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-rw-r--r--public/assets/javascripts/rectangles/engine/shapes/polyline.js147
1 files changed, 147 insertions, 0 deletions
diff --git a/public/assets/javascripts/rectangles/engine/shapes/polyline.js b/public/assets/javascripts/rectangles/engine/shapes/polyline.js
new file mode 100644
index 0000000..7e3c04c
--- /dev/null
+++ b/public/assets/javascripts/rectangles/engine/shapes/polyline.js
@@ -0,0 +1,147 @@
+var Polyline = Fiber.extend(function(base){
+ var exports = {}
+ exports.init = function(){
+ this.points = []
+ this.mx_points = []
+ this.closed = false
+ }
+ exports.add = function(p){
+ this.points.push( p )
+ this.mx_points.push( new MX.Point(p) )
+ }
+ exports.firstPoint = function(){
+ return this.points[0]
+ }
+ exports.lastPoint = function(){
+ return this.points[this.points.length-1]
+ }
+ exports.canCloseWith = function(p){
+ return (this.points.length > 2 && this.points[0].distanceTo( p ) < 10/map.zoom)
+ }
+ exports.getHeadAtIndex = function(index){
+ if (index == 0) { return null }
+ if (index == this.points.length-1) { return this.clone() }
+ var head = new Polyline()
+ head.points = this.points.slice(0, index+1)
+ return head
+ }
+ exports.getTailAtIndex = function(index){
+ if (index == this.points.length-1) { return null }
+ if (index == 0) { return this.clone() }
+ var tail = new Polyline()
+ tail.points = this.points.slice(index, this.points.length)
+ return tail
+ }
+ exports.clone = function(){
+ var clone = new Polyline()
+ clone.points = this.points.concat()
+ }
+ exports.hasPointNear = function(p){
+ var point
+ for (var i = 0; i < this.points.length; i++){
+ point = this.points[i]
+ if (point.distanceTo( p ) < 10/map.zoom) {
+ return point
+ }
+ }
+ return null
+ }
+ exports.hasEndPointNear = function(p){
+ if (this.closed) return null
+ if (this.firstPoint().distanceTo( p ) < 10/map.zoom) {
+ return this.firstPoint()
+ }
+ if (this.lastPoint().distanceTo( p ) < 10/map.zoom) {
+ return this.lastPoint()
+ }
+ return null
+ }
+ exports.hasSegmentNear = function(p, min_dist){
+ var p1, p2, d1, d2, sum, rat
+ var dx, dy, new_x, new_y, x, y, closest_distance = min_dist || Infinity
+ var closest_i = -1
+ var points = this.points
+ var p1, p2 = points[0]
+ for (var i = 1; i < points.length; i++) {
+ p1 = p2
+ p2 = points[i]
+ d1 = p2.a - p1.a
+ d2 = p2.b - p1.b
+ sum = d1*d1 + d2*d2
+ rat = ((p.a - p1.a) * d1 + (p.b - p1.b) * d2) / sum
+ rat = rat < 0 ? 0 : rat < 1 ? rat : 1
+ new_x = p1.a + rat * d1
+ new_y = p1.b + rat * d2
+ dx = new_x - p.a
+ dy = new_y - p.b
+ sum2 = sqrt(dx*dx+dy*dy)
+ if (sum2 < closest_distance) {
+ x = new_x
+ y = new_y
+ closest_distance = sum2
+ closest_i = i
+ }
+ }
+ if (closest_i == -1) return null
+ return {
+ x: x,
+ y: y,
+ distance: closest_distance,
+ head: closest_i-1,
+ tail: closest_i,
+ }
+ }
+ exports.draw = function(ctx){
+ var points = this.points
+ if (! points.length) return
+ if (points.length == 1) {
+ ctx.fillStyle = "#f80"
+ map.draw.dot_at(this.points[0].a, points[0].b, 5)
+ }
+ if (points.length > 1) {
+ ctx.fillStyle = "rgba(255,255,0,0.1)"
+ ctx.strokeStyle = "#f80"
+ ctx.lineWidth = 2 / map.zoom
+ ctx.beginPath()
+ ctx.moveTo(points[0].a, points[0].b)
+ points.forEach(function(point, i){
+ i && ctx.lineTo(point.a, point.b)
+ })
+ ctx.stroke()
+ if (! map.ui.placing || this.closed) {
+ ctx.fill()
+ }
+ }
+ }
+ exports.draw_line = function (ctx, p){
+ var last = this.points[this.points.length-1]
+ ctx.strokeStyle = "#f80"
+ ctx.lineWidth = 2 / map.zoom
+ ctx.beginPath()
+ ctx.moveTo(last.a, last.b)
+ ctx.lineTo(p.a, p.b)
+ ctx.stroke()
+ }
+ exports.close = function(){
+ this.points[this.points.length] = this.points[0]
+ this.closed = true
+ }
+ exports.build = function(){
+ this.mx_points && this.mx_points.forEach(function(mx){ scene.remove(mx) })
+ this.mx = new MX.Polyline(this)
+ shapes.add(this)
+ }
+ exports.rebuild = function(){
+ this.mx.rebuild()
+ }
+ exports.reset = function(){
+ this.mx_points.forEach(function(mx){ scene.remove(mx) })
+ this.mx_points.length = 0
+ this.points.length = 0
+ }
+ exports.destroy = function(){
+ this.reset()
+ this.mx && this.mx.destroy()
+ }
+ return exports
+})