From e200f73bdc55e4b6e3dcdf17f5fb5bfd6c020c2a Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Thu, 28 Aug 2014 17:22:28 -0400 Subject: split out walls stuff, remove dead code --- public/assets/javascripts/rectangles/engine/scenery/undo.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'public/assets/javascripts/rectangles/engine/scenery/undo.js') diff --git a/public/assets/javascripts/rectangles/engine/scenery/undo.js b/public/assets/javascripts/rectangles/engine/scenery/undo.js index 54ab755..a7e7d61 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/undo.js +++ b/public/assets/javascripts/rectangles/engine/scenery/undo.js @@ -20,7 +20,7 @@ undo: function(state){ var scenery = Scenery.find(state.id) scenery.deserialize(state) - scenery.set_wall(Rooms.walls[ state.wall_id ]) + scenery.set_wall(Walls.find( state.wall_id )) if (editor.permissions.resize) { Scenery.resize.show(scenery) @@ -32,7 +32,7 @@ redo: function(state){ var scenery = Scenery.find(state.id) scenery.deserialize(state) - scenery.set_wall(Rooms.walls[ state.wall_id ]) + scenery.set_wall(Walls.find( state.wall_id )) if (editor.permissions.resize) { Scenery.resize.show(scenery) -- cgit v1.2.3-70-g09d2