From 519ff21e00c5c48d06e1ddee0cdc1dc3d90a26f8 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Fri, 3 Apr 2015 18:40:04 -0400 Subject: pulling in move code / view code --- .../rectangles/engine/sculpture/move.js | 158 +++++++++++++++++++++ 1 file changed, 158 insertions(+) create mode 100644 public/assets/javascripts/rectangles/engine/sculpture/move.js (limited to 'public/assets/javascripts/rectangles/engine/sculpture/move.js') diff --git a/public/assets/javascripts/rectangles/engine/sculpture/move.js b/public/assets/javascripts/rectangles/engine/sculpture/move.js new file mode 100644 index 0000000..b5a4b40 --- /dev/null +++ b/public/assets/javascripts/rectangles/engine/sculpture/move.js @@ -0,0 +1,158 @@ + +Sculpture.move = function(base){ + + var x, y, z, position, dimension, bounds + var dragging = false, moved = false + var oldState + + this.bind = function(){ + Sculpture.mouse.bind_el(base.mx.el) + Sculpture.mouse.on("down", down) + Sculpture.mouse.on("enter", switch_wall) + Sculpture.mouse.on("drag", drag) + Sculpture.mouse.on("up", up) + } + + this.unbind = function(){ + base.focused = false + Sculpture.mouse.unbind_el(base.mx.el) + Sculpture.mouse.off("down", down) + Sculpture.mouse.off("enter", switch_wall) + Sculpture.mouse.off("drag", drag) + Sculpture.mouse.off("up", up) + } + + function down (e, cursor){ + if (e.target != base.mx.el && (e.target != base.mx.overlay)) return; + if (editor.permissions.destroy) { + base.remove() + return + } + + // load the modal + app.controller.pick(base) + + if (! base.focused) { + e.clickAccepted = false + base.focused = true + return + } + if (! (editor.permissions.move || editor.permissions.resize) ) { + e.clickAccepted = false + return + } + dragging = true + moved = false + x = base.mx.x + y = base.mx.y + z = base.mx.z + + bounds = base.bounds + dimension = base.dimensions + position = base.wall.mxToPosition( base.mx, dimension ) + + oldState = base.serialize() + document.body.classList.add("dragging") + } + + function drag (e, cursor){ + if (! dragging) return + + moved = true + + var flipX = base.wall.side & (FRONT | RIGHT) + + var delta = cursor.delta() + delta.mul( cursor_amp ) // TODO: this should be proportional to your distance from the wall + if (flipX) { delta.a *= -1 } + delta.b *= -1 + + var new_bounds = base.wall.surface.translate( bounds, dimension, position, delta ) + if (new_bounds) bounds = new_bounds + if (flipX) { delta.a *= -1 } + + base.mx.y = position.b + delta.b + dimension.b / 2 + switch (base.wall.side) { + case FRONT: + case BACK: + base.mx.x = position.a + delta.a * cos(base.wall.rotationY) + dimension.a / 2 + break + case LEFT: + case RIGHT: + base.mx.z = position.a + delta.a * sin(base.wall.rotationY) + dimension.a / 2 + break + } + + if (editor.permissions.resize) { + Sculpture.resize.move_dots() + } + } + + function up (e, cursor){ + if (! dragging || ! oldState) return + + if (moved) { + UndoStack.push({ + type: 'update-sculpture', + undo: oldState, + redo: base.serialize(), + }) + + // TODO: watch individual sculpture object here + Minotaur.watch( app.router.editorView.settings ) + } + + dragging = moved = false + oldState = null + document.body.classList.remove("dragging") + } + + function switch_wall (e, target, cursor){ + if (! dragging) return + if (target.wall.id == base.wall.id) return + + var old_wall_side = base.wall.side + var wall_group = old_wall_side | target.wall.side + var new_bounds = target.wall.surface.bounds_at_index_with_dimensions(target.index || 0, dimension) + + if (! new_bounds) return + + base.wall = target.wall + base.bounds = bounds = new_bounds + + position.a = bounds.x.midpoint() - dimension.a / 2 + + if (old_wall_side !== target.wall.side && wall_group !== FRONT_BACK && wall_group !