a45f2b8c654 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Mon, 25 Aug 2014 13:12:27 -0400 Subject: collaborators api --- public/assets/javascripts/rectangles/util/mouse.js | 313 +++++++++++---------- 1 file changed, 157 insertions(+), 156 deletions(-) (limited to 'public/assets/javascripts/rectangles/util') diff --git a/public/assets/javascripts/rectangles/util/mouse.js b/public/assets/javascripts/rectangles/util/mouse.js index 34d3f5e..cb36038 100644 --- a/public/assets/javascripts/rectangles/util/mouse.js +++ b/public/assets/javascripts/rectangles/util/mouse.js @@ -1,65 +1,66 @@ /* - usage: - - base.mouse = new mouse({ - el: document.querySelector("#map"), - down: function(e, cursor){ - // do something with val - // cursor.x.a - // cursor.y.a - }, - move: function(e, cursor){ - // delta.a (x) - // delta.b (y) - }, - up: function(e, cursor, new_cursor){ - // cursor.x.a - // cursor.y.a - }, - }) + usage: + + base.mouse = new mouse({ + el: document.querySelector("#map"), + down: function(e, cursor){ + // do something with val + // cursor.x.a + // cursor.y.a + }, + move: function(e, cursor){ + // var delta = cursor.delta() + // delta.a (x) + // delta.b (y) + }, + up: function(e, cursor, new_cursor){ + // cursor.x.a + // cursor.y.a + }, + }) */ function mouse (opt) { - var base = this - - opt = defaults(opt, { - el: null, - down: null, - move: null, - drag: null, - enter: null, - up: null, - rightclick: null, - propagate: false, - locked: false, - use_offset: true, - val: 0, - }) - - base.down = false - - base.creating = false - base.dragging = false - - base.cursor = new Rect(0,0,0,0) - - base.tube = new Tube () - opt.down && base.tube.on("down", opt.down) - opt.move && base.tube.on("move", opt.move) - opt.drag && base.tube.on("drag", opt.drag) - opt.enter && base.tube.on("enter", opt.enter) - opt.leave && base.tube.on("leave", opt.leave) - opt.up && base.tube.on("up", opt.up) - opt.rightclick && base.tube.on("rightclick", opt.rightclick) - - var offset = (opt.use_offset && opt.el) ? opt.el.getBoundingClientRect() : null - - base.init = function (){ - base.bind() - } - - base.on = function(){ + var base = this + + opt = defaults(opt, { + el: null, + down: null, + move: null, + drag: null, + enter: null, + up: null, + rightclick: null, + propagate: false, + locked: false, + use_offset: true, + val: 0, + }) + + base.down = false + + base.creating = false + base.dragging = false + + base.cursor = new Rect(0,0,0,0) + + base.tube = new Tube () + opt.down && base.tube.on("down", opt.down) + opt.move && base.tube.on("move", opt.move) + opt.drag && base.tube.on("drag", opt.drag) + opt.enter && base.tube.on("enter", opt.enter) + opt.leave && base.tube.on("leave", opt.leave) + opt.up && base.tube.on("up", opt.up) + opt.rightclick && base.tube.on("rightclick", opt.rightclick) + + var offset = (opt.use_offset && opt.el) ? opt.el.getBoundingClientRect() : null + + base.init = function (){ + base.bind() + } + + base.on = function(){ base.tube.on.apply(base.tube, arguments) } @@ -67,104 +68,104 @@ function mouse (opt) { base.tube.off.apply(base.tube, arguments) } - base.bind = function(){ - if (opt.el) { - opt.el.addEventListener("mousedown", base.mousedown) - opt.el.addEventListener("contextmenu", base.contextmenu) - } - window.addEventListener("mousemove", base.mousemove) - window.addEventListener("mouseup", base.mouseup) - } - - base.bind_el = function(el){ - el.addEventListener("mousedown", base.mousedown) - el.addEventListener("mousemove", base.mousemove) - } - base.unbind_el = function(el){ - el.removeEventListener("mousedown", base.mousedown) - el.removeEventListener("mousemove", base.mousemove) - } - - function positionFromMouse(e) { - if (offset) { - return new vec2(offset.left - e.pageX, e.pageY - offset.top) - } - else { - return new vec2(e.pageX, e.pageY) - } - } - - base.mousedown = function(e){ - if (opt.use_offset) { - offset = this.getBoundingClientRect() - } - - var pos = positionFromMouse(e) - - var x = pos.a, y = pos.b - base.cursor = new Rect (x,y, x,y) - base.down = true - e.clickAccepted = true - - base.tube("down", e, base.cursor) - - if (e.clickAccepted) { - e.stopPropagation() - } - else { - base.down = false - } - } - base.mousemove = function(e){ - if (opt.use_offset && ! offset) return - - var pos = positionFromMouse(e) - - if (e.shiftKey) { - pos.quantize(10) - } - - var x = pos.a, y = pos.b - - if (base.down) { - base.cursor.x.b = x - base.cursor.y.b = y - base.tube("drag", e, base.cursor) - e.stopPropagation() - } - else { - base.cursor.x.a = base.cursor.x.b = x - base.cursor.y.a = base.cursor.y.b = y - base.tube("move", e, base.cursor) - } - } - base.mouseenter = function(e, target, index){ - if (! base.down) return - if (opt.use_offset && ! offset) return - base.tube("enter", e, target, base.cursor) - } - base.mouseleave = function(e, target){ - if (! base.down) return - if (opt.use_offset && ! offset) return - base.tube("leave", e, target, base.cursor) - } - base.mouseup = function(e){ - var pos, new_cursor - - if (base.down) { - e.stopPropagation() - base.down = false - pos = positionFromMouse(e) - new_cursor = new Rect (pos.a, pos.b) - base.tube("up", e, base.cursor, new_cursor) - base.cursor = new_cursor - } - } - base.contextmenu = function(e){ - e.preventDefault() - base.tube("rightclick", e, base.cursor) - } - - base.init() + base.bind = function(){ + if (opt.el) { + opt.el.addEventListener("mousedown", base.mousedown) + opt.el.addEventListener("contextmenu", base.contextmenu) + } + window.addEventListener("mousemove", base.mousemove) + window.addEventListener("mouseup", base.mouseup) + } + + base.bind_el = function(el){ + el.addEventListener("mousedown", base.mousedown) + el.addEventListener("mousemove", base.mousemove) + } + base.unbind_el = function(el){ + el.removeEventListener("mousedown", base.mousedown) + el.removeEventListener("mousemove", base.mousemove) + } + + function positionFromMouse(e) { + if (offset) { + return new vec2(offset.left - e.pageX, e.pageY - offset.top) + } + else { + return new vec2(e.pageX, e.pageY) + } + } + + base.mousedown = function(e){ + if (opt.use_offset) { + offset = this.getBoundingClientRect() + } + + var pos = positionFromMouse(e) + + var x = pos.a, y = pos.b + base.cursor = new Rect (x,y, x,y) + base.down = true + e.clickAccepted = true + + base.tube("down", e, base.cursor) + + if (e.clickAccepted) { + e.stopPropagation() + } + else { + base.down = false + } + } + base.mousemove = function(e){ + if (opt.use_offset && ! offset) return + + var pos = positionFromMouse(e) + + if (e.shiftKey) { + pos.quantize(10) + } + + var x = pos.a, y = pos.b + + if (base.down) { + base.cursor.x.b = x + base.cursor.y.b = y + base.tube("drag", e, base.cursor) + e.stopPropagation() + } + else { + base.cursor.x.a = base.cursor.x.b = x + base.cursor.y.a = base.cursor.y.b = y + base.tube("move", e, base.cursor) + } + } + base.mouseenter = function(e, target, index){ + if (! base.down) return + if (opt.use_offset && ! offset) return + base.tube("enter", e, target, base.cursor) + } + base.mouseleave = function(e, target){ + if (! base.down) return + if (opt.use_offset && ! offset) return + base.tube("leave", e, target, base.cursor) + } + base.mouseup = function(e){ + var pos, new_cursor + + if (base.down) { + e.stopPropagation() + base.down = false + pos = positionFromMouse(e) + new_cursor = new Rect (pos.a, pos.b) + base.tube("up", e, base.cursor, new_cursor) + base.cursor = new_cursor + } + } + base.contextmenu = function(e){ + e.preventDefault() + base.tube("rightclick", e, base.cursor) + } + + base.init() } -- cgit v1.2.3-70-g09d2 From e200f73bdc55e4b6e3dcdf17f5fb5bfd6c020c2a Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Thu, 28 Aug 2014 17:22:28 -0400 Subject: split out walls stuff, remove dead code --- public/assets/javascripts/app.js | 7 -- public/assets/javascripts/defaults.js | 11 +++ .../javascripts/rectangles/engine/rooms/_rooms.js | 9 --- .../javascripts/rectangles/engine/rooms/_walls.js | 91 ++++++++++++++++++++++ .../javascripts/rectangles/engine/rooms/builder.js | 1 + .../javascripts/rectangles/engine/rooms/grouper.js | 12 +-- .../rectangles/engine/scenery/_scenery.js | 2 +- .../javascripts/rectangles/engine/scenery/undo.js | 4 +- .../assets/javascripts/rectangles/models/room.js | 23 ------ .../assets/javascripts/rectangles/models/wall.js | 34 +++----- .../assets/javascripts/rectangles/util/colors.js | 5 -- .../javascripts/ui/builder/BuilderSettings.js | 2 + .../assets/javascripts/ui/builder/BuilderView.js | 1 + .../assets/javascripts/ui/editor/EditorSettings.js | 10 ++- .../assets/javascripts/ui/editor/LightControl.js | 44 ++++++----- public/assets/stylesheets/app.css | 20 ++--- views/controls/editor/wallpaper.ejs | 2 +- views/partials/scripts.ejs | 2 + 18 files changed, 168 insertions(+), 112 deletions(-) create mode 100644 public/assets/javascripts/defaults.js create mode 100644 public/assets/javascripts/rectangles/engine/rooms/_walls.js (limited to 'public/assets/javascripts/rectangles/util') diff --git a/public/assets/javascripts/app.js b/public/assets/javascripts/app.js index ad3c601..1dd8a5e 100644 --- a/public/assets/javascripts/app.js +++ b/public/assets/javascripts/app.js @@ -98,11 +98,4 @@ app.position = function(obj){ return pos } -app.defaults = { - viewHeight: window.viewHeight = 186, - units: app.units = "ft", - footResolution: 36, - meterResolution: 100, -} - document.addEventListener('DOMContentLoaded', app.init) diff --git a/public/assets/javascripts/defaults.js b/public/assets/javascripts/defaults.js new file mode 100644 index 0000000..98ea0c3 --- /dev/null +++ b/public/assets/javascripts/defaults.js @@ -0,0 +1,11 @@ +app.defaults = { + viewHeight: window.viewHeight = 186, + units: app.units = "ft", + footResolution: 36, + meterResolution: 100, + wallOpacity: 0.95, + wallColor: [255,255,255], + outlineColor: [0,0,0], + floorColor: [246,246,246], + ceilingColor: [255,255,255], +} diff --git a/public/assets/javascripts/rectangles/engine/rooms/_rooms.js b/public/assets/javascripts/rectangles/engine/rooms/_rooms.js index 29dee41..5ed7be8 100644 --- a/public/assets/javascripts/rectangles/engine/rooms/_rooms.js +++ b/public/assets/javascripts/rectangles/engine/rooms/_rooms.js @@ -35,7 +35,6 @@ var base = this base.list = {} - base.walls = {} base.regions = [] base.uid = new UidGenerator(base.list) @@ -110,14 +109,6 @@ Rooms.clipper.update() } - base.serializeWalls = function(){ - return [] - } - - base.deserializeWalls = function(walls_data){ - return [] - } - base.sorted_by_position = function(){ return sort.rooms_by_position( base.values() ) } diff --git a/public/assets/javascripts/rectangles/engine/rooms/_walls.js b/public/assets/javascripts/rectangles/engine/rooms/_walls.js new file mode 100644 index 0000000..f5ef6be --- /dev/null +++ b/public/assets/javascripts/rectangles/engine/rooms/_walls.js @@ -0,0 +1,91 @@ +(function(){ + + var vec2, Rect, Room, sort, UidGenerator, _ + if ('window' in this) { + vec2 = window.vec2 + Rect = window.Rect + Room = window.Room + sort = window.sort + UidGenerator = window.UidGenerator + _ = window._ + } + else { + vec2 = require('../../models/vec2') + Rect = require('../../models/rect') + Room = require('../../models/room') + UidGenerator = require('../../util/uid') + sort = require('../../util/sort') + _ = require('lodash') + FRONT = 0x1, BACK = 0x2, LEFT = 0x4, RIGHT = 0x8, FLOOR = 0x10, CEILING = 0x20 + TOP = CEILING, BOTTOM = FLOOR + function sidesToString(sides){ + var s = "" + if (sides & FRONT) s += "front " + if (sides & BACK) s += "back " + if (sides & LEFT) s += "left " + if (sides & RIGHT) s += "right " + if (sides & TOP) s += "top " + if (sides & BOTTOM) s += "bottom " + return s + } + } + + var Walls = new function(){ + + var base = this + + base.list = [] + base.lookup = {} + base.colors = {} + + base.first = function(){ + for (var i in base.list) { + if (base.list.hasOwnProperty(i)) { + return base.list[i] + } + } + } + + base.assign = function(list){ + base.list = list + base.lookup = {} + list.forEach(function(wall){ + base.lookup[wall.id] = wall + }) + } + + base.bind = function(){ + base.list.forEach(function(wall){ + wall.bind() + }) + } + + base.count = function(){ + return this.list.length + } + + base.forEach = function(f){ + return base.list.forEach(f) + } + + base.map = function(f){ + return base.list.map(f) + } + + base.serialize = function(){ + return [] + } + + base.deserialize = function(walls_data){ + return [] + } + + } + + if ('window' in this) { + window.Walls = Walls + } + else { + module.exports = Walls + } +})() diff --git a/public/assets/javascripts/rectangles/engine/rooms/builder.js b/public/assets/javascripts/rectangles/engine/rooms/builder.js index 5396ced..f0935d4 100644 --- a/public/assets/javascripts/rectangles/engine/rooms/builder.js +++ b/public/assets/javascripts/rectangles/engine/rooms/builder.js @@ -282,6 +282,7 @@ return el } this.make_wall = function (klass) { + // klass += ".backface-hidden" var el = new MX.Object3D(".face" + (klass || "")) el.width = el.height = el.scaleX = el.scaleY = el.scaleZ = 1 el.z = el.y = el.x = 0 diff --git a/public/assets/javascripts/rectangles/engine/rooms/grouper.js b/public/assets/javascripts/rectangles/engine/rooms/grouper.js index 2ec1ee7..ba510e1 100644 --- a/public/assets/javascripts/rectangles/engine/rooms/grouper.js +++ b/public/assets/javascripts/rectangles/engine/rooms/grouper.js @@ -52,8 +52,8 @@ base.group(walls, collections, BACK) base.group(walls, collections, LEFT) base.group(walls, collections, RIGHT) - Rooms.walls = walls - base.bind() + Walls.assign( walls ) + Walls.bind() } base.collect = function(){ var collections = {} @@ -147,7 +147,6 @@ } } wall = new Wall ({ - id: base.uid(), side: side, mx: [ mx ], surface: new Surface( mx.face ), @@ -160,13 +159,6 @@ return walls } - - base.bind = function(){ - Rooms.walls.forEach(function(wall){ - wall.bind() - wall.randomize_colors() - }) - } } diff --git a/public/assets/javascripts/rectangles/engine/scenery/_scenery.js b/public/assets/javascripts/rectangles/engine/scenery/_scenery.js index 2fd6122..4cf5b06 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/_scenery.js +++ b/public/assets/javascripts/rectangles/engine/scenery/_scenery.js @@ -84,7 +84,7 @@ var Scenery = new function(){ base.deserialize = function(scenery_data){ scenery_data.forEach(function(data){ - var wall = Rooms.walls[data.wall_id] || Rooms.walls[0] + var wall = Walls.list[data.wall_id] || Walls.first() var scene_media = base.add({ data: data, wall: wall, diff --git a/public/assets/javascripts/rectangles/engine/scenery/undo.js