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-rw-r--r--public/assets/javascripts/rectangles/engine/sculpture/_sculpture.js105
-rw-r--r--public/assets/javascripts/rectangles/engine/sculpture/move.js111
-rw-r--r--public/assets/javascripts/rectangles/engine/sculpture/resize.js208
-rw-r--r--public/assets/javascripts/rectangles/engine/sculpture/types/_object.js176
-rw-r--r--public/assets/javascripts/rectangles/engine/sculpture/types/image.js38
5 files changed, 638 insertions, 0 deletions
diff --git a/public/assets/javascripts/rectangles/engine/sculpture/_sculpture.js b/public/assets/javascripts/rectangles/engine/sculpture/_sculpture.js
new file mode 100644
index 0000000..888b925
--- /dev/null
+++ b/public/assets/javascripts/rectangles/engine/sculpture/_sculpture.js
@@ -0,0 +1,105 @@
+
+var Sculpture = new function(){
+
+ var base = this;
+
+ base.list = {}
+
+ base.mouse = new mouse ({ use_offset: false, mousedownUsesCapture: true })
+
+ base.init = function(){
+ app.on("move", base.updateBillboards)
+ base.resize.init()
+ }
+
+ base.updateBillboards = function(){
+ base.forEach(function(sculpture){
+ if (sculpture.billboard) {
+ sculpture.mx.rotationY = cam.rotationY
+ }
+ })
+ if (Sculpture.resize.obj && Sculpture.resize.obj.billboard) {
+ Sculpture.resize.move_dots()
+ }
+ }
+
+ base.add = function(opt){
+ var sculpture
+ switch (opt.media.type) {
+ case 'image':
+ sculpture = new Sculpture.types.image (opt)
+ break
+ }
+ base.list[sculpture.id] = sculpture
+ return sculpture
+ }
+
+ base.addNext = function(opt){
+ opt.newMedia = true
+ opt.media = Scenery.nextMedia
+ var sculpture = base.add(opt)
+
+ // test if sculpture was placed here
+ if (! sculpture) {
+ return null
+ }
+ else {
+ Scenery.nextMedia = null
+ return sculpture
+ }
+ }
+
+ base.find = function(id){
+ return base.list[id] || null
+ }
+
+ base.remove = function(id){
+ var scene_media = base.list[id]
+ delete base.list[id]
+ scene_media && scene_media.destroy()
+ }
+
+ base.removeAll = function(){
+ base.forEach(function(scene_media){
+ base.remove(scene_media.id)
+ })
+ }
+
+ base.uid = new UidGenerator(base.list)
+
+ base.forEach = function(f){
+ return base.values().forEach(f)
+ }
+
+ base.map = function(f){
+ return base.values().map(f)
+ }
+
+ base.values = function(){
+ return _.values(base.list)
+ }
+
+ base.serialize = function(){
+ var sculptures = base.map(function(sculpture){
+ return sculpture.serialize()
+ })
+ return sculptures
+ }
+
+ base.deserialize = function(sculpture_data){
+ var added = []
+ sculpture_data.forEach(function(data){
+ var scene_media = base.add({
+ id: data.id,
+ data: data,
+ media: data.media,
+ })
+ added.push(scene_media)
+ })
+ return added
+ }
+
+ return base
+}
+
+Sculpture.types = {}
diff --git a/public/assets/javascripts/rectangles/engine/sculpture/move.js b/public/assets/javascripts/rectangles/engine/sculpture/move.js
new file mode 100644
index 0000000..0cbeccd
--- /dev/null
+++ b/public/assets/javascripts/rectangles/engine/sculpture/move.js
@@ -0,0 +1,111 @@
+
+Sculpture.move = function(base){
+
+ var x, y, z, position, dimension, bounds
+ var rotationY
+ var dragging = false, altPressed = false, shiftPressed = false, moved = false
+ var oldState
+ var height, width
+
+ this.bind = function(){
+ Sculpture.mouse.bind_el(base.mx.el)
+ Sculpture.mouse.on("down", down)