== LEFT_RIGHT) { + switch (old_wall_side) { + case FRONT: + position.a = bounds.x.a + dimension.a / 2 + break + case BACK: + position.a = bounds.x.b - dimension.a / 2 + break + case LEFT: + position.a = bounds.x.a + dimension.a / 2 + break + case RIGHT: + position.a = bounds.x.b - dimension.a / 2 + break + } + } + + var mx_delta = base.wall.positionToMx( position, dimension ) + base.mx.move(mx_delta) + + if (editor.permissions.resize) { + Sculpture.resize.rotate_dots() + Sculpture.resize.move_dots() + } + + cursor.x.a = cursor.x.b + //var delta = cursor.delta() + drag(e, cursor) + + } + + return this + +} \ No newline at end of file -- cgit v1.2.3-70-g09d2 From d7c461e09e9ed644e35be86f067ccbe6d19e8b8c Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Fri, 3 Apr 2015 20:23:30 -0400 Subject: moving statues --- .../rectangles/engine/sculpture/move.js | 77 ++-------------------- 1 file changed, 7 insertions(+), 70 deletions(-) (limited to 'public/assets/javascripts/rectangles/engine/sculpture/move.js') diff --git a/public/assets/javascripts/rectangles/engine/sculpture/move.js b/public/assets/javascripts/rectangles/engine/sculpture/move.js index b5a4b40..28d707e 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/move.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/move.js @@ -8,7 +8,6 @@ Sculpture.move = function(base){ this.bind = function(){ Sculpture.mouse.bind_el(base.mx.el) Sculpture.mouse.on("down", down) - Sculpture.mouse.on("enter", switch_wall) Sculpture.mouse.on("drag", drag) Sculpture.mouse.on("up", up) } @@ -17,7 +16,6 @@ Sculpture.move = function(base){ base.focused = false Sculpture.mouse.unbind_el(base.mx.el) Sculpture.mouse.off("down", down) - Sculpture.mouse.off("enter", switch_wall) Sculpture.mouse.off("drag", drag) Sculpture.mouse.off("up", up) } @@ -49,7 +47,6 @@ Sculpture.move = function(base){ bounds = base.bounds dimension = base.dimensions - position = base.wall.mxToPosition( base.mx, dimension ) oldState = base.serialize() document.body.classList.add("dragging") @@ -60,32 +57,18 @@ Sculpture.move = function(base){ moved = true - var flipX = base.wall.side & (FRONT | RIGHT) - var delta = cursor.delta() delta.mul( cursor_amp ) // TODO: this should be proportional to your distance from the wall - if (flipX) { delta.a *= -1 } delta.b *= -1 - var new_bounds = base.wall.surface.translate( bounds, dimension, position, delta ) - if (new_bounds) bounds = new_bounds - if (flipX) { delta.a *= -1 } - - base.mx.y = position.b + delta.b + dimension.b / 2 - switch (base.wall.side) { - case FRONT: - case BACK: - base.mx.x = position.a + delta.a * cos(base.wall.rotationY) + dimension.a / 2 - break - case LEFT: - case RIGHT: - base.mx.z = position.a + delta.a * sin(base.wall.rotationY) + dimension.a / 2 - break - } + // here we need to move the element based on the XY coords, as + // base.mx.y = position.b + delta.b + dimension.b / 2 + base.mx.x = x + delta.a * cos(cam.rotationY) - delta.b * sin(cam.rotationY) + base.mx.z = z + delta.a * sin(cam.rotationY) + delta.b * cos(cam.rotationY) - if (editor.permissions.resize) { - Sculpture.resize.move_dots() - } +// if (editor.permissions.resize) { +// Sculpture.resize.move_dots() +// } } function up (e, cursor){ @@ -107,52 +90,6 @@ Sculpture.move = function(base){ document.body.classList.remove("dragging") } - function switch_wall (e, target, cursor){ - if (! dragging) return - if (target.wall.id == base.wall.id) return - - var old_wall_side = base.wall.side - var wall_group = old_wall_side | target.wall.side - var new_bounds = target.wall.surface.bounds_at_index_with_dimensions(target.index || 0, dimension) - - if (! new_bounds) return - - base.wall = target.wall - base.bounds = bounds = new_bounds - - position.a = bounds.x.midpoint() - dimension.a / 2 - - if (old_wall_side !== target.wall.side && wall_group !== FRONT_BACK && wall_group !== LEFT_RIGHT) { - switch (old_wall_side) { - case FRONT: - position.a = bounds.x.a + dimension.a / 2 - break - case BACK: - position.a = bounds.x.b - dimension.a / 2 - break - case LEFT: - position.a = bounds.x.a + dimension.a / 2 - break - case RIGHT: - position.a = bounds.x.b - dimension.a / 2 - break - } - } - - var mx_delta = base.wall.positionToMx( position, dimension ) - base.mx.move(mx_delta) - - if (editor.permissions.resize) { - Sculpture.resize.rotate_dots() - Sculpture.resize.move_dots() - } - - cursor.x.a = cursor.x.b - //var delta = cursor.delta() - drag(e, cursor) - - } - return this } \ No newline at end of file -- cgit v1.2.3-70-g09d2 From 0b8b54e26aa7a40065a0be6f7708b7021e4fec13 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Mon, 20 Apr 2015 15:03:35 -0400 Subject: resize scenery --- Gruntfile.js | 1 + .../rectangles/engine/scenery/resize.js | 1 + .../rectangles/engine/sculpture/_sculpture.js | 4 + .../rectangles/engine/sculpture/move.js | 6 +- .../rectangles/engine/sculpture/resize.js | 207 +++++++++++++++++++++ .../rectangles/engine/sculpture/types/_object.js | 2 +- .../assets/javascripts/rectangles/models/floor.js | 2 +- public/assets/javascripts/ui/editor/EditorView.js | 1 + .../javascripts/ui/editor/SculptureEditor.js | 3 +- views/partials/scripts.ejs | 1 + 10 files changed, 221 insertions(+), 7 deletions(-) create mode 100644 public/assets/javascripts/rectangles/engine/sculpture/resize.js (limited to 'public/assets/javascripts/rectangles/engine/sculpture/move.js') diff --git a/Gruntfile.js b/Gruntfile.js index 026ec6f..789ce6f 100644 --- a/Gruntfile.js +++ b/Gruntfile.js @@ -79,6 +79,7 @@ module.exports = function(grunt) { "public/assets/javascripts/rectangles/engine/sculpture/_sculpture.js", "public/assets/javascripts/rectangles/engine/sculpture/move.js", + "public/assets/javascripts/rectangles/engine/sculpture/resize.js", "public/assets/javascripts/rectangles/engine/sculpture/types/_object.js", "public/assets/javascripts/rectangles/engine/sculpture/types/image.js", diff --git a/public/assets/javascripts/rectangles/engine/scenery/resize.js b/public/assets/javascripts/rectangles/engine/scenery/resize.js index 006ff2a..8dac140 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/resize.js +++ b/public/assets/javascripts/rectangles/engine/scenery/resize.js @@ -8,6 +8,7 @@ Scenery.resize = new function(){ var dragging = false var naturalDimension, naturalDimensionCopy, dimension, position, scale var oldState + var rotationY var dots = [], dot, selected_dot diff --git a/public/assets/javascripts/rectangles/engine/sculpture/_sculpture.js b/public/assets/javascripts/rectangles/engine/sculpture/_sculpture.js index 1543def..888b925 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/_sculpture.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/_sculpture.js @@ -9,6 +9,7 @@ var Sculpture = new function(){ base.init = function(){ app.on("move", base.updateBillboards) + base.resize.init() } base.updateBillboards = function(){ @@ -17,6 +18,9 @@ var Sculpture = new function(){ sculpture.mx.rotationY = cam.rotationY } }) + if (Sculpture.resize.obj && Sculpture.resize.obj.billboard) { + Sculpture.resize.move_dots() + } } base.add = function(opt){ diff --git a/public/assets/javascripts/rectangles/engine/sculpture/move.js b/public/assets/javascripts/rectangles/engine/sculpture/move.js index 28d707e..f968bcf 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/move.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/move.js @@ -66,9 +66,9 @@ Sculpture.move = function(base){ base.mx.x = x + delta.a * cos(cam.rotationY) - delta.b * sin(cam.rotationY) base.mx.z = z + delta.a * sin(cam.rotationY) + delta.b * cos(cam.rotationY) -// if (editor.permissions.resize) { -// Sculpture.resize.move_dots() -// } + if (editor.permissions.resize) { + Sculpture.resize.move_dots() + } } function up (e, cursor){ diff --git a/public/assets/javascripts/rectangles/engine/sculpture/resize.js b/public/assets/javascripts/rectangles/engine/sculpture/resize.js new file mode 100644 index 0000000..53b8b2d --- /dev/null +++ b/public/assets/javascripts/rectangles/engine/sculpture/resize.js @@ -0,0 +1,207 @@ +Sculpture.resize = new function(){ + + var base = this + + var obj + var x, y, z, bounds + var dragging = false + var naturalDimension, naturalDimensionCopy, dimension, position, scale + var oldState + var rotationY + + var dots = [], dot, selected_dot + + base.init = function(){ + base.build() + base.bind() + } + + // create 9 dots at the corners of the div + base.build = function(){ + [ TOP, + TOP_RIGHT, + RIGHT, + BOTTOM_RIGHT, + BOTTOM, + BOTTOM_LEFT, + LEFT, + TOP_LEFT ].forEach(base.build_dot) + } + + // generate a dot element + base.build_dot = function(side) { + var dot = new MX.Object3D('.dot') + dot.width = dot.height = dot_side * 2 + dot.scale = 0.5 + dot.side = side + $(dot.el).on({ + mouseenter: function(){ base.hovering = true }, + mouseleave: function(){ base.hovering = false }, + }) + dots.push(dot) + } + + base.add_dots = function(){ + dots.forEach(function(dot){ + scene.add(dot) + }) + } + + // move all the dots to the object's current position + base.move_dots = function(){ + rotationY = obj.mx.rotationY + + var x = obj.mx.x + sin(rotationY) * dot_distance_from_picture + var y = obj.mx.y + var z = obj.mx.z - cos(rotationY) * dot_distance_from_picture + + dots.forEach(function(dot){ + base.move_dot(dot, { x: x, y: y, z: z, rotationY: rotationY }) + }) + } + + // move a dot .. to the initial position of the image + base.move_dot = function(dot, pos){ + if (dot.side & TOP) { + pos.y += obj.dimensions.b / 2 + } + if (dot.side & BOTTOM) { + pos.y -= obj.dimensions.b / 2 + } + if (dot.side & LEFT) { + pos.x -= cos(rotationY) * (obj.dimensions.a) / 2 + pos.z -= sin(rotationY) * (obj.dimensions.a) / 2 + } + if (dot.side & RIGHT) { + pos.x += cos(rotationY) * (obj.dimensions.a) / 2 + pos.z += sin(rotationY) * (obj.dimensions.a) / 2 + } + dot.move(pos) + } + + // pick a new object to focus on and show the dots + base.show = function(new_object) { + // if (obj === new_object) return + if (! new_object) return + base.obj = obj = new_object + base.add_dots() + base.move_dots() + } + + // dismiss the dots on blur + var dotsHideTimeout; + base.defer_hide = function(){ + clearTimeout(dotsHideTimeout) + + dotsHideTimeout = setTimeout(function(){ + if (Scenery.hovering || Scenery.resize.hovering || Scenery.mouse.down) return + Scenery.resize.hide() + }, dot_hide_delay) + } + + base.hide = function () { + if (! obj) return + base.obj = obj = null + dots.forEach(function(dot){ + scene.remove(dot) + }) + } + + base.bind = function(){ + dots.forEach(function(dot){ + Sculpture.mouse.bind_el(dot.el) + }) + Sculpture.mouse.on("down", down) + Sculpture.mouse.on("drag", drag) + Sculpture.mouse.on("up", up) + } + + base.unbind = function(){ + dots.forEach(function(dot){ + Sculpture.mouse.unbind_el(dot.el) + }) + Sculpture.mouse.off("down", down) + Sculpture.mouse.off("drag", drag) + Sculpture.mouse.off("up", up) + } + + function down (e, cursor){ + var selection = dots.filter(function(dot){return e.target == dot.el}) + if (! selection.length) return + + selected_dot = selection[0] + dragging = true + + naturalDimension = obj.naturalDimensions + dimension = obj.dimensions + position = new vec3(obj.mx.x, obj.mx.y, obj.mx.z) + oldState = obj.serialize() + + if (obj.type == "text") { + naturalDimensionCopy = naturalDimension.clone() + positionCopy = position.clone() + } + + document.body.classList.add("dragging") + } + + function drag (e, cursor){ + if (! dragging) return + + var x_sign = selected_dot.side & LEFT ? -1 : selected_dot.side & RIGHT ? 1 : 0 + var y_sign = selected_dot.side & TOP ? -1 : selected_dot.side & BOTTOM ? 1 : 0 + var width = cursor.x.magnitude() + var height = cursor.y.magnitude() + var mag = cursor.magnitude() + + if (abs(width) > abs(height)) { + mag = x_sign * mag * sign(width) + } + else { + mag = y_sign * mag * sign(height) + } + + if (obj.type == "text") { + obj.mx.width = obj.media.width = naturalDimension.a = naturalDimensionCopy.a + (mag * 2) + obj.mx.height = obj.media.height = naturalDimension.b = naturalDimensionCopy.b + (mag * 2) + dimension.a = naturalDimension.a * obj.scale + dimension.b = naturalDimension.b * obj.scale + } + else { + obj.set_scale( ( dimension.a + mag ) / naturalDimension.a ) + } + + if (selected_dot.side & LEFT_RIGHT) { + obj.mx.x = position.a + cos(rotationY) * mag/2 * (x_sign) + obj.mx.z = position.c + sin(rotationY) * mag/2 * (x_sign) + } + if (selected_dot.side & TOP_BOTTOM) { + obj.mx.y = position.b - mag/2 * y_sign + } + + base.move_dots() + + app.controller.sculptureEditor.setDimensions() + } + + function up (e, cursor){ + if (! dragging) return + dragging = false + if (! editor.permissions.resize) { return } + + obj.scale = obj.mx.ops.scale = obj.mx.scale + obj.dimensions.assign(obj.naturalDimensions).mul(obj.scale) + + UndoStack.push({ + type: 'update-sculpture', + undo: oldState, + redo: obj.serialize(), + }) + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + + document.body.classList.remove("dragging") + selected_dot = null + } +} \ No newline at end of file diff --git a/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js b/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js index b903c5b..390c42e 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js @@ -80,7 +80,7 @@ Sculpture.types.base = Fiber.extend(function(base){ Sculpture.remove(this.id) - // Sculpture.resize.hide() + Sculpture.resize.hide() if (app.controller.sculptureEditor) { app.controller.sculptureEditor.tainted = false app.controller.sculptureEditor.hide() diff --git a/public/assets/javascripts/rectangles/models/floor.js