b/public/assets/javascripts/rectangles/engine/scenery/undo.js index 54ab755..a7e7d61 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/undo.js +++ b/public/assets/javascripts/rectangles/engine/scenery/undo.js @@ -20,7 +20,7 @@ undo: function(state){ var scenery = Scenery.find(state.id) scenery.deserialize(state) - scenery.set_wall(Rooms.walls[ state.wall_id ]) + scenery.set_wall(Walls.find( state.wall_id )) if (editor.permissions.resize) { Scenery.resize.show(scenery) @@ -32,7 +32,7 @@ redo: function(state){ var scenery = Scenery.find(state.id) scenery.deserialize(state) - scenery.set_wall(Rooms.walls[ state.wall_id ]) + scenery.set_wall(Walls.find( state.wall_id )) if (editor.permissions.resize) { Scenery.resize.show(scenery) diff --git a/public/assets/javascripts/rectangles/models/room.js b/public/assets/javascripts/rectangles/models/room.js index 1cc929f..0f09325 100644 --- a/public/assets/javascripts/rectangles/models/room.js +++ b/public/assets/javascripts/rectangles/models/room.js @@ -32,9 +32,6 @@ this.id = opt.id || Rooms.uid("room_") this.rect = opt.rect this.regions = [] - this.walls = [] - this.floor = [] - this.ceiling = [] this.height = opt.height || 200 this.focused = false @@ -69,30 +66,10 @@ this.intersects = [] this.constructed = false - this.walls = [] - this.mx_walls = [] this.mx_floor = [] this.mx_ceiling = [] } - - Room.prototype.bind = function(){ - var base = this - base.mx_walls.forEach(function(wall){ - $(wall.el).bind({ - mouseover: function(){ - }, - mousemove: function(e){ - var color = choice(window.palettes.colors) - base.mx_walls.forEach(function(wall){ - $(wall.el).css("background-color", color) - }) - }, - mousedown: function(){ - } - }) - }) - } Room.prototype.clipTo = function(r){ // for each of this rect's regions split the region if necessary diff --git a/public/assets/javascripts/rectangles/models/wall.js b/public/assets/javascripts/rectangles/models/wall.js index 1dd0ebf..61de95e 100644 --- a/public/assets/javascripts/rectangles/models/wall.js +++ b/public/assets/javascripts/rectangles/models/wall.js @@ -13,7 +13,7 @@ } var Wall = function(opt){ - this.id = opt.id + this.id = [ opt.side, opt.edge, opt.vec.a ].join("_") this.vec = opt.vec this.edge = opt.edge this.side = opt.side @@ -89,9 +89,7 @@ this.mx.reverse() } - var wallColor = "rgba(255,255,255,0.95)" - var outlineColor = "rgba(0,0,0,1.0)" - this.outline(wallColor, outlineColor) + // this.outline(wallColor, outlineColor) } @@ -199,7 +197,7 @@ } Wall.prototype.color = function(color){ - this.$walls && this.$walls.css("background-color", color) + this.$walls.css("background-color", color) } Wall.prototype.wallpaper = function(){ @@ -254,33 +252,21 @@ Wall.prototype.siblings = function(){ return this -// var base = this -// var match = base.side | base.half_side -// var walls = Rooms.list[this.room].walls.filter(function(w){ -// return (w.side | w.half_side) & match && w.$walls -// }) -// return walls - } - - Wall.prototype.randomize_colors = function(){ - var color = window.grayColors[ this.side | this.half_side ] - // this.color(color) } Wall.prototype.stroke_colors = function(){ var color = "#fff" - var siblings = this.siblings() - siblings.forEach(function(w, i){ - if (! w.$walls) return + var len = this.mx.length-1 + this.mx.forEach(function(mx, i){ w.color(color) if (i == 0) { - w.$walls.css("border-left", "1px solid #000") + mx.el.css("border-left", "1px solid #000") } - if (i == siblings.length-1) { - w.$walls.css("border-right", "1px solid #000") + if (i == len) { + mx.el.css("border-right", "1px solid #000") } - w.$walls.css("border-top", "1px solid #000") - w.$walls.css("border-bottom", "1px solid #000") + mx.el.css("border-top", "1px solid #000") + mx.el.css("border-bottom", "1px solid #000") }) } diff --git a/public/assets/javascripts/rectangles/util/colors.js b/public/assets/javascripts/rectangles/util/colors.js index 16d34dd..4ad96fc 100644 --- a/public/assets/javascripts/rectangles/util/colors.js +++ b/public/assets/javascripts/rectangles/util/colors.js @@ -50,11 +50,6 @@ var select = document.querySelector("#palette") select && select.addEventListener("change", function(){ colors = color_palettes[select.value] - Rooms.forEach(function(room){ - room.walls.forEach(function(wall){ - wall.randomize_colors() - }) - }) select.blur() }) diff --git a/public/assets/javascripts/ui/builder/BuilderSettings.js b/public/assets/javascripts/ui/builder/BuilderSettings.js index 0091454..796c398 100644 --- a/public/assets/javascripts/ui/builder/BuilderSettings.js +++ b/public/assets/javascripts/ui/builder/BuilderSettings.js @@ -29,6 +29,8 @@ var BuilderSettings = FormView.extend({ this.$id.val(data._id) this.$name.val(data.name) + this.parent.lightControl.loadDefaults() + data.rooms && Rooms.deserialize(data.rooms) data.startPosition && scene.camera.move(data.startPosition) data.privacy && this.