+ Sculpture.mouse.on("drag", drag)
+ Sculpture.mouse.on("up", up)
+ }
+
+ this.unbind = function(){
+ base.focused = false
+ Sculpture.mouse.unbind_el(base.mx.el)
+ Sculpture.mouse.off("down", down)
+ Sculpture.mouse.off("drag", drag)
+ Sculpture.mouse.off("up", up)
+ }
+
+ function down (e, cursor){
+ if (e.target != base.mx.el && (e.target != base.mx.overlay)) return;
+ if (editor.permissions.destroy) {
+ base.remove()
+ return
+ }
+
+ // load the modal
+ app.controller.pick(base)
+
+ if (! base.focused) {
+ e.clickAccepted = false
+ base.focused = true
+ return
+ }
+ if (! (editor.permissions.move || editor.permissions.resize) ) {
+ e.clickAccepted = false
+ return
+ }
+ altPressed = (e.altKey && ! base.billboard)
+ shiftPressed = e.shiftKey
+ dragging = true
+ moved = false
+ x = base.mx.x
+ y = base.mx.y
+ z = base.mx.z
+ rotationY = base.mx.rotationY
+ height = base.mx.height * base.mx.scale
+
+ bounds = base.bounds
+ dimension = base.dimensions
+
+ oldState = base.serialize()
+ document.body.classList.add("dragging")
+ }
+
+ function drag (e, cursor){
+ if (! dragging) return
+
+ moved = true
+
+ var delta = cursor.delta()
+ delta.mul( cursor_amp ) // TODO: this should be proportional to your distance from the wall
+ delta.b *= -1
+
+ // here we need to move the element based on the XY coords, as
+ // base.mx.y = position.b + delta.b + dimension.b / 2
+ if (shiftPressed) {
+ base.mx.y = clamp( y + delta.b, height/2 + sculpture_distance_from_floor, Infinity )
+ }
+ else if (altPressed) {
+ base.mx.rotationY = mod( rotationY + delta.a / (window.innerWidth / 2) , TWO_PI )
+ Sculpture.resize.move_dots()
+ }
+ else {
+ base.mx.x = x + delta.a * cos(cam.rotationY) - delta.b * sin(cam.rotationY)
+ base.mx.z = z + delta.a * sin(cam.rotationY) + delta.b * cos(cam.rotationY)
+ }
+
+ if (editor.permissions.resize) {
+ Sculpture.resize.move_dots()
+ base.updateOutline()
+ }
+ }
+
+ function up (e, cursor){
+ if (! dragging || ! oldState) return
+
+ if (moved) {
+ UndoStack.push({
+ type: 'update-sculpture',
+ undo: oldState,
+ redo: base.serialize(),
+ })
+
+ // TODO: watch individual sculpture object here
+ Minotaur.watch( app.router.editorView.settings )
+ }
+
+ dragging = moved = false
+ oldState = null
+ document.body.classList.remove("dragging")
+ }
+
+ return this
+
+} \ No newline at end of file
diff --git a/public/assets/javascripts/rectangles/engine/sculpture/resize.js b/public/assets/javascripts/rectangles/engine/sculpture/resize.js
new file mode 100644
index 0000000..5f21d66
--- /dev/null
+++ b/public/assets/javascripts/rectangles/engine/sculpture/resize.js
@@ -0,0 +1,208 @@
+Sculpture.resize = new function(){
+
+ var base = this
+
+ var obj
+ var x, y, z, bounds
+ var dragging = false
+ var naturalDimension, naturalDimensionCopy, dimension, position, scale
+ var oldState
+ var rotationY
+
+ var dots = [], dot, selected_dot
+
+ base.init = function(){
+ base.build()
+ base.bind()
+ }
+
+ // create 9 dots at the corners of the div
+ base.build = function(){
+ [ TOP,
+ TOP_RIGHT,
+ RIGHT,
+ BOTTOM_RIGHT,
+ BOTTOM,
+ BOTTOM_LEFT,
+ LEFT,
+ TOP_LEFT ].forEach(base.build_dot)
+ }
+
+ // generate a dot element
+ base.build_dot = function(side) {
+ var dot = new MX.Object3D('.dot')
+ dot.width = dot.height = dot_side * 2
+ dot.scale = 0.5
+ dot.side = side
+ $(dot.el).on({
+ mouseenter: function(){ base.hovering = true },
