diff options
Diffstat (limited to 'public/assets/javascripts/rectangles/engine/rooms/grouper.js')
| -rw-r--r-- | public/assets/javascripts/rectangles/engine/rooms/grouper.js | 73 |
1 files changed, 44 insertions, 29 deletions
diff --git a/public/assets/javascripts/rectangles/engine/rooms/grouper.js b/public/assets/javascripts/rectangles/engine/rooms/grouper.js index 4ad3bd8..cde9fbb 100644 --- a/public/assets/javascripts/rectangles/engine/rooms/grouper.js +++ b/public/assets/javascripts/rectangles/engine/rooms/grouper.js @@ -1,6 +1,6 @@ (function(){ - var vec2, Rect, Rooms, UidGenerator, Wall, Surface, sort + var vec2, Rect, Rooms, UidGenerator, Wall, Surface, sort, _ if ('window' in this) { vec2 = window.vec2 Rect = window.Rect @@ -9,6 +9,7 @@ UidGenerator = window.UidGenerator Wall = window.Wall sort = window.sort + _ = window._ } else { Rooms = require('./_rooms') @@ -18,6 +19,7 @@ Wall = require('../../models/wall') Surface = require('../../models/surface') sort = require('../../util/sort') + _ = require('lodash') FRONT = 0x1, BACK = 0x2, LEFT = 0x4, RIGHT = 0x8, FLOOR = 0x10, CEILING = 0x20 PI = Math.PI HALF_PI = PI/2 @@ -82,6 +84,7 @@ collection.sort( useX ? sort.compare_zx : sort.compare_xz ) collection.forEach(function(mx){ if (last_mx && last_mx.rect.eq(mx.rect)) { + // culls half-walls if (last_mx.rect.id == mx.rect.id) { last_mx.height += mx.height/2 last_mx.y += mx.height/4 @@ -103,41 +106,53 @@ } base.group = function(walls, collections, side){ var collection = collections[side] - var wall var useX = side & FRONT_BACK - var useA = side & (FRONT | RIGHT) + var useA = side & (FRONT | LEFT) // collection.sort( useX ? sort.compare_zx : sort.compare_xz ) + var planes = {} + collection.forEach(function(mx){ if (mx.culled) return - var coplanar = wall && wall.edge == mx.rect[useX ? 'y': 'x'][useA ? 'a': 'b'] - - if (wall && coplanar) { - if (useX && wall.vec.b == mx.rect.x.a) { - wall.vec.b = mx.rect.x.b - wall.mx.push(mx) - wall.surface.add(mx.face) - return - } - else if (! useX && wall.vec.b == mx.rect.y.a) { - wall.vec.b = mx.rect.y.b - wall.mx.push(mx) - wall.surface.add(mx.face) - return - } - } - wall = new Wall ({ - id: base.uid(), - side: side, - mx: [ mx ], - surface: new Surface( mx.face ), - vec: mx.rect[ useX ? 'x' : 'y' ].clone(), - edge: mx.rect[ useX ? 'y' : 'x' ][ useA ? 'a' : 'b' ], - }) - walls.push(wall) + var edge = mx.rect[useX ? 'y': 'x'][ useA ? 'a': 'b'] + planes[edge] = planes[edge] || [] + planes[edge].push(mx) }) - + + var edges = _.keys(planes) + edges.forEach(function(edge){ + + var wall + + planes[edge].forEach(function(mx){ + + if (wall) { + if (useX && wall.vec.b == mx.rect.x.a) { + wall.vec.b = mx.rect.x.b + wall.mx.push(mx) + wall.surface.add(mx.face) + return + } + else if (! useX && wall.vec.b == mx.rect.y.a) { + wall.vec.b = mx.rect.y.b + wall.mx.push(mx) + wall.surface.add(mx.face) + return + } + } + wall = new Wall ({ + id: base.uid(), + side: side, + mx: [ mx ], + surface: new Surface( mx.face ), + vec: mx.rect[ useX ? 'x' : 'y' ].clone(), + edge: mx.rect[ useX ? 'y' : 'x' ][ useA ? 'a' : 'b' ], + }) + walls.push(wall) + }) + }) + return walls } |
