From 91019438dab626c2760fb2e7b5e2203e88785caf Mon Sep 17 00:00:00 2001 From: Jules Laplace Date: Tue, 4 Nov 2014 17:02:01 -0500 Subject: layout editor autosaves --- .../assets/javascripts/rectangles/engine/map/ui_editor.js | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'public/assets/javascripts/rectangles/engine/map/ui_editor.js') diff --git a/public/assets/javascripts/rectangles/engine/map/ui_editor.js b/public/assets/javascripts/rectangles/engine/map/ui_editor.js index 1ab9c73..c838b8b 100644 --- a/public/assets/javascripts/rectangles/engine/map/ui_editor.js +++ b/public/assets/javascripts/rectangles/engine/map/ui_editor.js @@ -70,6 +70,9 @@ Map.UI.Editor = function(map){ Rooms.remove(room) app.tube("builder-destroy-room", room) + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) return } else if (intersects.length) { @@ -178,6 +181,9 @@ Map.UI.Editor = function(map){ Rooms.rebuild() app.tube("builder-pick-room", room) + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) } } if (base.resizing || base.dragging) { @@ -196,6 +202,9 @@ Map.UI.Editor = function(map){ redo: base.dragging.copy() }) Rooms.rebuild() + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) } var intersects = Rooms.filter(function(r){ @@ -231,6 +240,10 @@ Map.UI.Editor = function(map){ redo: intersects[0].copy() }) Rooms.rebuild() + + // TODO: watch individual scenery object here + Minotaur.watch( app.router.editorView.settings ) + wheelState = null }, 250) } -- cgit v1.2.3-70-g09d2