From 15058f6c83da00b54f676b9fafbb758ddef0be84 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Mon, 1 Dec 2014 13:46:57 -0500 Subject: undo random scenery placement --- .../javascripts/rectangles/engine/scenery/undo.js | 30 +++++++++++++++++++++- 1 file changed, 29 insertions(+), 1 deletion(-) (limited to 'public/assets/javascripts/rectangles/engine/scenery/undo.js') diff --git a/public/assets/javascripts/rectangles/engine/scenery/undo.js b/public/assets/javascripts/rectangles/engine/scenery/undo.js index 8b85d02..1232780 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/undo.js +++ b/public/assets/javascripts/rectangles/engine/scenery/undo.js @@ -121,7 +121,7 @@ }) }, }, - + // { @@ -166,6 +166,34 @@ Minotaur.watch( app.router.editorView.settings ) }, }, + { + type: "randomize-scenery", + undo: function(state){ + state.added.forEach(function(_scenery){ + Scenery.remove(_scenery.id) + }) + var scenery_list = Scenery.deserialize(state.removed) + scenery_list.forEach(function(scenery){ + scenery.was_randomly_placed = true + }) + Scenery.resize.hide() + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + }, + redo: function(state){ + state.removed.forEach(function(_scenery){ + Scenery.remove(_scenery.id) + }) + var scenery_list = Scenery.deserialize(state.added) + scenery_list.forEach(function(scenery){ + scenery.was_randomly_placed = true + }) + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + }, + }, ]) })() -- cgit v1.2.3-70-g09d2