From b38b008981ee88c58cfff5c2e2e7820046dde415 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Mon, 30 Mar 2015 17:35:30 -0400 Subject: store rotation on wall object --- public/assets/javascripts/rectangles/engine/scenery/resize.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'public/assets/javascripts/rectangles/engine/scenery/resize.js') diff --git a/public/assets/javascripts/rectangles/engine/scenery/resize.js b/public/assets/javascripts/rectangles/engine/scenery/resize.js index 5af7f3f..73fd82a 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/resize.js +++ b/public/assets/javascripts/rectangles/engine/scenery/resize.js @@ -49,7 +49,7 @@ Scenery.resize = new function(){ // rotate the dots as appropriate base.rotate_dots = function(){ - rotationY = wall_rotation[obj.wall.side] + rotationY = obj.wall.rotationY dots.forEach(function(dot){ dot.rotationY = rotationY }) -- cgit v1.2.3-70-g09d2 From 519ff21e00c5c48d06e1ddee0cdc1dc3d90a26f8 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Fri, 3 Apr 2015 18:40:04 -0400 Subject: pulling in move code / view code --- .../rectangles/engine/scenery/resize.js | 1 + .../rectangles/engine/sculpture/move.js | 158 ++++++++++++++++ .../rectangles/engine/sculpture/types/_object.js | 22 ++- .../rectangles/engine/sculpture/types/image.js | 18 -- public/assets/javascripts/ui/editor/EditorView.js | 10 +- .../javascripts/ui/editor/SculptureEditor.js | 200 +++++++++++++++++++++ views/partials/scripts.ejs | 2 + 7 files changed, 390 insertions(+), 21 deletions(-) create mode 100644 public/assets/javascripts/rectangles/engine/sculpture/move.js create mode 100644 public/assets/javascripts/ui/editor/SculptureEditor.js (limited to 'public/assets/javascripts/rectangles/engine/scenery/resize.js') diff --git a/public/assets/javascripts/rectangles/engine/scenery/resize.js b/public/assets/javascripts/rectangles/engine/scenery/resize.js index 73fd82a..a5e255a 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/resize.js +++ b/public/assets/javascripts/rectangles/engine/scenery/resize.js @@ -49,6 +49,7 @@ Scenery.resize = new function(){ // rotate the dots as appropriate base.rotate_dots = function(){ + console.trace() rotationY = obj.wall.rotationY dots.forEach(function(dot){ dot.rotationY = rotationY diff --git a/public/assets/javascripts/rectangles/engine/sculpture/move.js b/public/assets/javascripts/rectangles/engine/sculpture/move.js new file mode 100644 index 0000000..b5a4b40 --- /dev/null +++ b/public/assets/javascripts/rectangles/engine/sculpture/move.js @@ -0,0 +1,158 @@ + +Sculpture.move = function(base){ + + var x, y, z, position, dimension, bounds + var dragging = false, moved = false + var oldState + + this.bind = function(){ + Sculpture.mouse.bind_el(base.mx.el) + Sculpture.mouse.on("down", down) + Sculpture.mouse.on("enter", switch_wall) + Sculpture.mouse.on("drag", drag) + Sculpture.mouse.on("up", up) + } + + this.unbind = function(){ + base.focused = false + Sculpture.mouse.unbind_el(base.mx.el) + Sculpture.mouse.off("down", down) + Sculpture.mouse.off("enter", switch_wall) + Sculpture.mouse.off("drag", drag) + Sculpture.mouse.off("up", up) + } + + function down (e, cursor){ + if (e.target != base.mx.el && (e.target != base.mx.overlay)) return; + if (editor.permissions.destroy) { + base.remove() + return + } + + // load the modal + app.controller.pick(base) + + if (! base.focused) { + e.clickAccepted = false + base.focused = true + return + } + if (! (editor.permissions.move || editor.permissions.resize) ) { + e.clickAccepted = false + return + } + dragging = true + moved = false + x = base.mx.x + y = base.mx.y + z = base.mx.z + + bounds = base.bounds + dimension = base.dimensions + position = base.wall.mxToPosition( base.mx, dimension ) + + oldState = base.serialize() + document.body.classList.add("dragging") + } + + function drag (e, cursor){ + if (! dragging) return + + moved = true + + var flipX = base.wall.side & (FRONT | RIGHT) + + var delta = cursor.delta() + delta.mul( cursor_amp ) // TODO: this should be proportional to your distance from the wall + if (flipX) { delta.a *= -1 } + delta.b *= -1 + + var new_bounds = base.wall.surface.translate( bounds, dimension, position, delta ) + if (new_bounds) bounds = new_bounds + if (flipX) { delta.a *= -1 } + + base.mx.y = position.b + delta.b + dimension.b / 2 + switch (base.wall.side) { + case FRONT: + case BACK: + base.mx.x = position.a + delta.a * cos(base.wall.rotationY) + dimension.a / 2 + break + case LEFT: + case RIGHT: + base.mx.z = position.a + delta.a * sin(base.wall.rotationY) + dimension.a / 2 + break + } + + if (editor.permissions.resize) { + Sculpture.resize.move_dots() + } + } + + function up (e, cursor){ + if (! dragging || ! oldState) return + + if (moved) { + UndoStack.push({ + type: 'update-sculpture', + undo: oldState, + redo: base.serialize(), + }) + + // TODO: watch individual sculpture object here + Minotaur.watch( app.router.editorView.settings ) + } + + dragging = moved = false + oldState = null + document.body.classList.remove("dragging") + } + + function switch_wall (e, target, cursor){ + if (! dragging) return + if (target.wall.id == base.wall.id) return + + var old_wall_side = base.wall.side + var wall_group = old_wall_side | target.wall.side + var new_bounds = target.wall.surface.bounds_at_index_with_dimensions(target.index || 0, dimension) + + if (! new_bounds) return + + base.wall = target.wall + base.bounds = bounds = new_bounds + + position.a = bounds.x.midpoint() - dimension.a / 2 + + if (old_wall_side !== target.wall.side && wall_group !== FRONT_BACK && wall_group !== LEFT_RIGHT) { + switch (old_wall_side) { + case FRONT: + position.a = bounds.x.a + dimension.a / 2 + break + case BACK: + position.a = bounds.x.b - dimension.a / 2 + break + case LEFT: + position.a = bounds.x.a + dimension.a / 2 + break + case RIGHT: + position.a = bounds.x.b - dimension.a / 2 + break + } + } + + var mx_delta = base.wall.positionToMx( position, dimension ) + base.mx.move(mx_delta) + + if (editor.permissions.resize) { + Sculpture.resize.rotate_dots() + Sculpture.resize.move_dots() + } + + cursor.x.a = cursor.x.b + //var delta = cursor.delta() + drag(e, cursor) + + } + + return this + +} \ No newline at end of file diff --git a/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js b/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js index fa6b0b1..6c93b41 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js @@ -8,8 +8,14 @@ Sculpture.types.base = Fiber.extend(function(base){ this.media = opt.media this.naturalDimensions = new vec2(this.media.width, this.media.height) + this.move = new Sculpture.move (this) + this.billboard = true + this.backface = true + this.set_scale( opt.scale || this.media.scale || 1.0 ) this.position = new vec2(0,0) + + this.isSculpture = true }, set_scale: function(scale){ @@ -30,11 +36,11 @@ Sculpture.types.base = Fiber.extend(function(base){ }, bind: function(){ - // this.move.bind() + this.move.bind() }, unbind: function(){ - // this.move.unbind() + this.move.unbind() }, remove: function(){ @@ -81,9 +87,21 @@ Sculpture.types.base = Fiber.extend(function(base){ position: app.position(this.mx), scale: this.scale, media: this.media, + billboard: this.billboard, + backface: this.backface, } return data }, + + deserialize: function(data){ + this.mx.move(data.position) + this.mx.ops.width = data.dimensions.a + this.mx.ops.height = data.dimensions.b + this.billboard = data.billboard + this.backface = data.backface + if (! this.backface) this.mx.el.classList.remove("backface-visible") + this.dimensions.deserialize(data.dimensions) + }, } return exports diff --git a/public/assets/javascripts/rectangles/engine/sculpture/types/image.js b/public/assets/javascripts/rectangles/engine/sculpture/types/image.js index 9e8de58..3e5ab08 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/types/image.