From b38b008981ee88c58cfff5c2e2e7820046dde415 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Mon, 30 Mar 2015 17:35:30 -0400 Subject: store rotation on wall object --- public/assets/javascripts/rectangles/engine/scenery/move.js | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'public/assets/javascripts/rectangles/engine/scenery/move.js') diff --git a/public/assets/javascripts/rectangles/engine/scenery/move.js b/public/assets/javascripts/rectangles/engine/scenery/move.js index f57ddba..0d26582 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/move.js +++ b/public/assets/javascripts/rectangles/engine/scenery/move.js @@ -75,13 +75,14 @@ Scenery.move = function(base){ switch (base.wall.side) { case FRONT: case BACK: - base.mx.x = position.a + delta.a * cos(wall_rotation[base.wall.side]) + dimension.a / 2 + base.mx.x = position.a + delta.a * cos(base.wall.rotationY) + dimension.a / 2 break case LEFT: case RIGHT: - base.mx.z = position.a + delta.a * sin(wall_rotation[base.wall.side]) + dimension.a / 2 + base.mx.z = position.a + delta.a * sin(base.wall.rotationY) + dimension.a / 2 break } + console.log( sin(base.wall.rotationY), cos(base.wall.rotationY) ) if (editor.permissions.resize) { Scenery.resize.move_dots() } -- cgit v1.2.3-70-g09d2