+ mouseleave: function(){ base.hovering = false },
+ })
+ dots.push(dot)
+ }
+
+ base.add_dots = function(){
+ dots.forEach(function(dot){
+ scene.add(dot)
+ })
+ }
+
+ // move all the dots to the object's current position
+ base.move_dots = function(){
+ rotationY = obj.mx.rotationY
+
+ var x = obj.mx.x + sin(rotationY) * dot_distance_from_picture
+ var y = obj.mx.y
+ var z = obj.mx.z - cos(rotationY) * dot_distance_from_picture
+
+ dots.forEach(function(dot){
+ base.move_dot(dot, { x: x, y: y, z: z, rotationY: rotationY })
+ })
+ }
+
+ // move a dot .. to the initial position of the image
+ base.move_dot = function(dot, pos){
+ if (dot.side & TOP) {
+ pos.y += obj.dimensions.b / 2
+ }
+ if (dot.side & BOTTOM) {
+ pos.y -= obj.dimensions.b / 2
+ }
+ if (dot.side & LEFT) {
+ pos.x -= cos(rotationY) * (obj.dimensions.a) / 2
+ pos.z -= sin(rotationY) * (obj.dimensions.a) / 2
+ }
+ if (dot.side & RIGHT) {
+ pos.x += cos(rotationY) * (obj.dimensions.a) / 2
+ pos.z += sin(rotationY) * (obj.dimensions.a) / 2
+ }
+ dot.move(pos)
+ }
+
+ // pick a new object to focus on and show the dots
+ base.show = function(new_object) {
+ // if (obj === new_object) return
+ if (! new_object) return
+ base.obj = obj = new_object
+ base.add_dots()
+ base.move_dots()
+ }
+
+ // dismiss the dots on blur
+ var dotsHideTimeout;
+ base.defer_hide = function(){
+ clearTimeout(dotsHideTimeout)
+
+ dotsHideTimeout = setTimeout(function(){
+ if (Scenery.hovering || Scenery.resize.hovering || Scenery.mouse.down) return
+ Scenery.resize.hide()
+ }, dot_hide_delay)
+ }
+
+ base.hide = function () {
+ if (! obj) return
+ base.obj = obj = null
+ dots.forEach(function(dot){
+ scene.remove(dot)
+ })
+ }
+
+ base.bind = function(){
+ dots.forEach(function(dot){
+ Sculpture.mouse.bind_el(dot.el)
+ })
+ Sculpture.mouse.on("down", down)
+ Sculpture.mouse.on("drag", drag)
+ Sculpture.mouse.on("up", up)
+ }
+
+ base.unbind = function(){
+ dots.forEach(function(dot){
+ Sculpture.mouse.unbind_el(dot.el)
+ })
+ Sculpture.mouse.off("down", down)
+ Sculpture.mouse.off("drag", drag)
+ Sculpture.mouse.off("up", up)
+ }
+
+ function down (e, cursor){
+ var selection = dots.filter(function(dot){return e.target == dot.el})
+ if (! selection.length) return
+
+ selected_dot = selection[0]
+ dragging = true
+
+ naturalDimension = obj.naturalDimensions
+ dimension = obj.dimensions
+ position = new vec3(obj.mx.x, obj.mx.y, obj.mx.z)
+ oldState = obj.serialize()
+
+ if (obj.type == "text") {
+ naturalDimensionCopy = naturalDimension.clone()
+ positionCopy = position.clone()
+ }
+
+ document.body.classList.add("dragging")
+ }
+
+ function drag (e, cursor){
+ if (! dragging) return
+
+ var x_sign = selected_dot.side & LEFT ? -1 : selected_dot.side & RIGHT ? 1 : 0
+ var y_sign = selected_dot.side & TOP ? -1 : selected_dot.side & BOTTOM ? 1 : 0
+ var width = cursor.x.magnitude()
+ var height = cursor.y.magnitude()
+ var mag = cursor.magnitude()
+
+ if (abs(width) > abs(height)) {
+ mag = x_sign * mag * sign(width)
+ }
+ else {
+ mag = y_sign * mag * sign(height)
+ }
+
+ if (obj.type == "text") {
+ obj.mx.width = obj.media.width = naturalDimension.a = naturalDimensionCopy.a + (mag * 2)
+ obj.mx.height = obj.media.height = naturalDimension.b = naturalDimensionCopy.b + (mag * 2)
+ dimension.a = naturalDimension.a * obj.scale