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/types/image.js @@ -27,29 +27,11 @@ Sculpture.types.image = Sculpture.types.base.extend(function(base){ if (opt.position) { opt.position.y = opt.position.y || this.scale * this.media.height/2 + 3 opt.position.rotationY = opt.position.rotationY || scene.camera.rotationY - this.billboard = true - this.backface = true } scene.add( this.mx ) }, - serialize: function(){ - var data = base.serialize.call(this) - data.billboard = this.billboard - data.backface = this.backface - return data - }, - - deserialize: function(data){ - this.mx.move(data.position) - this.mx.ops.width = data.dimensions.a - this.mx.ops.height = data.dimensions.b - this.billboard = data.billboard - this.backface = data.backface - if (! this.backface) this.mx.el.classList.remove("backface-visible") - this.dimensions.deserialize(data.dimensions) - }, } return exports diff --git a/public/assets/javascripts/ui/editor/EditorView.js b/public/assets/javascripts/ui/editor/EditorView.js index 50d3650..e5e2ca0 100644 --- a/public/assets/javascripts/ui/editor/EditorView.js +++ b/public/assets/javascripts/ui/editor/EditorView.js @@ -17,6 +17,7 @@ var EditorView = View.extend({ this.mediaUpload = new MediaUpload ({ parent: this }) this.mediaTumblr = new MediaTumblr ({ parent: this }) this.mediaEditor = new MediaEditor ({ parent: this }) + this.sculptureEditor = new SculptureEditor ({ parent: this }) this.wallpaperPicker = new WallpaperPicker ({ parent: this }) this.colorControl = new ColorControl ({ parent: this }) this.textEditor = new TextEditor ({ parent: this }) @@ -56,12 +57,19 @@ var EditorView = View.extend({ }, pick: function(scenery){ - if (scenery.type == "text") { + if (scenery.isSculpture) { this.mediaEditor.hide() + this.textEditor.hide() + this.sculptureEditor.pick(scenery) + } + else if (scenery.type == "text") { + this.mediaEditor.hide() + this.sculptureEditor.hide() this.textEditor.pick(scenery) } else { this.textEditor.hide() + this.sculptureEditor.hide() this.mediaEditor.pick(scenery) } }, diff --git a/public/assets/javascripts/ui/editor/SculptureEditor.js b/public/assets/javascripts/ui/editor/SculptureEditor.js new file mode 100644 index 0000000..cce000e --- /dev/null +++ b/public/assets/javascripts/ui/editor/SculptureEditor.js @@ -0,0 +1,200 @@ + +var SculptureEditor = FormView.extend({ + el: "#sculptureEditor", + + events: { + "keydown": 'taint', + "focus [name]": "clearMinotaur", + "click [data-role=play-media]": "togglePaused", + "mousedown [name=keyframe]": "stopPropagation", + "mousedown": "stopPropagation", + "change [name=keyframe]": "seek", + "change [name=autoplay]": "setAutoplay", + "change [name=loop]": "setLoop", + "change [name=mute]": "setMute", + "change [name=width]": 'changeWidth', + "change [name=height]": 'changeHeight', + "change [name=units]": 'changeUnits', + "click [data-role=destroy-media]": "destroy", + }, + + initialize: function(opt){ + this.parent = opt.parent + this.__super__.initialize.call(this) + + this.$name = this.$("[name=name]") + this.$description = this.$("[name=description]") + + // image fields + this.$width = this.$("[name=width]") + this.$height = this.$("[name=height]") + this.$units = this.$("[name=units]") + + // video fields + this.$playButton = this.$("[data-role=play-media]") + this.$autoplay = this.$("[name=autoplay]") + this.$loop = this.$("[name=loop]") + this.$mute = this.$("[name=mute]") + this.$keyframe = this.$("[name=keyframe]") + }, + + toggle: function(state) { + if (state) { + this.parent.settings.toggle() + } + this.