diff options
Diffstat (limited to 'public/assets/javascripts/mx/primitives/mx.face.js')
| -rw-r--r-- | public/assets/javascripts/mx/primitives/mx.face.js | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/public/assets/javascripts/mx/primitives/mx.face.js b/public/assets/javascripts/mx/primitives/mx.face.js deleted file mode 100644 index ac47ab4..0000000 --- a/public/assets/javascripts/mx/primitives/mx.face.js +++ /dev/null @@ -1,41 +0,0 @@ -MX.Face = MX.Object3D.extend({ - - // this will be called within the contructor - init: function (size, color, borderColor) { - - size = size || 100 - color = color || 'rgba(0, 255, 122, .1)' - borderColor = borderColor || '#0f3' - - // an Object3D's associated DOM node is the "el" property - this.el.classList.add('face') - - var angle = MX.rotationUnit === 'deg' ? 90 : (Math.PI / 2) - - var top = this.top = new MX.Object3D('.face') - top.rotationX = angle - top.y = size / 2 - - // adding children, must also be instances of Object3D - this.add(top) - - this.children.forEach(function (face) { - face.width = size - 2 - face.height = size - 2 - face.el.style.backgroundColor = color - face.el.style.border = '1px solid ' + borderColor - }) - - // this applies the updated CSS style - // required for any change to take effect - // when a parent object's update() is called - // all its children will be updated as well - this.update() - - // if this object's children won't move by themselves - this.updateChildren = false - } - - // other properties will be mixed into the prototype of the new constructor - -}) |
