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-rw-r--r--public/assets/javascripts/rectangles/engine/scenery/types/_object.js4
-rw-r--r--public/assets/javascripts/rectangles/engine/scenery/undo.js80
2 files changed, 84 insertions, 0 deletions
diff --git a/public/assets/javascripts/rectangles/engine/scenery/types/_object.js b/public/assets/javascripts/rectangles/engine/scenery/types/_object.js
index 7202ce0..66e0faf 100644
--- a/public/assets/javascripts/rectangles/engine/scenery/types/_object.js
+++ b/public/assets/javascripts/rectangles/engine/scenery/types/_object.js
@@ -66,6 +66,10 @@ Scenery.types.base = Fiber.extend(function(base){
this.center = this.wall.center()
},
+ set_scale: function(scale){
+ this.scale = this.mx.scale = this.mx.ops.scale = scale || 1.0
+ },
+
recenter: function(){
this.mx.move({
x: this.center.a,
diff --git a/public/assets/javascripts/rectangles/engine/scenery/undo.js b/public/assets/javascripts/rectangles/engine/scenery/undo.js
new file mode 100644
index 0000000..4bdb2c4
--- /dev/null
+++ b/public/assets/javascripts/rectangles/engine/scenery/undo.js
@@ -0,0 +1,80 @@
+(function(){
+ UndoStack.register([
+ {
+ type: "create-scenery",
+ undo: function(state){
+ },
+ redo: function(state){
+ },
+ },
+ {
+ type: "update-scenery",
+ undo: function(state){
+ },
+ redo: function(state){
+ },
+ },
+ {
+ type: "destroy-scenery",
+ undo: function(state){
+ },
+ redo: function(state){
+ },
+ },
+
+ //
+
+ {
+ type: "create-room",
+ undo: function(room){
+ Rooms.remove(room)
+ Rooms.clipper.update()
+ },
+ redo: function(room){
+ Rooms.add(new Room(room))
+ Rooms.clipper.update()
+ app.tube("builder-pick-room", room)
+ },
+ },
+ {
+ type: "update-room",
+ undo: function(state){
+ var room = Rooms.list[state.id]
+ room.rect.assign( state.rect )
+ room.height = state.height
+ Rooms.clipper.update()
+ app.tube("builder-pick-room", room)
+ },
+ redo: function(state){
+ var room = Rooms.list[state.id]
+ room.rect.assign( state.rect )
+ room.height = state.height
+ Rooms.clipper.update()
+ app.tube("builder-pick-room", room)
+ },
+ },
+ {
+ type: "destroy-room",
+ undo: function(room){
+ Rooms.add(new Room(room))
+ Rooms.clipper.update()
+ app.tube("builder-pick-room", room)
+ },
+ redo: function(room){
+ Rooms.remove(room)
+ Rooms.clipper.update()
+ },
+ },
+
+ //
+
+ {
+ type: "update-wallpaper",
+ undo: function(state){
+ },
+ redo: function(state){
+ },
+ },
+
+ ])
+})()