$el.toggleClass("active", state); + }, + + togglePaused: function(state){ + var state = this.sculpture.toggle(state) + this.$playButton.toggleClass("paused", ! state) + }, + + pick: function(sculpture) { + if (this.sculpture && sculpture !== this.sculpture) { + this.unbind() + } + + this.bind(sculpture) + this.$el.addClass("active") + +// app.controller.toolbar.resetMode() + app.controller.toolbar.resetControls() + // Sculpture.resize.show(sculpture) + Sculpture.hovering = true + + var media = sculpture.media + + // console.log(media) + + this.$name.val(media.title) // || filenameFromUrl(media.url) ) + this.$description.val(media.description) + this.setDimensions() + this.$units.val( "ft" ) + + switch (media.type) { + case "image": + this.$(".video").hide() + this.$(".audio").hide() + this.$(".image").show() + break + + case "youtube": + case "vimeo": + case "video": + this.$(".image").hide() + this.$(".audio").hide() + this.$(".video").show() + + this.$playButton.toggleClass("paused", ! this.sculpture.paused()) + this.$autoplay.prop('checked', !! media.autoplay) + this.$loop.prop('checked', !! media.loop) + this.$mute.prop('checked', !! media.mute) + this.$keyframe.val( Number(media.keyframe || 0) ) + break + + case "soundcloud": + this.$(".image").hide() + this.$(".video").hide() + this.$(".audio").show() + this.$playButton.toggleClass("paused", ! this.sculpture.paused()) + this.$autoplay.prop('checked', !! media.autoplay) + this.$loop.prop('checked', !! media.loop) + break + } + }, + + hide: function(sculpture){ + if (this.sculpture) { + this.unbind() + } + this.toggle(false) + }, + + seek: function(){ + var n = parseFloat( this.$keyframe.val() ) + this.sculpture.seek(n) + this.tainted = true + + this.sculpture.media.keyframe = n + }, + setAutoplay: function(){ + var checked = this.$autoplay.prop('checked') + this.sculpture.media.autoplay = checked + this.tainted = true + if (checked && this.sculpture.paused()) { + this.togglePaused() + } + }, + setLoop: function(){ + var checked = this.$loop.prop('checked') + this.sculpture.setLoop(checked) + this.tainted = true + }, + setMute: function(){ + var checked = this.$mute.prop('checked') + this.sculpture.media.mute = checked + this.sculpture.mute(checked) + this.tainted = true + }, + + setDimensions: function(){ + if (! this.sculpture) return + this.$width.unitVal( Number(this.sculpture.naturalDimensions.a * this.sculpture.scale) || "" ) + this.$height.unitVal( Number(this.sculpture.naturalDimensions.b * this.sculpture.scale) || "" ) + this.tainted = true + }, + changeWidth: function(e){ + e.stopPropagation() + this.sculpture.set_scale( this.$width.unitVal() / this.sculpture.naturalDimensions.a ) + this.setDimensions() + }, + changeHeight: function(e){ + e.stopPropagation() + this.sculpture.set_scale( this.$height.unitVal() / this.sculpture.naturalDimensions.b ) + this.setDimensions() + }, + changeUnits: function(){ + app.units = this.$units.val() + this.$('.units').resetUnitVal() + }, + + taint: function(e){ + e.stopPropagation() + this.tainted = true + }, + + bind: function(sculpture){ + this.sculpture = sculpture + this.sculpture.mx.bound = true + this.sculpture.mx.el.classList.add("picked") + }, + + unbind: function(){ + if (this.sculpture) { + this.sculpture.focused = false + if (this.tainted && this.sculpture.media) { + this.sculpture.media.title = this.$name.val() + this.sculpture.media.description = this.