b/public/assets/javascripts/rectangles/models/floor.js index 530de2b..799bdc7 100644 --- a/public/assets/javascripts/rectangles/models/floor.js +++ b/public/assets/javascripts/rectangles/models/floor.js @@ -90,7 +90,7 @@ } app.controller.toolbar.resetPermissions() - // Sculpture.resize.show(sculpture) + Sculpture.resize.show(sculpture) Sculpture.hovering = true // app.controller.pick(sculpture) diff --git a/public/assets/javascripts/ui/editor/EditorView.js b/public/assets/javascripts/ui/editor/EditorView.js index a7b4f20..a2d84a6 100644 --- a/public/assets/javascripts/ui/editor/EditorView.js +++ b/public/assets/javascripts/ui/editor/EditorView.js @@ -84,6 +84,7 @@ var EditorView = View.extend({ this.mediaEditor.hide() this.textEditor.hide() this.share.hide() + Sculpture.resize.hide() Scenery.resize.hide() Scenery.hovering = false } diff --git a/public/assets/javascripts/ui/editor/SculptureEditor.js b/public/assets/javascripts/ui/editor/SculptureEditor.js index ff1e6b9..35abc00 100644 --- a/public/assets/javascripts/ui/editor/SculptureEditor.js +++ b/public/assets/javascripts/ui/editor/SculptureEditor.js @@ -67,7 +67,7 @@ var SculptureEditor = FormView.extend({ // app.controller.toolbar.resetMode() app.controller.toolbar.resetControls() - // Sculpture.resize.show(sculpture) + Sculpture.resize.show(sculpture) Sculpture.hovering = true var media = sculpture.media @@ -149,7 +149,6 @@ var SculptureEditor = FormView.extend({ this.tainted = true }, - setBillboard: function(){ var checked = this.$billboard.prop('checked') this.sculpture.setBillboard(checked) diff --git a/views/partials/scripts.ejs b/views/partials/scripts.ejs index 1eda8bd..6dfe912 100644 --- a/views/partials/scripts.ejs +++ b/views/partials/scripts.ejs @@ -75,6 +75,7 @@ + -- cgit v1.2.3-70-g09d2 From 06fc629e2be66d79e94a02b169e12bc0918d0881 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Mon, 20 Apr 2015 15:45:55 -0400 Subject: shift-drag scupltures up and down; dont drag through floor --- .../assets/javascripts/rectangles/engine/scenery/move.js | 2 +- .../javascripts/rectangles/engine/sculpture/move.js | 16 ++++++++++++---- .../rectangles/engine/sculpture/types/image.js | 2 +- public/assets/javascripts/rectangles/util/constants.js | 3 ++- 4 files changed, 16 insertions(+), 7 deletions(-) (limited to 'public/assets/javascripts/rectangles/engine/sculpture/move.js') diff --git a/public/assets/javascripts/rectangles/engine/scenery/move.js b/public/assets/javascripts/rectangles/engine/scenery/move.js index dd60a61..94c6281 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/move.js +++ b/public/assets/javascripts/rectangles/engine/scenery/move.js @@ -28,7 +28,7 @@ Scenery.move = function(base){ base.remove() return } - + // load the modal app.controller.pick(base) diff --git a/public/assets/javascripts/rectangles/engine/sculpture/move.js b/public/assets/javascripts/rectangles/engine/sculpture/move.js index f968bcf..4f6d176 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/move.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/move.js @@ -2,8 +2,9 @@ Sculpture.move = function(base){ var x, y, z, position, dimension, bounds - var dragging = false, moved = false + var dragging = false, shiftPressed = false, moved = false var oldState + var height, width this.bind = function(){ Sculpture.mouse.bind_el(base.mx.el) @@ -39,11 +40,13 @@ Sculpture.move = function(base){ e.clickAccepted = false return } + shiftPressed = e.shiftKey dragging = true moved = false x = base.mx.x y = base.mx.y z = base.mx.z + height = base.mx.height * base.mx.scale bounds = base.bounds dimension = base.dimensions @@ -63,9 +66,14 @@ Sculpture.move = function(base){ // here we need to move the element based on the XY coords, as // base.mx.y = position.b + delta.b + dimension.b / 2 - base.mx.x = x + delta.a * cos(cam.rotationY) - delta.b * sin(cam.rotationY) - base.mx.z = z + delta.a * sin(cam.rotationY) + delta.b * cos(cam.rotationY) - + if (e.shiftKey) { + base.mx.y = clamp( y + delta.b, height/2 + sculpture_distance_from_floor, Infinity ) + } + else { + base.mx.x = x + delta.a * cos(cam.rotationY) - delta.b * sin(cam.rotationY) + base.mx.z = z + delta.a * sin(cam.rotationY) + delta.b * cos(cam.rotationY) + } + if (editor.permissions.resize) { Sculpture.resize.move_dots() } diff --git a/public/assets/javascripts/rectangles/engine/sculpture/types/image.js b/public/assets/javascripts/rectangles/engine/sculpture/types/image.js index 3e5ab08..1a53f5b 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/types/image.