diff options
Diffstat (limited to 'public/assets/javascripts/rectangles/engine')
| -rw-r--r-- | public/assets/javascripts/rectangles/engine/map/ui_ortho.js | 65 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/engine/scenery/move.js | 3 |
2 files changed, 66 insertions, 2 deletions
diff --git a/public/assets/javascripts/rectangles/engine/map/ui_ortho.js b/public/assets/javascripts/rectangles/engine/map/ui_ortho.js new file mode 100644 index 0000000..adff4d2 --- /dev/null +++ b/public/assets/javascripts/rectangles/engine/map/ui_ortho.js @@ -0,0 +1,65 @@ +Map.UI = Map.UI || {} +Map.UI.Ortho = function(map){ + + var base = this + + base.creating = base.dragging = base.resizing = false + + base.mouse = new mouse({ + el: map.el, + down: function(e, cursor){ + cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom).add(map.center.a) + cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom).sub(map.center.b) + // compare to initial point + var p = new vec2( cursor.x.a, cursor.y.a ) + if (placing) { + if (points.length > 2 && points[0].distanceTo( p ) < 10/map.zoom) { + points.push( points[0].clone() ) + placing = false + add_mx_polyline(points) + } + else { + points.push( p ) + mx_points.push( add_mx_point(p) ) + } + } + else { + placing = true + points = [] + points.push( p ) + mx_points.push( add_mx_point(p) ) + } + }, + move: function(e, cursor){ + cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom).add(map.center.a) + cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom).sub(map.center.b) + last_point = new vec2( cursor.x.a, cursor.y.a ) + if (placing && points.length > 1 && points[0].distanceTo( last_point ) < 10/map.zoom) { + document.body.style.cursor = "pointer" + last_point.assign(points[0]) + cursor.x.a = cursor.x.b = last_point.a + cursor.y.a = cursor.y.b =last_point.b + } + else { + document.body.style.cursor = "crosshair" + } + }, + drag: function(e, cursor){ + cursor.x.b = ((cursor.x.b/map.dimensions.a)+0.5) * map.dimensions.a / map.zoom + map.center.a + cursor.y.b = ((cursor.y.b/map.dimensions.b)-0.5) * map.dimensions.b / map.zoom - map.center.b + }, + up: function(e, cursor, new_cursor){ + new_cursor.x.div(map.dimensions.a).add(0.5).mul(map.dimensions.a / map.zoom).add(map.center.a) + new_cursor.y.div(map.dimensions.b).sub(0.5).mul(map.dimensions.b / map.zoom).sub(map.center.b) + } + }) + + base.wheel = new wheel({ + el: map.el, + update: mousewheel, + }) + + function mousewheel (e, deltaY, deltaX){ + map.set_zoom(map.zoom_exponent - deltaY/20) + } +}
\ No newline at end of file diff --git a/public/assets/javascripts/rectangles/engine/scenery/move.js b/public/assets/javascripts/rectangles/engine/scenery/move.js index 0d26582..dd60a61 100644 --- a/public/assets/javascripts/rectangles/engine/scenery/move.js +++ b/public/assets/javascripts/rectangles/engine/scenery/move.js @@ -82,7 +82,7 @@ Scenery.move = function(base){ base.mx.z = position.a + delta.a * sin(base.wall.rotationY) + dimension.a / 2 break } - console.log( sin(base.wall.rotationY), cos(base.wall.rotationY) ) + if (editor.permissions.resize) { Scenery.resize.move_dots() } @@ -105,7 +105,6 @@ Scenery.move = function(base){ dragging = moved = false oldState = null document.body.classList.remove("dragging") - } function switch_wall (e, target, cursor){ |
