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path: root/public/assets/javascripts/rectangles/engine/map/_map.js
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Diffstat (limited to 'public/assets/javascripts/rectangles/engine/map/_map.js')
-rw-r--r--public/assets/javascripts/rectangles/engine/map/_map.js42
1 files changed, 29 insertions, 13 deletions
diff --git a/public/assets/javascripts/rectangles/engine/map/_map.js b/public/assets/javascripts/rectangles/engine/map/_map.js
index 202803a..ba3ec92 100644
--- a/public/assets/javascripts/rectangles/engine/map/_map.js
+++ b/public/assets/javascripts/rectangles/engine/map/_map.js
@@ -16,6 +16,7 @@ var Map = function(opt){
var base = this
base.el = opt.el
base.$el = $(base.el)
+ base.opt = opt
if (! base.el) return
@@ -33,7 +34,6 @@ var Map = function(opt){
scene.camera.x + sides.a, scene.camera.z + sides.b )
}
-
base.set_zoom = function (n) {
n = clamp(n, opt.zoom_min, opt.zoom_max)
base.zoom_exponent = n
@@ -41,15 +41,40 @@ var Map = function(opt){
}
base.set_zoom(opt.zoom)
+ base.resize = function(w, h){
+ if (w && h) {
+ canvas.width = base.dimensions.a = w
+ canvas.height = base.dimensions.b = h
+ }
+ else {
+ // resize here - esp if 2d-hires
+ canvas.width = base.dimensions.a = base.el.parentNode.offsetWidth
+ canvas.height = base.dimensions.b = base.el.parentNode.offsetHeight
+ }
+ }
+
+ base.toggle = function(state){
+ return $(base.el).toggle(state).is(':visible')
+ }
+
var canvas = base.canvas = document.createElement("canvas")
canvas.width = base.dimensions.a
canvas.height = base.dimensions.b
-
+
base.el.appendChild(canvas)
-
+
switch (opt.type) {
+ case "ortho":
+ base.draw = new Map.Draw (base, { ortho: true })
+ base.draw.grid_size = MAP_GRID_SIZE
+ base.ui = new Map.UI.Ortho (base)
+ base.sides = base.sides_for_center
+ $(window).resize(base.resize)
+ break
+
case "editor":
base.draw = new Map.Draw (base)
+ base.draw.grid_size = MAP_GRID_SIZE
base.ui = new Map.UI.Editor (base)
base.sides = base.sides_for_center
$(window).resize(base.resize)
@@ -57,20 +82,11 @@ var Map = function(opt){
case "minimap":
base.draw = new Map.Draw (base, { center: scene.camera, minimap: true })
+ base.draw.grid_size = MAP_GRID_SIZE * 10
base.ui = new Map.UI.Minimap (base)
base.sides = base.sides_for_camera
break
}
-
- base.resize = function(){
- canvas.width = base.dimensions.a = window.innerWidth
- canvas.height = base.dimensions.b = window.innerHeight
- }
-
- base.toggle = function(state){
- return $(base.el).toggle(state).is(':visible')
- }
-
}
Map.prototype.update = function(){