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/types/image.js @@ -25,7 +25,7 @@ Sculpture.types.image = Sculpture.types.base.extend(function(base){ }) if (opt.position) { - opt.position.y = opt.position.y || this.scale * this.media.height/2 + 3 + opt.position.y = opt.position.y || this.scale * this.media.height/2 + sculpture_distance_from_floor opt.position.rotationY = opt.position.rotationY || scene.camera.rotationY } diff --git a/public/assets/javascripts/rectangles/util/constants.js b/public/assets/javascripts/rectangles/util/constants.js index 3bc314c..a70cacd 100644 --- a/public/assets/javascripts/rectangles/util/constants.js +++ b/public/assets/javascripts/rectangles/util/constants.js @@ -25,7 +25,8 @@ var height_min = 200, MAP_GRID_SIZE = 360 // 10 feet var painting_distance_from_wall = 10, - dot_distance_from_picture = 3 + dot_distance_from_picture = 3, + sculpture_distance_from_floor = 3 var dot_hide_delay = 50, // ms dot_side = 20 -- cgit v1.2.3-70-g09d2 From 6ce9d713a9ffdbf27155718ca8c9a3a4645389f2 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Mon, 20 Apr 2015 16:45:09 -0400 Subject: alt to rotate a non-billboard scenery obj --- public/assets/javascripts/rectangles/engine/sculpture/move.js | 11 +++++++++-- .../javascripts/rectangles/engine/sculpture/types/_object.js | 8 ++++---- 2 files changed, 13 insertions(+), 6 deletions(-) (limited to 'public/assets/javascripts/rectangles/engine/sculpture/move.js') diff --git a/public/assets/javascripts/rectangles/engine/sculpture/move.js b/public/assets/javascripts/rectangles/engine/sculpture/move.js index 4f6d176..e571c3b 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/move.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/move.js @@ -2,7 +2,8 @@ Sculpture.move = function(base){ var x, y, z, position, dimension, bounds - var dragging = false, shiftPressed = false, moved = false + var rotationY + var dragging = false, altPressed = false, shiftPressed = false, moved = false var oldState var height, width @@ -40,12 +41,14 @@ Sculpture.move = function(base){ e.clickAccepted = false return } + altPressed = (e.altKey && ! base.billboard) shiftPressed = e.shiftKey dragging = true moved = false x = base.mx.x y = base.mx.y z = base.mx.z + rotationY = base.mx.rotationY height = base.mx.height * base.mx.scale bounds = base.bounds @@ -66,9 +69,13 @@ Sculpture.move = function(base){ // here we need to move the element based on the XY coords, as // base.mx.y = position.b + delta.b + dimension.b / 2 - if (e.shiftKey) { + if (shiftPressed) { base.mx.y = clamp( y + delta.b, height/2 + sculpture_distance_from_floor, Infinity ) } + else if (altPressed) { + base.mx.rotationY = mod( rotationY + delta.a / (window.innerWidth / 2) , TWO_PI ) + Sculpture.resize.move_dots() + } else { base.mx.x = x + delta.a * cos(cam.rotationY) - delta.b * sin(cam.rotationY) base.mx.z = z + delta.a * sin(cam.rotationY) + delta.b * cos(cam.rotationY) diff --git a/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js b/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js index 390c42e..a9c1669 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js @@ -54,13 +54,13 @@ Sculpture.types.base = Fiber.extend(function(base){ setBillboard: function(val){ this.billboard = val if (this.billboard) { - this.mx.el.classList.add("backface-visible") - this.mx.el.classList.remove("backface-hidden") + this.mx.el.classList.add("backface-hidden") + this.mx.el.classList.remove("backface-visible") this.mx.rotationY = cam.rotationY } else { - this.mx.el.classList.add("backface-hidden") - this.mx.el.classList.remove("backface-visible") + this.mx.el.classList.add("backface-visible") + this.mx.el.classList.remove("backface-hidden") this.mx.rotationY = PI/2 } }, -- cgit v1.2.3-70-g09d2 From 53695472cfb20b730d04b2d6a6a16c6d281e9180 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Mon, 27 Apr 2015 20:47:41 -0400 Subject: outline box --- .../rectangles/engine/sculpture/move.js | 1 + .../rectangles/engine/sculpture/resize.js | 3 +- .../rectangles/engine/sculpture/types/_object.js | 52 +++++++++++++++++++--- .../assets/javascripts/rectangles/models/vec3.js | 18 +++++++- .../javascripts/rectangles/util/measurement.js | 4 ++ .../javascripts/ui/editor/SculptureEditor.js | 11 +++++ public/assets/stylesheets/app.css | 7 +++ views/controls/editor/sculpture.ejs | 2 +- 8 files changed, 90 insertions(+), 8 deletions(-) (limited to 'public/assets/javascripts/rectangles/engine/sculpture/move.js') diff --git a/public/assets/javascripts/rectangles/engine/sculpture/move.js b/public/assets/javascripts/rectangles/engine/sculpture/move.js index e571c3b..0cbeccd 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/move.