+ dimension.b = naturalDimension.b * obj.scale
+ }
+ else {
+ obj.set_scale( ( dimension.a + mag ) / naturalDimension.a )
+ }
+
+ if (selected_dot.side & LEFT_RIGHT) {
+ obj.mx.x = position.a + cos(rotationY) * mag/2 * (x_sign)
+ obj.mx.z = position.c + sin(rotationY) * mag/2 * (x_sign)
+ }
+ if (selected_dot.side & TOP_BOTTOM) {
+ obj.mx.y = position.b - mag/2 * y_sign
+ }
+
+ base.move_dots()
+ obj.updateOutline()
+
+ app.controller.sculptureEditor.setDimensions()
+ }
+
+ function up (e, cursor){
+ if (! dragging) return
+ dragging = false
+ if (! editor.permissions.resize) { return }
+
+ obj.scale = obj.mx.ops.scale = obj.mx.scale
+ obj.dimensions.assign(obj.naturalDimensions).mul(obj.scale)
+
+ UndoStack.push({
+ type: 'update-sculpture',
+ undo: oldState,
+ redo: obj.serialize(),
+ })
+
+ // TODO: watch individual scenery object here
+ Minotaur.watch( app.router.editorView.settings )
+
+ document.body.classList.remove("dragging")
+ selected_dot = null
+ }
+} \ No newline at end of file
diff --git a/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js b/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js
new file mode 100644
index 0000000..2f593e8
--- /dev/null
+++ b/public/assets/javascripts/rectangles/engine/sculpture/types/_object.js
@@ -0,0 +1,176 @@
+Sculpture.types.base = Fiber.extend(function(base){
+
+ var exports = {
+
+ init: function(opt){
+ this.id = opt.id || Sculpture.uid("sculpture")
+ // this.move = new Sculpture.move (this)
+ this.media = opt.media
+ this.naturalDimensions = new vec3(this.media.width, this.media.height, this.media.width)
+ this.dimensions = new vec3(this.media.width, this.media.height, this.media.width)
+
+ this.move = new Sculpture.move (this)
+ this.billboard = true
+ this.backface = true
+
+ this.set_scale( opt.scale || this.media.scale || 1.0 )
+ this.position = new vec2(0,0)
+
+ this.isSculpture = true
+ },
+
+ set_scale: function(scale){
+ this.scale = scale || 1.0
+ if (this.mx) {
+ this.mx.scale = this.mx.ops.scale = this.scale
+ }
+ this.dimensions = this.naturalDimensions.clone().mul(this.scale)
+ },
+ set_depth: function(depth){
+ console.log(this.dimensions.c, this.naturalDimensions.c, depth)
+ this.dimensions.c = depth
+ this.naturalDimensions.c = depth / this.scale
+ },
+
+ place: function(opt){
+ if (opt.data) {
+ this.deserialize(opt.data)
+ }
+ else {
+ this.mx.move(opt.position)
+ }
+ },
+
+ bind: function(){
+ this.move.bind()
+ },
+
+ unbind: function(){
+ this.move.unbind()
+ },
+
+ setOutline: function(val){
+ this.outline = val
+ if (val && ! this.outlineEl) {
+ this.buildOutline()
+ }
+ this.outlineEl.el.style.display = val ? "block" : "none"
+ },
+ setOutlineColor: function(val){
+ this.outlineColor = val
+ if (this.outlineEl) {
+ this.outlineColor = this.outlineEl.el.style.borderColor = val
+ }
+ },
+ setBillboard: function(val){
+ this.billboard = val
+ if (this.billboard) {
+ this.mx.el.classList.add("backface-hidden")
+ this.mx.el.classList.remove("backface-visible")
+ this.mx.rotationY = cam.rotationY
+ }
+ else {
+ this.mx.el.classList.add("backface-visible")
+ this.mx.el.classList.remove("backface-hidden")
+ this.mx.rotationY = quantize(cam.rotationY, PI/2)
+ }
+ Sculpture.resize.move_dots()
+ },
+
+ buildOutline: function(){
+ this.outlineEl = new MX.Object3D(".mx-outline")
+ this.outlineEl.width = this.naturalDimensions.a
