diff options
Diffstat (limited to 'public/assets/javascripts/rectangles')
3 files changed, 38 insertions, 10 deletions
diff --git a/public/assets/javascripts/rectangles/engine/rooms/_walls.js b/public/assets/javascripts/rectangles/engine/rooms/_walls.js index 25b1c58..04d0594 100644 --- a/public/assets/javascripts/rectangles/engine/rooms/_walls.js +++ b/public/assets/javascripts/rectangles/engine/rooms/_walls.js @@ -40,12 +40,17 @@ base.colors = {} base.init = function(){ - base.colors = { - wall: app.defaults.colors.wall.slice(), - outline: app.defaults.colors.outline.slice(), - floor: app.defaults.colors.floor.slice(), - ceiling: app.defaults.colors.ceiling.slice(), + base.colors = base.copyColors( app.defaults.colors ) + } + + base.copyColors = function(colors){ + var copy = { + wall: colors.wall.slice(), + outline: colors.outline.slice(), + floor: colors.floor.slice(), + ceiling: colors.ceiling.slice(), } + return copy } base.first = function(){ diff --git a/public/assets/javascripts/rectangles/engine/rooms/mover.js b/public/assets/javascripts/rectangles/engine/rooms/mover.js index 5682be8..ac27aba 100644 --- a/public/assets/javascripts/rectangles/engine/rooms/mover.js +++ b/public/assets/javascripts/rectangles/engine/rooms/mover.js @@ -117,7 +117,6 @@ Rooms.mover = new function(){ wall.get_points(wall_vec) - t = perp(origins, wall_vec) / ( perp(cursor_copy, wall_vec) || 0.0000001 ) if ( min_t < t || t < 0 || 1 < t ) return @@ -240,13 +239,13 @@ Rooms.mover = new function(){ wall_vec.normalize = function(){ var carry if (this.x.a > this.y.a) { - console.log("SWAP X") +// console.log("SWAP X") carry = this.x.a this.x.a = this.y.a this.y.a = carry } if (this.x.b > this.y.b) { - console.log("SWAP Y") +// console.log("SWAP Y") carry = this.x.b this.x.b = this.y.b this.y.b = carry diff --git a/public/assets/javascripts/rectangles/engine/scenery/undo.js b/public/assets/javascripts/rectangles/engine/scenery/undo.js index ff4f911..52a57d9 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/undo.js +++ b/public/assets/javascripts/rectangles/engine/scenery/undo.js @@ -114,7 +114,32 @@ undo: function(state){ var wall = Walls.lookup[state.id] wall.deserialize(state) - + Minotaur.watch( app.router.editorView.settings ) + }, + }, + { + type: "update-all-wallpaper", + undo: function(state){ + Walls.deserialize(state) + Minotaur.watch( app.router.editorView.settings ) + }, + }, + { + type: "choose-preset", + undo: function(state){ + app.controller.colorControl.load(state.colors) + Walls.deserialize(state.walls) + Minotaur.watch( app.router.editorView.settings ) + }, + redo: function(state){ + app.controller.presets.loadByName(state) + Minotaur.watch( app.router.editorView.settings ) + }, + }, + { + type: "choose-another-preset", + undo: function(state){ + app.controller.presets.loadByName(state) Minotaur.watch( app.router.editorView.settings ) }, }, @@ -123,7 +148,6 @@ undo: function(state){ Walls.setColor[ state.mode ]( state.rgb ) app.router.editorView.colorControl.setSwatchColor( state.mode, state.rgb ) - Minotaur.watch( app.router.editorView.settings ) }, }, |