$privacy.find("[value=" + data.privacy + "]").prop('checked', "checked") diff --git a/public/assets/javascripts/ui/builder/BuilderView.js b/public/assets/javascripts/ui/builder/BuilderView.js index 555cd58..a89111f 100644 --- a/public/assets/javascripts/ui/builder/BuilderView.js +++ b/public/assets/javascripts/ui/builder/BuilderView.js @@ -11,6 +11,7 @@ var BuilderView = View.extend({ this.info = new BuilderInfo ({ parent: this }) this.toolbar = new BuilderToolbar ({ parent: this }) this.settings = new BuilderSettings ({ parent: this }) + this.lightControl = new LightControl ({ parent: this }) }, load: function(name){ diff --git a/public/assets/javascripts/ui/editor/EditorSettings.js b/public/assets/javascripts/ui/editor/EditorSettings.js index e5dd844..2d3201e 100644 --- a/public/assets/javascripts/ui/editor/EditorSettings.js +++ b/public/assets/javascripts/ui/editor/EditorSettings.js @@ -32,8 +32,16 @@ var EditorSettings = FormView.extend({ this.parent.data = data data.rooms && Rooms.deserialize(data.rooms) + data.walls && Walls.deserialize(data.walls) data.startPosition && scene.camera.move(data.startPosition) - + + if (data.colors) { + this.parent.lightControl.load() + } + else { + this.parent.lightControl.loadDefaults() + } + if (data.isNew) { this.$name.val( "Room " + moment().format("DD/MM/YYYY ha") ) } diff --git a/public/assets/javascripts/ui/editor/LightControl.js b/public/assets/javascripts/ui/editor/LightControl.js index a3a19c7..5133de2 100644 --- a/public/assets/javascripts/ui/editor/LightControl.js +++ b/public/assets/javascripts/ui/editor/LightControl.js @@ -26,14 +26,25 @@ var LightControl = View.extend({ this.$floorSwatch = this.$("#floor-color") this.$ceilingSwatch = this.$("#ceiling-color") this.$brightnessControl = this.$("#brightness-control") - - this.setMode("wall") - - this.setWallColor(this.wallColor, false) - this.setOutlineColor(this.outlineColor) - this.setFloorColor(this.floorColor) - this.setCeilingColor(this.ceilingColor) }, + + load: function(data){ + this.setWallColor(data.wallColor, false) + this.setOutlineColor(data.outlineColor) + this.setFloorColor(data.floorColor) + this.setCeilingColor(data.ceilingColor) + this.setMode("wall") + }, + + loadDefaults: function(){ + var colors = { + wallColor: app.defaults.wallColor.slice(), + outlineColor: app.defaults.outlineColor.slice(), + floorColor: app.defaults.floorColor.slice(), + ceilingColor: app.defaults.ceilingColor.slice(), + } + this.load(colors) + }, toggle: function(state){ this.$el.toggleClass("active", state); @@ -65,11 +76,6 @@ var LightControl = View.extend({ } }, - wallColor: [255,255,255], - outlineColor: [0,0,0], - floorColor: [246,246,246], - ceilingColor: [255,255,255], - setMode: function (mode) { var color, brightness this.mode = mode @@ -119,10 +125,10 @@ var LightControl = View.extend({ setWallColor: function(rgb, repaint){ repaint = typeof repaint != "undefined" ? repaint : true var rgbColor = rgb_string(rgb) - var rgbaColor = rgba_string(rgb, 0.95) - this.wallColor = rgb + var rgbaColor = rgba_string(rgb, app.defaults.wallOpacity) + Walls.colors.wall = this.wallColor = rgb this.$wallSwatch.css("background-color", rgbColor) - Rooms.walls.forEach(function(wall){ + Walls.forEach(function(wall){ wall.outline(rgbaColor, null) }) }, @@ -130,7 +136,7 @@ var LightControl = View.extend({ setFloorColor: function(rgb, repaint){ repaint = typeof repaint != "undefined" ? repaint : true var rgbColor = rgb_string(rgb) - this.floorColor = rgb + Walls.colors.floor = this.floorColor = rgb this.$floorSwatch.css("background-color", rgbColor) Rooms.forEach(function(room){ room.setFloorColor(rgbColor) @@ -140,7 +146,7 @@ var LightControl = View.extend({ setCeilingColor: function(rgb, repaint){ repaint = typeof repaint != "undefined" ? repaint : true var rgbColor = rgb_string(rgb) - this.ceilingColor = rgb + Walls.colors.ceiling = this.ceilingColor = rgb this.$ceilingSwatch.css("background-color", rgbColor) Rooms.forEach(function(room){ room.setCeilingColor(rgbColor) @@ -150,9 +156,9 @@ var LightControl = View.extend({ setOutlineColor: function(rgb){ repaint = typeof repaint != "undefined" ? repaint : true var rgbColor = rgb_string(rgb) - this.outlineColor = rgb + Walls.colors.outline = this.outlineColor = rgb this.$outlineSwatch.css("background-color", rgbColor) - Rooms.walls.forEach(function(wall){ + Walls.forEach(function(wall){ wall.outline(null, rgbColor) }) }, diff --git a/public/assets/stylesheets/app.css b/public/assets/stylesheets/app.css index 493cf67..c2e7119 100755 --- a/public/assets/stylesheets/app.css +++ b/public/assets/stylesheets/app.css @@ -768,13 +768,13 @@ iframe.embed { content:"show map"; } .fixed { - position:fixed; - top:0; - left:0; - width:100%; - height:100%; - z-index:3; - overflow-y:scroll; + position: fixed; + top: 0; + left: 0; + width: 100%; + height: 100%; + z-index: 3; + overflow-y: scroll; } .fixed::-webkit-scrollbar { @@ -794,7 +794,7 @@ iframe.embed { } .fixed::-moz-scrollbar-track { - background:white; + background: white; } .fixed::-moz-scrollbar-thumb{ @@ -1116,9 +1116,9 @@ iframe.embed { } .wallpaper.active .swatches .swatch { width: 40px; - height: 35px; + height: 40px; display: inline-block; - border:1px solid; + border: 1px solid; background-size: contain; -webkit-transition: -webkit-transform 0.1s ease-in-out; line-height: 0; diff --git a/views/controls/editor/wallpaper.ejs b/views/controls/editor/wallpaper.ejs index ecb15ca..55ecf85 100644 --- a/views/controls/editor/wallpaper.ejs +++ b/views/controls/editor/wallpaper.ejs @@ -1,4 +1,4 @@ -