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/move.js @@ -83,6 +83,7 @@ Sculpture.move = function(base){ if (editor.permissions.resize) { Sculpture.resize.move_dots() + base.updateOutline() } } diff --git a/public/assets/javascripts/rectangles/engine/sculpture/resize.js b/public/assets/javascripts/rectangles/engine/sculpture/resize.js index 53b8b2d..5f21d66 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/resize.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/resize.js @@ -180,7 +180,8 @@ Sculpture.resize = new function(){ } base.move_dots() - + obj.updateOutline() + app.controller.sculptureEditor.setDimensions() } diff --git a/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js b/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js index 5dd0aae..2f24ae5 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js @@ -6,7 +6,8 @@ Sculpture.types.base = Fiber.extend(function(base){ this.id = opt.id || Sculpture.uid("sculpture") // this.move = new Sculpture.move (this) this.media = opt.media - this.naturalDimensions = new vec2(this.media.width, this.media.height) + this.naturalDimensions = new vec3(this.media.width, this.media.height, this.media.width) + this.dimensions = new vec3(this.media.width, this.media.height, this.media.width) this.move = new Sculpture.move (this) this.billboard = true @@ -14,7 +15,7 @@ Sculpture.types.base = Fiber.extend(function(base){ this.set_scale( opt.scale || this.media.scale || 1.0 ) this.position = new vec2(0,0) - + this.isSculpture = true }, @@ -25,6 +26,11 @@ Sculpture.types.base = Fiber.extend(function(base){ } this.dimensions = this.naturalDimensions.clone().mul(this.scale) }, + set_depth: function(depth){ + console.log(this.dimensions.c, this.naturalDimensions.c, depth) + this.dimensions.c = depth + this.naturalDimensions.c = depth / this.scale + }, place: function(opt){ if (opt.data) { @@ -45,11 +51,16 @@ Sculpture.types.base = Fiber.extend(function(base){ setOutline: function(val){ this.outline = val - // show/hide outline + if (val && ! this.outlineEl) { + this.buildOutline() + } + this.outlineEl.el.style.display = val ? "block" : "none" }, setOutlineColor: function(val){ this.outlineColor = val - // set outline color + if (this.outlineEl) { + this.outlineColor = this.outlineEl.el.style.borderColor = val + } }, setBillboard: function(val){ this.billboard = val @@ -65,6 +76,32 @@ Sculpture.types.base = Fiber.extend(function(base){ } Sculpture.resize.move_dots() }, + + buildOutline: function(){ + this.outlineEl = new MX.Object3D(".mx-outline") + this.outlineEl.width = this.naturalDimensions.a + this.outlineEl.height = this.naturalDimensions.c + this.outlineEl.scale = this.mx.scale + this.outlineEl.rotationX = -PI/2 + this.outlineEl.x = this.mx.x + this.outlineEl.y = sculpture_distance_from_floor + this.outlineEl.z = this.mx.z + this.outlineEl.el.style.borderColor = this.outlineColor || "#000000" + scene.add(this.outlineEl) + }, + updateOutline: function(){ + if (! this.outline) { return } + if (! this.outlineEl) { + this.buildOutline() + } + this.outlineEl.x = this.mx.x + this.outlineEl.y = sculpture_distance_from_floor + this.outlineEl.z = this.mx.z + this.outlineEl.width = this.naturalDimensions.a + this.outlineEl.height = this.naturalDimensions.c + + this.outlineEl.scale = this.mx.scale + }, remove: function(){ if (this.removed) return @@ -112,7 +149,7 @@ Sculpture.types.base = Fiber.extend(function(base){ media: this.media, billboard: this.billboard, outline: this.outline, - outlineColor: this.outlineColor, + outlineColor: this.outlineColor || "#000000", backface: this.backface, } return data @@ -123,9 +160,14 @@ Sculpture.types.base = Fiber.extend(function(base){ this.mx.ops.width = data.dimensions.a this.mx.ops.height = data.dimensions.b this.billboard = data.billboard + this.outline = data.outline + this.outlineColor = data.outlineColor || "#000000" this.backface = data.backface if (! this.backface) this.mx.el.classList.remove("backface-visible") this.dimensions.deserialize(data.dimensions) + if (this.outline) { + this.buildOutline() + } }, } diff --git a/public/assets/javascripts/rectangles/models/vec3.js b/public/assets/javascripts/rectangles/models/vec3.js index 97329ed..b3825a9 100644 --- a/public/assets/javascripts/rectangles/models/vec3.js +++ b/public/assets/javascripts/rectangles/models/vec3.js @@ -39,5 +39,21 @@ vec3.prototype.serialize = function(){ vec3.prototype.deserialize = function(data){ this.a = data[0] this.b = data[1] - this.c = data[2] + this.c = data[2] || data[0] + return this +} +vec3.prototype.clone = function(){ + return new vec3(this.a, this.b, this.c) +} +vec3.prototype.assign = function(v){ + this.a = v.a + this.b = v.b + this.c = v.c + return this +} +vec3.prototype.mul = function(n) { + this.a *= n + this.b *= n + this.c *= n + return this } \ No newline at end of file diff --git a/public/assets/javascripts/rectangles/util/measurement.js b/public/assets/javascripts/rectangles/util/measurement.js index d6a0b35..6346eac 100644 --- a/public/assets/javascripts/rectangles/util/measurement.js +++ b/public/assets/javascripts/rectangles/util/measurement.js @@ -28,6 +28,10 @@ function measurementToString( n ) { case 'ft': ft = floor(n / 36) inch = abs(round((n % 36) / 3)) + if (inch == 12) { + inch = 0 + ft += 1 + } s = ft + "'" if (inch > 0) { s += " " + inch + '"' diff --git a/public/assets/javascripts/ui/editor/SculptureEditor.js b/public/assets/javascripts/ui/editor/SculptureEditor.js index 52663e1..953260c 100644 --- a/public/assets/javascripts/ui/editor/SculptureEditor.js +++ b/public/assets/javascripts/ui/editor/SculptureEditor.js @@ -17,6 +17,7 @@ var SculptureEditor = FormView.extend({ "change [name=mute]": "setMute", "change [name=width]": 'changeWidth', "change [name=height]": 'changeHeight', + "change [name=depth]": 'changeDepth', "change [name=units]": 'changeUnits', "click [data-role=destroy-sculpture]": "destroy", }, @@ -35,6 +36,7 @@ var SculptureEditor = FormView.extend({ // image fields this.$width = this.$("[name=width]") this.$height = this.$("[name=height]") + this.$depth = this.$("[name=depth]") this.$units = this.$("[name=units]") // video fields @@ -168,17 +170,26 @@ var SculptureEditor = FormView.extend({ if (! this.sculpture) return this.$width.unitVal( Number(this.sculpture.naturalDimensions.a * this.sculpture.scale) || "" ) this.$height.unitVal( Number(this.sculpture.naturalDimensions.b * this.sculpture.scale) || "" ) + this.$depth.unitVal( Number(this.sculpture.naturalDimensions.c * this.sculpture.scale) || "" ) this.tainted = true }, changeWidth: function(e){ e.stopPropagation() this.sculpture.set_scale( this.$width.unitVal() / this.sculpture.naturalDimensions.a ) this.setDimensions() + this.sculpture.updateOutline() }, changeHeight: function(e){ e.stopPropagation() this.sculpture.set_scale( this.$height.unitVal() / this.sculpture.naturalDimensions.b ) this.setDimensions() + this.sculpture.updateOutline() + }, + changeDepth: function(e){ + e.stopPropagation() + this.sculpture.set_depth( this.$depth.unitVal() ) + this.$depth.unitVal( Number(this.sculpture.naturalDimensions.c * this.sculpture.scale) || "" ) + this.sculpture.updateOutline() }, changeUnits: function(){ app.units = this.$units.val() diff --git a/public/assets/stylesheets/app.css b/public/assets/stylesheets/app.css index 6e97500..6adb2a0 100755 --- a/public/assets/stylesheets/app.css +++ b/public/assets/stylesheets/app.css @@ -1205,6 +1205,13 @@ form .paidPlan label { float: none; font-size: 16px; margin: 0 10px; } -webkit-box-sizing: content-box; box-sizing: content-box; } +.mx-outline { + border-width: 2px; + border-style: dashed; + -moz-box-sizing: content-box; + -webkit-box-sizing: content-box; + box-sizing: content-box; +} .destroyActive .mx-scene, .destroyActive .mx-object3d.image { cursor:url(/assets/img/delete-cursor.png), auto; } diff --git a/views/controls/editor/sculpture.ejs b/views/controls/editor/sculpture.ejs index 4b8535a..dfe917f 100644 --- a/views/controls/editor/sculpture.ejs +++ b/views/controls/editor/sculpture.ejs @@ -33,7 +33,7 @@
- +
remove object -- cgit v1.2.3-70-g09d2