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path: root/public/assets/javascripts/ui/editor/EditorView.js
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Diffstat (limited to 'public/assets/javascripts/ui/editor/EditorView.js')
-rw-r--r--public/assets/javascripts/ui/editor/EditorView.js17
1 files changed, 16 insertions, 1 deletions
diff --git a/public/assets/javascripts/ui/editor/EditorView.js b/public/assets/javascripts/ui/editor/EditorView.js
index 50d3650..c05b373 100644
--- a/public/assets/javascripts/ui/editor/EditorView.js
+++ b/public/assets/javascripts/ui/editor/EditorView.js
@@ -2,6 +2,7 @@
var EditorView = View.extend({
el: "#editorView",
+ blueprintAction: "/api/blueprint/user/",
projectAction: "/api/project/",
layoutAction: "/api/layout/",
@@ -17,6 +18,7 @@ var EditorView = View.extend({
this.mediaUpload = new MediaUpload ({ parent: this })
this.mediaTumblr = new MediaTumblr ({ parent: this })
this.mediaEditor = new MediaEditor ({ parent: this })
+ this.sculptureEditor = new SculptureEditor ({ parent: this })
this.wallpaperPicker = new WallpaperPicker ({ parent: this })
this.colorControl = new ColorControl ({ parent: this })
this.textEditor = new TextEditor ({ parent: this })
@@ -40,6 +42,10 @@ var EditorView = View.extend({
$.get(this.layoutAction + layout, this.readyLayout.bind(this))
},
+ loadBlueprint: function(blueprint){
+ $.get(this.blueprintAction + blueprint, this.readyLayout.bind(this))
+ },
+
ready: function(data){
$("#map").hide()
@@ -56,12 +62,19 @@ var EditorView = View.extend({
},
pick: function(scenery){
- if (scenery.type == "text") {
+ if (scenery.isSculpture) {
+ this.mediaEditor.hide()
+ this.textEditor.hide()
+ this.sculptureEditor.pick(scenery)
+ }
+ else if (scenery.type == "text") {
this.mediaEditor.hide()
+ this.sculptureEditor.hide()
this.textEditor.pick(scenery)
}
else {
this.textEditor.hide()
+ this.sculptureEditor.hide()
this.mediaEditor.pick(scenery)
}
},
@@ -72,9 +85,11 @@ var EditorView = View.extend({
},
hideExtras: function(){
+ this.sculptureEditor.hide()
this.mediaEditor.hide()
this.textEditor.hide()
this.share.hide()
+ Sculpture.resize.hide()
Scenery.resize.hide()
Scenery.hovering = false
}