+
diff --git a/views/partials/scripts.ejs b/views/partials/scripts.ejs index 544c37e..7d56b2e 100644 --- a/views/partials/scripts.ejs +++ b/views/partials/scripts.ejs @@ -41,6 +41,7 @@ + @@ -104,6 +105,7 @@ + -- cgit v1.2.3-70-g09d2 From a7e198fd71b1d0b9ec544c3f2b1e38eaca4d719f Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Fri, 29 Aug 2014 22:13:20 -0400 Subject: undo/redo for colors --- .../javascripts/rectangles/engine/rooms/_walls.js | 37 ++- .../javascripts/rectangles/engine/scenery/undo.js | 75 +++--- .../assets/javascripts/rectangles/util/minotaur.js | 2 +- .../javascripts/rectangles/util/undostack.js | 13 +- .../assets/javascripts/ui/editor/LightControl.js | 268 +++++++++------------ views/controls/editor/light-control.ejs | 8 +- 6 files changed, 201 insertions(+), 202 deletions(-) (limited to 'public/assets/javascripts/rectangles/util') diff --git a/public/assets/javascripts/rectangles/engine/rooms/_walls.js b/public/assets/javascripts/rectangles/engine/rooms/_walls.js index 046961b..f2f395b 100644 --- a/public/assets/javascripts/rectangles/engine/rooms/_walls.js +++ b/public/assets/javascripts/rectangles/engine/rooms/_walls.js @@ -86,8 +86,43 @@ var wall = base.lookup[ wall_data.id ] wall.deserialize( wall_data ) }) + }, + + base.setColor = { + + wall: function(rgb){ + var rgbaColor = rgba_string(rgb, app.defaults.wallOpacity) + Walls.colors.wall = rgb + Walls.forEach(function(wall){ + wall.outline(rgbaColor, null) + }) + }, + + outline: function(rgb){ + var rgbColor = rgb_string(rgb) + Walls.colors.outline = rgb + Walls.forEach(function(wall){ + wall.outline(null, rgbColor) + }) + }, + + floor: function(rgb){ + var rgbColor = rgb_string(rgb) + Walls.colors.floor = rgb + Rooms.forEach(function(room){ + room.setFloorColor(rgbColor) + }) + }, + + ceiling: function(rgb){ + var rgbColor = rgb_string(rgb) + Walls.colors.ceiling = rgb + Rooms.forEach(function(room){ + room.setCeilingColor(rgbColor) + }) + }, + } - } if ('window' in this) { diff --git a/public/assets/javascripts/rectangles/engine/scenery/undo.js b/public/assets/javascripts/rectangles/engine/scenery/undo.js index 1632c5b..ac9fdc0 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/undo.js +++ b/public/assets/javascripts/rectangles/engine/scenery/undo.js @@ -1,7 +1,7 @@ (function(){ - UndoStack.register([ - { - type: "create-scenery", + UndoStack.register([ + { + type: "create-scenery", undo: function(state){ Scenery.remove(state.id) @@ -14,9 +14,9 @@ // TODO: watch individual scenery object here Minotaur.watch( app.router.editorView.settings ) }, - }, - { - type: "update-scenery", + }, + { + type: "update-scenery", undo: function(state){ var scenery = Scenery.find(state.id) scenery.deserialize(state) @@ -43,9 +43,9 @@ // TODO: watch individual scenery object here Minotaur.watch( app.router.editorView.settings ) }, - }, - { - type: "destroy-scenery", + }, + { + type: "destroy-scenery", undo: function(state){ Scenery.deserialize([ state ]) @@ -58,12 +58,12 @@ // TODO: watch individual scenery object here Minotaur.watch( app.router.editorView.settings ) }, - }, - - // - - { - type: "create-room", + }, + + // + + { + type: "create-room", undo: function(room){ Rooms.remove(room) Rooms.clipper.update() @@ -71,52 +71,55 @@ redo: function(room){ Rooms.add(new Room(room)) Rooms.clipper.update() - app.tube("builder-pick-room", room) + app.tube("builder-pick-room", room) }, - }, - { - type: "update-room", + }, + { + type: "update-room", undo: function(state){ var room = Rooms.list[state.id] room.rect.assign( state.rect ) room.height = state.height Rooms.clipper.update() - app.tube("builder-pick-room", room) + app.tube("builder-pick-room", room) }, redo: function(state){ var room = Rooms.list[state.id] room.rect.assign( state.rect ) room.height = state.height Rooms.clipper.update() - app.tube("builder-pick-room", room) + app.tube("builder-pick-room", room) }, - }, - { - type: "destroy-room", + }, + { + type: "destroy-room", undo: function(room){ Rooms.add(new Room(room)) Rooms.clipper.update() - app.tube("builder-pick-room", room) + app.tube("builder-pick-room", room) }, redo: function(room){ Rooms.remove(room) Rooms.clipper.update() }, - }, - - // + }, + + // - { - type: "update-wallpaper", + { + type: "update-wallpaper", undo: function(state){ var wall = Walls.lookup[state.id] wall.deserialize(state) }, - redo: function(state){ - var wall = Walls.lookup[state.id] - wall.deserialize(state) + }, + { + type: "update-colors", + undo: function(state){ + Walls.setColor[ state.mode ]( state.rgb ) + app.router.editorView.lightControl.setSwatchColor( state.mode, state.rgb ) }, - }, - - ]) + }, + + ]) })() diff --git a/public/assets/javascripts/rectangles/util/minotaur.js b/public/assets/javascripts/rectangles/util/minotaur.js index 039a053..e6a37e0 100644 --- a/public/assets/javascripts/rectangles/util/minotaur.js +++ b/public/assets/javascripts/rectangles/util/minotaur.js @@ -4,7 +4,7 @@ var base = this base.$el = $("#minotaur") base.timeout = null - base.delay = 500 + base.delay = 1000 base.objects = {} base.init = function () { diff --git a/public/assets/javascripts/rectangles/util/undostack.js b/public/assets/javascripts/rectangles/util/undostack.js index b93c79e..959e3d1 100644 --- a/public/assets/javascripts/rectangles/util/undostack.js +++ b/public/assets/javascripts/rectangles/util/undostack.js @@ -31,16 +31,17 @@ this.types[ action.type ].redo(action.redo) return this.pointer < this.stack.length-1 } - UndoStack.prototype.register = function(actionType){ - if (actionType.length) { - actionType.forEach(this.registerOne.bind(this)) + UndoStack.prototype.register = function(actions){ + if (actions.length) { + actions.forEach(this.registerOne.bind(this)) } else { - this.registerOne(actionType) + this.registerOne(actions) } } - UndoStack.prototype.registerOne = function(actionType){ - this.types[ actionType.type ] = actionType + UndoStack.prototype.registerOne = function(action){ + if (! action.redo) { action.redo = action.undo } + this.types[ action.type ] = action } if ('window' in this) { window.UndoStack = new UndoStack diff --git a/public/assets/javascripts/ui/editor/LightControl.js b/public/assets/javascripts/ui/editor/LightControl.js index 84f2e58..76e9da1 100644 --- a/public/assets/javascripts/ui/editor/LightControl.js +++ b/public/assets/javascripts/ui/editor/LightControl.js @@ -1,39 +1,41 @@ var LightControl = View.extend({ - el: ".lightcontrol", - - events: { - "mousedown": "stopPropagation", - "click #wall-color": "editWallColor", - "click #outline-color": "editOutlineColor", - "click #floor-color": "editFloorColor", - "click #ceiling-color": "editCeilingColor", - "click label": "clickLabel", - "input #shadow-control": "updateShadow", - "input #brightness-control": "updateBrightness", - "input #outline-hue": "updateShadow", - "input #wall-hue": "updateShadow", - }, - - initialize: function(){ - this.colorPicker = new LabColorPicker(this, 180, 180) - this.$el.prepend( this.colorPicker.canvas ) - - this.$swatches = this.$(".swatch") - this.$labels = this.$(".swatch + label") - this.$wallSwatch = this.$("#wall-color") - this.$outlineSwatch = this.$("#outline-color") - this.$floorSwatch = this.$("#floor-color") - this.$ceilingSwatch = this.$("#ceiling-color") - this.$brightnessControl = this.$("#brightness-control") - }, + el: ".lightcontrol", + + events: { + "mousedown": "stopPropagation", + "click .swatch": "clickSwatch", + "click label": "clickLabel", + "input #shadow-control": "updateShadow", + "mousedown #brightness-control": "beginBrightness", + "input #brightness-control": "updateBrightness", + "input #outline-hue": "updateShadow", + "input #wall-hue": "updateShadow", + }, + + initialize: function(){ + this.colorPicker = new LabColorPicker(this, 180, 180) + this.$el.prepend( this.colorPicker.canvas ) + + this.$swatches = this.$(".swatch") + this.$labels = this.$(".swatch + label") + this.$swatch = { + wall: this.$("#wall-color"), + outline: this.$("#outline-color"), + floor: this.$("#floor-color"), + ceiling: this.$("#ceiling-color"), + } + this.$brightnessControl = this.$("#brightness-control") + }, + modes: [ "wall", "outline", "floor", "ceiling" ], + load: function(data){ - this.setWallColor(data.wall, false) - this.setOutlineColor(data.outline) - this.setFloorColor(data.floor) - this.setCeilingColor(data.ceiling) - this.setMode("wall") + this.modes.forEach(function(mode){ + Walls.setColor[mode](data[mode]) + this.$swatch[ mode ].css("background-color", rgb_string(data[mode])) + }.bind(this)) + this.setMode("wall") }, loadDefaults: function(){ @@ -45,129 +47,85 @@ var LightControl = View.extend({ } this.load(colors) }, - - toggle: function(state){ + + toggle: function(state){ this.