+ this.outlineEl.height = this.naturalDimensions.c
+ this.outlineEl.scale = this.mx.scale
+ this.outlineEl.rotationX = -PI/2
+ this.outlineEl.x = this.mx.x
+ this.outlineEl.y = sculpture_distance_from_floor
+ this.outlineEl.z = this.mx.z
+ this.outlineEl.el.style.borderColor = this.outlineColor || "#000000"
+ scene.add(this.outlineEl)
+ },
+ updateOutline: function(){
+ if (! this.outline) { return }
+ if (! this.outlineEl) {
+ this.buildOutline()
+ }
+ this.outlineEl.x = this.mx.x
+ this.outlineEl.y = sculpture_distance_from_floor
+ this.outlineEl.z = this.mx.z
+ this.outlineEl.width = this.naturalDimensions.a
+ this.outlineEl.height = this.naturalDimensions.c
+
+ this.outlineEl.scale = this.mx.scale
+ },
+
+ remove: function(){
+ if (this.removed) return
+ this.removed = true
+
+ UndoStack.push({
+ type: 'destroy-sculpture',
+ undo: this.serialize(),
+ redo: { id: this.id },
+ })
+
+ // TODO: watch individual scenery object here
+ Minotaur.watch( app.router.editorView.settings )
+
+ Sculpture.remove(this.id)
+
+ Sculpture.resize.hide()
+ if (app.controller.sculptureEditor) {
+ app.controller.sculptureEditor.tainted = false
+ app.controller.sculptureEditor.hide()
+ }
+ },
+
+ destroy: function(){
+ this.unbind()
+ scene.remove(this.mx)
+ this.mx.media = null
+ this.mx.ops = null
+ this.mx = null
+ this.move = null
+ this.media = null
+ this.dimensions = null
+ this.naturalDimensions = null
+ this.wall = null
+ this.bounds = null
+ this.center = null
+ },
+
+ serialize: function(){
+ var data = {
+ id: this.id,
+ dimensions: this.dimensions.serialize(),
+ position: app.position(this.mx),
+ scale: this.scale,
+ media: this.media,
+ billboard: this.billboard,
+ outline: this.outline,
+ outlineColor: this.outlineColor || "#000000",
+ backface: this.backface,
+ }
+ return data
+ },
+
+ deserialize: function(data){
+ this.mx.move(data.position)
+ this.mx.ops.width = data.dimensions.a
+ this.mx.ops.height = data.dimensions.b
+ this.billboard = data.billboard
+ this.outline = data.outline
+ this.outlineColor = data.outlineColor || "#000000"
+ this.backface = data.backface
+ if (! this.backface) this.mx.el.classList.remove("backface-visible")
+ this.dimensions.deserialize(data.dimensions)
+ if (this.outline) {
+ this.buildOutline()
+ }
+ },
+ }
+
+ return exports
+
+})
diff --git a/public/assets/javascripts/rectangles/engine/sculpture/types/image.js b/public/assets/javascripts/rectangles/engine/sculpture/types/image.js
new file mode 100644
index 0000000..1a53f5b
--- /dev/null
+++ b/public/assets/javascripts/rectangles/engine/sculpture/types/image.js
@@ -0,0 +1,38 @@
+
+Sculpture.types.image = Sculpture.types.base.extend(function(base){
+
+ var exports = {
+
+ type: 'image',
+
+ init: function(opt){
+
+ opt.scale = opt.scale || (opt.data && opt.data.scale) || DEFAULT_PICTURE_WIDTH / max(DEFAULT_PICTURE_WIDTH, opt.media.width)
+
+ base.init.call(this, opt)
+
+ this.build(opt)
+ this.bind()
+ this.place(opt)
+ },
+
+ build: function(opt){
+ this.mx = new MX.Image({
+ src: this.media.url,
+ scale: this.scale,
+ media: this.media,
+ backface: true,
+ })
+
+ if (opt.position) {
+ opt.position.y = opt.position.y || this.scale * this.media.height/2 + sculpture_distance_from_floor
+ opt.position.rotationY = opt.position.rotationY || scene.camera.rotationY
+ }
+
+ scene.add( this.mx )
+ },
+
+ }
+
+ return exports
+})