From d31259291d807c851de4396921e0c26b6dd8dce2 Mon Sep 17 00:00:00 2001 From: Julie Lala Date: Fri, 9 May 2014 10:32:39 -0400 Subject: resizing using dots --- assets/javascripts/rectangles/engine/scenery/image/_image.js | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'assets/javascripts/rectangles/engine/scenery/image/_image.js') diff --git a/assets/javascripts/rectangles/engine/scenery/image/_image.js b/assets/javascripts/rectangles/engine/scenery/image/_image.js index 767077b..dadb2d2 100644 --- a/assets/javascripts/rectangles/engine/scenery/image/_image.js +++ b/assets/javascripts/rectangles/engine/scenery/image/_image.js @@ -4,7 +4,8 @@ Scenery.image = function (wall, img) { base.wall = wall base.img = img - base.center = wall.center_for(img) + base.dimensions = new vec2(img.width, img.height) + base.center = wall.center() base.bounds = wall.bounds_for(img) // should be proportional to distance from wall @@ -34,13 +35,13 @@ Scenery.image = function (wall, img) { // base.resize.bind() $(base.mx_img.el).bind({ mouseenter: function(e){ - console.log('entered an image') +// console.log('entered an image') // show the resize points for this image Scenery.resize.show(base) Scenery.image.hovering = true }, mouseleave: function(e){ - console.log('left an image') +// console.log('left an image') Scenery.resize.defer_hide(base) Scenery.image.hovering = false } -- cgit v1.2.3-70-g09d2