diff options
Diffstat (limited to 'public/assets/javascripts/rectangles/engine/map/_map.js')
| -rw-r--r-- | public/assets/javascripts/rectangles/engine/map/_map.js | 42 |
1 files changed, 29 insertions, 13 deletions
diff --git a/public/assets/javascripts/rectangles/engine/map/_map.js b/public/assets/javascripts/rectangles/engine/map/_map.js index 202803a..ba3ec92 100644 --- a/public/assets/javascripts/rectangles/engine/map/_map.js +++ b/public/assets/javascripts/rectangles/engine/map/_map.js @@ -16,6 +16,7 @@ var Map = function(opt){ var base = this base.el = opt.el base.$el = $(base.el) + base.opt = opt if (! base.el) return @@ -33,7 +34,6 @@ var Map = function(opt){ scene.camera.x + sides.a, scene.camera.z + sides.b ) } - base.set_zoom = function (n) { n = clamp(n, opt.zoom_min, opt.zoom_max) base.zoom_exponent = n @@ -41,15 +41,40 @@ var Map = function(opt){ } base.set_zoom(opt.zoom) + base.resize = function(w, h){ + if (w && h) { + canvas.width = base.dimensions.a = w + canvas.height = base.dimensions.b = h + } + else { + // resize here - esp if 2d-hires + canvas.width = base.dimensions.a = base.el.parentNode.offsetWidth + canvas.height = base.dimensions.b = base.el.parentNode.offsetHeight + } + } + + base.toggle = function(state){ + return $(base.el).toggle(state).is(':visible') + } + var canvas = base.canvas = document.createElement("canvas") canvas.width = base.dimensions.a canvas.height = base.dimensions.b - + base.el.appendChild(canvas) - + switch (opt.type) { + case "ortho": + base.draw = new Map.Draw (base, { ortho: true }) + base.draw.grid_size = MAP_GRID_SIZE + base.ui = new Map.UI.Ortho (base) + base.sides = base.sides_for_center + $(window).resize(base.resize) + break + case "editor": base.draw = new Map.Draw (base) + base.draw.grid_size = MAP_GRID_SIZE base.ui = new Map.UI.Editor (base) base.sides = base.sides_for_center $(window).resize(base.resize) @@ -57,20 +82,11 @@ var Map = function(opt){ case "minimap": base.draw = new Map.Draw (base, { center: scene.camera, minimap: true }) + base.draw.grid_size = MAP_GRID_SIZE * 10 base.ui = new Map.UI.Minimap (base) base.sides = base.sides_for_camera break } - - base.resize = function(){ - canvas.width = base.dimensions.a = window.innerWidth - canvas.height = base.dimensions.b = window.innerHeight - } - - base.toggle = function(state){ - return $(base.el).toggle(state).is(':visible') - } - } Map.prototype.update = function(){ |