$description.val() + Minotaur.watch( app.router.editorView.settings ) + } + if (this.sculpture.mx) { + this.sculpture.mx.bound = false + this.sculpture.mx.el.classList.remove("picked") + } + } + this.tainted = false + this.sculpture = null + }, + + destroy: function(){ + var sculpture = this.sculpture + this.hide() + + sculpture.remove() + + this.tainted = false + this.sculpture = null + }, + +}) diff --git a/views/partials/scripts.ejs b/views/partials/scripts.ejs index ca6cc94..1eda8bd 100644 --- a/views/partials/scripts.ejs +++ b/views/partials/scripts.ejs @@ -74,6 +74,7 @@ + @@ -124,6 +125,7 @@ + -- cgit v1.2.3-70-g09d2 From 546fba7ee9dac48d2fb0015709247b1b2efca8bc Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Mon, 20 Apr 2015 14:31:24 -0400 Subject: store billboard setting --- public/assets/javascripts/rectangles/engine/scenery/resize.js | 2 +- .../javascripts/rectangles/engine/sculpture/types/_object.js | 6 ++++++ public/assets/javascripts/ui/editor/EditorView.js | 1 + public/assets/javascripts/ui/editor/SculptureEditor.js | 7 +++---- 4 files changed, 11 insertions(+), 5 deletions(-) (limited to 'public/assets/javascripts/rectangles/engine/scenery/resize.js') diff --git a/public/assets/javascripts/rectangles/engine/scenery/resize.js b/public/assets/javascripts/rectangles/engine/scenery/resize.js index a5e255a..006ff2a 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/resize.js +++ b/public/assets/javascripts/rectangles/engine/scenery/resize.js @@ -49,7 +49,7 @@ Scenery.resize = new function(){ // rotate the dots as appropriate base.rotate_dots = function(){ - console.trace() + // console.trace() rotationY = obj.wall.rotationY dots.forEach(function(dot){ dot.rotationY = rotationY diff --git a/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js b/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js index 489a6a1..b903c5b 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js @@ -54,9 +54,13 @@ Sculpture.types.base = Fiber.extend(function(base){ setBillboard: function(val){ this.billboard = val if (this.billboard) { + this.mx.el.classList.add("backface-visible") + this.mx.el.classList.remove("backface-hidden") this.mx.rotationY = cam.rotationY } else { + this.mx.el.classList.add("backface-hidden") + this.mx.el.classList.remove("backface-visible") this.mx.rotationY = PI/2 } }, @@ -106,6 +110,8 @@ Sculpture.types.base = Fiber.extend(function(base){ scale: this.scale, media: this.media, billboard: this.billboard, + outline: this.outline, + outlineColor: this.outlineColor, backface: this.backface, } return data diff --git a/public/assets/javascripts/ui/editor/EditorView.js b/public/assets/javascripts/ui/editor/EditorView.js index e5e2ca0..a7b4f20 100644 --- a/public/assets/javascripts/ui/editor/EditorView.js +++ b/public/assets/javascripts/ui/editor/EditorView.js @@ -80,6 +80,7 @@ var EditorView = View.extend({ }, hideExtras: function(){ + this.sculptureEditor.hide() this.mediaEditor.hide() this.textEditor.hide() this.share.hide() diff --git a/public/assets/javascripts/ui/editor/SculptureEditor.js b/public/assets/javascripts/ui/editor/SculptureEditor.js index ab0ccd2..ff1e6b9 100644 --- a/public/assets/javascripts/ui/editor/SculptureEditor.js +++ b/public/assets/javascripts/ui/editor/SculptureEditor.js @@ -79,10 +79,9 @@ var SculptureEditor = FormView.extend({ this.setDimensions() this.$units.val( "ft" ) - this.$outline.prop( 'checked', !! media.outline ) - this.$outlineColor.val( media.outlineColor ) - this.$billboard.prop( 'checked', !! media.billboard ) - + this.$outline.prop( 'checked', !! sculpture.outline ) + this.$outlineColor.val( sculpture.outlineColor || "#000000" ) + this.