diff options
Diffstat (limited to 'public/assets/javascripts/rectangles/engine/rooms/_walls.js')
| -rw-r--r-- | public/assets/javascripts/rectangles/engine/rooms/_walls.js | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/public/assets/javascripts/rectangles/engine/rooms/_walls.js b/public/assets/javascripts/rectangles/engine/rooms/_walls.js new file mode 100644 index 0000000..f5ef6be --- /dev/null +++ b/public/assets/javascripts/rectangles/engine/rooms/_walls.js @@ -0,0 +1,91 @@ +(function(){ + + var vec2, Rect, Room, sort, UidGenerator, _ + if ('window' in this) { + vec2 = window.vec2 + Rect = window.Rect + Room = window.Room + sort = window.sort + UidGenerator = window.UidGenerator + _ = window._ + } + else { + vec2 = require('../../models/vec2') + Rect = require('../../models/rect') + Room = require('../../models/room') + UidGenerator = require('../../util/uid') + sort = require('../../util/sort') + _ = require('lodash') + FRONT = 0x1, BACK = 0x2, LEFT = 0x4, RIGHT = 0x8, FLOOR = 0x10, CEILING = 0x20 + TOP = CEILING, BOTTOM = FLOOR + function sidesToString(sides){ + var s = "" + if (sides & FRONT) s += "front " + if (sides & BACK) s += "back " + if (sides & LEFT) s += "left " + if (sides & RIGHT) s += "right " + if (sides & TOP) s += "top " + if (sides & BOTTOM) s += "bottom " + return s + } + } + + var Walls = new function(){ + + var base = this + + base.list = [] + base.lookup = {} + base.colors = {} + + base.first = function(){ + for (var i in base.list) { + if (base.list.hasOwnProperty(i)) { + return base.list[i] + } + } + } + + base.assign = function(list){ + base.list = list + base.lookup = {} + list.forEach(function(wall){ + base.lookup[wall.id] = wall + }) + } + + base.bind = function(){ + base.list.forEach(function(wall){ + wall.bind() + }) + } + + base.count = function(){ + return this.list.length + } + + base.forEach = function(f){ + return base.list.forEach(f) + } + + base.map = function(f){ + return base.list.map(f) + } + + base.serialize = function(){ + return [] + } + + base.deserialize = function(walls_data){ + return [] + } + + } + + if ('window' in this) { + window.Walls = Walls + } + else { + module.exports = Walls + } +})() |