$el.toggleClass("active", state); - }, - - show: function(){ - this.toggle(true) - }, - - hide: function(){ - this.toggle(false) - }, - - pick: function(rgb, Lab){ - this.labColor = Lab - switch (this.mode) { - case "wall": - this.setWallColor(rgb) - break - case "outline": - this.setOutlineColor(rgb) - break - case "floor": - this.setFloorColor(rgb) - break - case "ceiling": - this.setCeilingColor(rgb) - break - } - }, - - setMode: function (mode) { - var color, brightness - this.mode = mode + }, + + show: function(){ + this.toggle(true) + }, + + hide: function(){ + this.toggle(false) + }, + + pick: function(rgb, Lab){ + this.labColor = Lab + this.setSwatchColor(this.mode, rgb) + Walls.setColor[ this.mode ](rgb) + }, + + setSwatchColor: function(mode, rgb) { + this.$swatch[ mode ].css("background-color", rgb_string(rgb)) + }, + + initialState: null, + + begin: function(){ + this.initialState = this.serialize() + }, + + serialize: function(){ + return { + mode: this.mode, + rgb: Walls.colors[ this.mode ] + } + }, + + finalize: function(){ + if (! this.initialState) { return } + UndoStack.push({ + type: 'update-colors', + undo: this.initialState, + redo: this.serialize(), + }) + this.initialState = null + + Minotaur.watch( app.router.editorView.settings ) + }, + + setMode: function (mode) { + var color, brightness + this.mode = mode this.$swatches.removeClass("selected") this.$labels.removeClass("selected") - switch (mode) { - case "wall": - this.$wallSwatch.addClass("selected") - color = this.wallColor - break - case "outline": - this.$outlineSwatch.addClass("selected") - color = this.outlineColor - break - case "floor": - this.$floorSwatch.addClass("selected") - color = this.floorColor - break - case "ceiling": - this.$ceilingSwatch.addClass("selected") - color = this.ceilingColor - break - } + this.$swatch[ mode ].addClass("selected") + color = Walls.colors[ mode ] + this.$(".swatch.selected").next("label").addClass("selected") - this.labColor = this.colorPicker.load(color) - this.$brightnessControl.val( this.labColor[0] ) - }, - - clickLabel: function(e){ - $(e.currentTarget).prev(".swatch").trigger("click") - }, - editWallColor: function(){ - this.setMode("wall") - }, - editOutlineColor: function(){ - this.setMode("outline") - }, - - editFloorColor: function(){ - this.setMode("floor") - }, - - editCeilingColor: function(){ - this.setMode("ceiling") - }, - - setWallColor: function(rgb, repaint){ - repaint = typeof repaint != "undefined" ? repaint : true - var rgbColor = rgb_string(rgb) - var rgbaColor = rgba_string(rgb, app.defaults.wallOpacity) - Walls.colors.wall = this.wallColor = rgb - this.$wallSwatch.css("background-color", rgbColor) - Walls.forEach(function(wall){ - wall.outline(rgbaColor, null) - }) - }, - - setFloorColor: function(rgb, repaint){ - repaint = typeof repaint != "undefined" ? repaint : true - var rgbColor = rgb_string(rgb) - Walls.colors.floor = this.floorColor = rgb - this.$floorSwatch.css("background-color", rgbColor) - Rooms.forEach(function(room){ - room.setFloorColor(rgbColor) - }) - }, - - setCeilingColor: function(rgb, repaint){ - repaint = typeof repaint != "undefined" ? repaint : true - var rgbColor = rgb_string(rgb) - Walls.colors.ceiling = this.ceilingColor = rgb - this.$ceilingSwatch.css("background-color", rgbColor) - Rooms.forEach(function(room){ - room.setCeilingColor(rgbColor) - }) - }, - - setOutlineColor: function(rgb){ - repaint = typeof repaint != "undefined" ? repaint : true - var rgbColor = rgb_string(rgb) - Walls.colors.outline = this.outlineColor = rgb - this.$outlineSwatch.css("background-color", rgbColor) - Walls.forEach(function(wall){ - wall.outline(null, rgbColor) - }) - }, - - updateBrightness: function(){ - this.labColor[0] = parseFloat( this.$brightnessControl.val() ) - var rgb = this.colorPicker.setLab( this.labColor ) - this.pick(rgb, this.labColor) - }, + this.labColor = this.colorPicker.load(color) + this.$brightnessControl.val( this.labColor[0] ) + }, + + clickLabel: function(e){ + $(e.currentTarget).prev(".swatch").trigger("click") + }, + clickSwatch: function(e){ + var mode = $(e.currentTarget).data('mode') + this.setMode(mode) + }, + + beginBrightness: function(){ + this.begin() + $(window).one("mouseup", this.finalize.bind(this)) + }, + + updateBrightness: function(){ + this.labColor[0] = parseFloat( this.$brightnessControl.val() ) + var rgb = this.colorPicker.setLab( this.labColor ) + this.pick(rgb, this.labColor) + }, }) @@ -185,8 +143,6 @@ var LabColorPicker = function (parent, w, h) { canvas.height = h canvas.className = "colorPicker" - var down = false - var ww = w-1 var hh = h-1 @@ -197,16 +153,20 @@ var LabColorPicker = function (parent, w, h) { var rgb = [0,0,0] var val = 80 - + this.mouse = new mouse({ el: canvas, down: function(e, cursor){ + parent.begin() cursor.x.a = -cursor.x.a base.pick(cursor.x.a, cursor.y.a) }, drag: function(e, cursor){ cursor.x.b = -cursor.x.b base.pick(cursor.x.b, cursor.y.b) + }, + up: function(){ + parent.finalize() } }) diff --git a/views/controls/editor/light-control.ejs b/views/controls/editor/light-control.ejs index 8536b74..a67df34 100644 --- a/views/controls/editor/light-control.ejs +++ b/views/controls/editor/light-control.ejs @@ -6,11 +6,11 @@
-
-
-
+
+
+

-
+