$billboard.prop( 'checked', !! sculpture.billboard ) switch (media.type) { case "image": -- cgit v1.2.3-70-g09d2 From 0b8b54e26aa7a40065a0be6f7708b7021e4fec13 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Mon, 20 Apr 2015 15:03:35 -0400 Subject: resize scenery --- Gruntfile.js | 1 + .../rectangles/engine/scenery/resize.js | 1 + .../rectangles/engine/sculpture/_sculpture.js | 4 + .../rectangles/engine/sculpture/move.js | 6 +- .../rectangles/engine/sculpture/resize.js | 207 +++++++++++++++++++++ .../rectangles/engine/sculpture/types/_object.js | 2 +- .../assets/javascripts/rectangles/models/floor.js | 2 +- public/assets/javascripts/ui/editor/EditorView.js | 1 + .../javascripts/ui/editor/SculptureEditor.js | 3 +- views/partials/scripts.ejs | 1 + 10 files changed, 221 insertions(+), 7 deletions(-) create mode 100644 public/assets/javascripts/rectangles/engine/sculpture/resize.js (limited to 'public/assets/javascripts/rectangles/engine/scenery/resize.js') diff --git a/Gruntfile.js b/Gruntfile.js index 026ec6f..789ce6f 100644 --- a/Gruntfile.js +++ b/Gruntfile.js @@ -79,6 +79,7 @@ module.exports = function(grunt) { "public/assets/javascripts/rectangles/engine/sculpture/_sculpture.js", "public/assets/javascripts/rectangles/engine/sculpture/move.js", + "public/assets/javascripts/rectangles/engine/sculpture/resize.js", "public/assets/javascripts/rectangles/engine/sculpture/types/_object.js", "public/assets/javascripts/rectangles/engine/sculpture/types/image.js", diff --git a/public/assets/javascripts/rectangles/engine/scenery/resize.js b/public/assets/javascripts/rectangles/engine/scenery/resize.js index 006ff2a..8dac140 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/resize.js +++ b/public/assets/javascripts/rectangles/engine/scenery/resize.js @@ -8,6 +8,7 @@ Scenery.resize = new function(){ var dragging = false var naturalDimension, naturalDimensionCopy, dimension, position, scale var oldState + var rotationY var dots = [], dot, selected_dot diff --git a/public/assets/javascripts/rectangles/engine/sculpture/_sculpture.js b/public/assets/javascripts/rectangles/engine/sculpture/_sculpture.js index 1543def..888b925 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/_sculpture.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/_sculpture.js @@ -9,6 +9,7 @@ var Sculpture = new function(){ base.init = function(){ app.on("move", base.updateBillboards) + base.resize.init() } base.updateBillboards = function(){ @@ -17,6 +18,9 @@ var Sculpture = new function(){ sculpture.mx.rotationY = cam.rotationY } }) + if (Sculpture.resize.obj && Sculpture.resize.obj.billboard) { + Sculpture.resize.move_dots() + } } base.add = function(opt){ diff --git a/public/assets/javascripts/rectangles/engine/sculpture/move.js b/public/assets/javascripts/rectangles/engine/sculpture/move.js index 28d707e..f968bcf 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/move.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/move.js @@ -66,9 +66,9 @@ Sculpture.move = function(base){ base.mx.x = x + delta.a * cos(cam.rotationY) - delta.b * sin(cam.rotationY) base.mx.z = z + delta.a * sin(cam.rotationY) + delta.b * cos(cam.rotationY) -// if (editor.permissions.resize) { -// Sculpture.resize.move_dots() -// } + if (editor.permissions.resize) { + Sculpture.resize.move_dots() + } } function up (e, cursor){ diff --git a/public/assets/javascripts/rectangles/engine/sculpture/resize.js b/public/assets/javascripts/rectangles/engine/sculpture/resize.js new file mode 100644 index 0000000..53b8b2d --- /dev/null +++ b/public/assets/javascripts/rectangles/engine/sculpture/resize.js @@ -0,0 +1,207 @@ +Sculpture.resize = new function(){ + + var base = this + + var obj + var x, y, z, bounds + var dragging = false + var naturalDimension, naturalDimensionCopy, dimension, position, scale + var oldState + var rotationY + + var dots = [], dot, selected_dot + + base.init = function(){ + base.build() + base.bind() + } + + // create 9 dots at the corners of the div + base.build = function(){ + [ TOP, + TOP_RIGHT, + RIGHT, + BOTTOM_RIGHT, + BOTTOM, + BOTTOM_LEFT, + LEFT, + TOP_LEFT ].forEach(base.build_dot) + } + + // generate a dot element + base.build_dot = function(side) { + var dot = new MX.Object3D('.dot') + dot.width = dot.height = dot_side * 2 + dot.scale = 0.5 + dot.side = side + $(dot.el).on({ + mouseenter: function(){ base.hovering = true }, + mouseleave: function(){ base.hovering = false }, + }) + dots.push(dot) + } + + base.add_dots = function(){ + dots.forEach(function(dot){ + scene.add(dot) + }) + } + + // move all the dots to the object's current position + base.move_dots = function(){ + rotationY = obj.mx.rotationY + + var x = obj.mx.x + sin(rotationY) * dot_distance_from_picture + var y = obj.mx.y + var z = obj.mx.z - cos(rotationY) * dot_distance_from_picture + + dots.forEach(function(dot){ + base.move_dot(dot, { x: x, y: y, z: z, rotationY: rotationY }) + }) + } + + // move a dot .. to the initial position of the image + base.move_dot = function(dot, pos){ + if (dot.side & TOP) { + pos.y += obj.dimensions.b / 2 + } + if (dot.side & BOTTOM) { + pos.y -= obj.dimensions.b / 2 + } + if (dot.side & LEFT) { + pos.x -= cos(rotationY) * (obj.dimensions.a) / 2 + pos.z -= sin(rotationY) * (obj.dimensions.a) / 2 + } + if (dot.side & RIGHT) { + pos.x += cos(rotationY) * (obj.dimensions.a) / 2 + pos.z += sin(rotationY) * (obj.dimensions.a) / 2 + } + dot.move(pos) + } + + // pick a new object to focus on and show the dots + base.show = function(new_object) { + // if (obj === new_object) return + if (! new_object) return + base.obj = obj = new_object + base.add_dots() + base.move_dots() + } + + // dismiss the dots on blur + var dotsHideTimeout; + base.defer_hide = function(){ + clearTimeout(dotsHideTimeout) + + dotsHideTimeout = setTimeout(function(){ + if (Scenery.hovering || Scenery.resize.hovering || Scenery.mouse.down) return + Scenery.resize.hide() + }, dot_hide_delay) + } + + base.hide = function () { + if (! obj) return + base.obj = obj = null + dots.forEach(function(dot){ + scene.remove(dot) + }) + } + + base.bind = function(){ + dots.forEach(function(dot){ + Sculpture.mouse.bind_el(dot.el) + }) + Sculpture.mouse.on("down", down) + Sculpture.mouse.on("drag", drag) + Sculpture.mouse.on("up", up) + } + + base.unbind = function(){ + dots.forEach(function(dot){ + Sculpture.mouse.unbind_el(dot.el) + }) + Sculpture.mouse.off("down", down) + Sculpture.mouse.off("drag", drag) + Sculpture.mouse.off("up", up) + } + + function down (e, cursor){ + var selection = dots.filter(function(dot){return e.target == dot.el}) + if (! selection.length) return + + selected_dot = selection[0] + dragging = true + + naturalDimension = obj.naturalDimensions + dimension = obj.dimensions + position = new vec3(obj.mx.x, obj.mx.y, obj.mx.z) + oldState = obj.serialize() + + if (obj.type == "text") { + naturalDimensionCopy = naturalDimension.clone() + positionCopy = position.clone() + } + + document.body.classList.add("dragging") + } + + function drag (e, cursor){ + if (! dragging) return + + var x_sign = selected_dot.side & LEFT ? -1 : selected_dot.side & RIGHT ? 1 : 0 + var y_sign = selected_dot.side & TOP ? -1 : selected_dot.side & BOTTOM ? 1 : 0 + var width = cursor.x.magnitude() + var height = cursor.y.magnitude() + var mag = cursor.magnitude() + + if (abs(width) > abs(height)) { + mag = x_sign * mag * sign(width) + } + else { + mag = y_sign * mag * sign(height) + } + + if (obj.type == "text") { + obj.mx.width = obj.media.width = naturalDimension.a = naturalDimensionCopy.a + (mag * 2) + obj.mx.height = obj.media.height = naturalDimension.b = naturalDimensionCopy.b + (mag * 2) + dimension.a = naturalDimension.a * obj.scale + dimension.b = naturalDimension.b * obj.scale + } + else { + obj.set_scale( ( dimension.a + mag ) / naturalDimension.a ) + } + + if (selected_dot.side & LEFT_RIGHT) { + obj.mx.x = position.a + cos(rotationY) * mag/2 * (x_sign) + obj.mx.z = position.c + sin(rotationY) * mag/2 * (x_sign) + } + if (selected_dot.side & TOP_BOTTOM) { + obj.mx.y = position.b - mag/2 * y_sign + } + + base.move_dots() + + app.controller.sculptureEditor.setDimensions() + } + + function up (e, cursor){ + if (! dragging) return + dragging = false + if (! editor.permissions.resize) { return } + + obj.scale = obj.mx.ops.scale = obj.mx.scale + obj.dimensions.assign(obj.naturalDimensions).mul(obj.scale) + + UndoStack.push({ + type: 'update-sculpture', + undo: oldState, + redo: obj.serialize(), + }) + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + + document.body.classList.remove("dragging") + selected_dot = null + } +} \ No newline at end of file diff --git a/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js b/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js index b903c5b..390c42e 100644 --- a/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js +++ b/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js @@ -80,7 +80,7 @@ Sculpture.types.base = Fiber.extend(function(base){ Sculpture.remove(this.id) - // Sculpture.resize.hide() + Sculpture.resize.hide() if (app.controller.sculptureEditor) { app.controller.sculptureEditor.tainted = false app.controller.sculptureEditor.hide() diff --git a/public/assets/javascripts/rectangles/models/floor.js b/public/assets/javascripts/rectangles/models/floor.js index 530de2b..799bdc7 100644 --- a/public/assets/javascripts/rectangles/models/floor.js +++ b/public/assets/javascripts/rectangles/models/floor.js @@ -90,7 +90,7 @@ } app.controller.toolbar.resetPermissions() - // Sculpture.resize.show(sculpture) + Sculpture.resize.show(sculpture) Sculpture.hovering = true // app.controller.pick(sculpture) diff --git a/public/assets/javascripts/ui/editor/EditorView.js b/public/assets/javascripts/ui/editor/EditorView.js index a7b4f20..a2d84a6 100644 --- a/public/assets/javascripts/ui/editor/EditorView.js +++ b/public/assets/javascripts/ui/editor/EditorView.js @@ -84,6 +84,7 @@ var EditorView = View.extend({ this.mediaEditor.hide() this.textEditor.hide() this.share.hide() + Sculpture.resize.hide() Scenery.resize.hide() Scenery.hovering = false } diff --git a/public/assets/javascripts/ui/editor/SculptureEditor.js b/public/assets/javascripts/ui/editor/SculptureEditor.js index ff1e6b9..35abc00 100644 --- a/public/assets/javascripts/ui/editor/SculptureEditor.js +++ b/public/assets/javascripts/ui/editor/SculptureEditor.js @@ -67,7 +67,7 @@ var SculptureEditor = FormView.extend({ // app.controller.toolbar.resetMode() app.controller.toolbar.resetControls() - // Sculpture.resize.show(sculpture) + Sculpture.resize.show(sculpture) Sculpture.hovering = true var media = sculpture.media @@ -149,7 +149,6 @@ var SculptureEditor = FormView.extend({ this.tainted = true }, - setBillboard: function(){ var checked = this.$billboard.prop('checked') this.sculpture.setBillboard(checked) diff --git a/views/partials/scripts.ejs b/views/partials/scripts.ejs index 1eda8bd..6dfe912 100644 --- a/views/partials/scripts.ejs +++ b/views/partials/scripts.ejs @@ -75,6 +75,7 @@ + -- cgit v1.2.3-70-g09d2 From 226e90a540e185c8ae2f861eac5e2b1747f5d729 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Mon, 20 Apr 2015 15:05:11 -0400 Subject: hide dots --- public/assets/javascripts/rectangles/engine/scenery/resize.js | 1 + 1 file changed, 1 insertion(+) (limited to 'public/assets/javascripts/rectangles/engine/scenery/resize.js') diff --git a/public/assets/javascripts/rectangles/engine/scenery/resize.js b/public/assets/javascripts/rectangles/engine/scenery/resize.js index 8dac140..252af74 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/resize.js +++ b/public/assets/javascripts/rectangles/engine/scenery/resize.js @@ -95,6 +95,7 @@ Scenery.resize = new function(){ base.add_dots() base.rotate_dots() base.move_dots() + Sculpture.resize.hide() } // dismiss the dots on blur -- cgit v1.2.3-70-g09d2