From a5ba8d536afe5c96c6e01763296de2a407f81aa8 Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Tue, 10 Jun 2014 15:45:32 -0400 Subject: switch to using a lookup for rooms --- public/assets/javascripts/rectangles/engine/rooms/clipper.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'public/assets/javascripts/rectangles/engine/rooms/clipper.js') diff --git a/public/assets/javascripts/rectangles/engine/rooms/clipper.js b/public/assets/javascripts/rectangles/engine/rooms/clipper.js index 8989ba8..0854013 100644 --- a/public/assets/javascripts/rectangles/engine/rooms/clipper.js +++ b/public/assets/javascripts/rectangles/engine/rooms/clipper.js @@ -20,7 +20,7 @@ Rooms.clipper = new function(){ // Given a set of overlapping rooms, clip any intersections, then cull any duplicate polygons base.solve_rects = function(){ - if (Rooms.list.length == 0) return + if (Rooms.count() == 0) return base.reset_rects() base.clip_rects() @@ -31,9 +31,9 @@ Rooms.clipper = new function(){ // Reset the clipping/culling states of each of the rooms base.reset_rects = function(){ - for (var i = 0; i < Rooms.list.length; i++) { - Rooms.list[i].reset() - } + Rooms.forEach(function(room){ + room.reset() + }) } // Compare each room to the rooms it overlaps, and subdivide -- cgit v1.2.3-70-g09d2