diff options
Diffstat (limited to 'assets/javascripts/rectangles/engine')
| -rw-r--r-- | assets/javascripts/rectangles/engine/map/_map.js | 40 | ||||
| -rw-r--r-- | assets/javascripts/rectangles/engine/map/draw.js | 162 | ||||
| -rw-r--r-- | assets/javascripts/rectangles/engine/map/ui.js | 131 | ||||
| -rw-r--r-- | assets/javascripts/rectangles/engine/rooms/_rooms.js (renamed from assets/javascripts/rectangles/engine/rooms.js) | 6 | ||||
| -rw-r--r-- | assets/javascripts/rectangles/engine/rooms/builder.js (renamed from assets/javascripts/rectangles/engine/builder.js) | 2 | ||||
| -rw-r--r-- | assets/javascripts/rectangles/engine/rooms/clipper.js (renamed from assets/javascripts/rectangles/engine/clipper.js) | 2 | ||||
| -rw-r--r-- | assets/javascripts/rectangles/engine/rooms/mover.js (renamed from assets/javascripts/rectangles/engine/mover.js) | 4 | ||||
| -rw-r--r-- | assets/javascripts/rectangles/engine/scenery.js | 177 | ||||
| -rw-r--r-- | assets/javascripts/rectangles/engine/scenery/_scenery.js | 44 | ||||
| -rw-r--r-- | assets/javascripts/rectangles/engine/scenery/image.js | 115 |
10 files changed, 499 insertions, 184 deletions
diff --git a/assets/javascripts/rectangles/engine/map/_map.js b/assets/javascripts/rectangles/engine/map/_map.js new file mode 100644 index 0000000..53084bb --- /dev/null +++ b/assets/javascripts/rectangles/engine/map/_map.js @@ -0,0 +1,40 @@ +/* +*/ + +window.ctx = window.w = window.h = null; + +var map = new function(){ + var base = this + base.el = document.querySelector("#map") + base.dimensions = new vec2(500,500) + base.bounds = new vec2(500,500) + base.center = new vec2(0,0) + + base.sides = function(){ + var sides = base.bounds.clone().div(2).div(base.zoom) + return new Rect( base.center.a - sides.a, -base.center.b - sides.b, + base.center.a + sides.a, -base.center.b + sides.b ) + } + + base.zoom = 1/8 + base.zoom_exponent = -3 + base.set_zoom = function (n) { + base.zoom_exponent = n + base.zoom = pow(2, base.zoom_exponent) + } + + var canvas = document.createElement("canvas") + var ctx = window.ctx = canvas.getContext("2d") + var w = window.w = canvas.width = 500 + var h = window.h = canvas.height = 500 + document.querySelector("#map").appendChild(canvas) + + base.update = function(){ + base.draw.animate() + } + + base.toggle = function(){ + $(base.el).toggle() + } + +} diff --git a/assets/javascripts/rectangles/engine/map/draw.js b/assets/javascripts/rectangles/engine/map/draw.js new file mode 100644 index 0000000..b2fc05f --- /dev/null +++ b/assets/javascripts/rectangles/engine/map/draw.js @@ -0,0 +1,162 @@ + +map.draw = new function(){ + + var base = this + + base.animate = function(){ + ctx.save() + map.draw.clear_canvas() + map.draw.ruler() + + ctx.translate( map.bounds.a * 1/2, map.bounds.b * 1/2) + ctx.scale( map.zoom, map.zoom ) + ctx.translate( map.center.a, map.center.b) + ctx.scale( -1, 1 ) + + map.draw.regions(Rooms.regions) + map.draw.mouse(map.ui.mouse.cursor) + map.draw.coords() + scene && map.draw.camera(scene.camera) + + ctx.restore() + } + + base.clear_canvas = function(){ + ctx.fillStyle = "rgba(255,255,255,0.99)" + ctx.clearRect(0,0,w,h) + ctx.fillRect(0,0,w,h) + } + + base.ruler = function (){ + ctx.strokeStyle = "rgba(80,80,80,0.5)" + ctx.lineWidth = 1 + var len = 5 + for (var i = 0.5; i < w; i += 10) { + line(i, 0, i, len) + line(0, i, len, i) + } + } + + base.regions = function(regions){ + for (var i = 0; i < regions.length; i++) { + if (regions[i].dupe) continue + ctx.fillStyle = colors[i % colors.length] + fill_region(regions[i]) + stroke_sides(regions[i]) + } + } + + base.mouse = function(mouse){ + var radius = 3 / map.zoom + + ctx.fillStyle = "rgba(255,0,0,0.4)"; + ctx.beginPath(); + ctx.arc(mouse.x.b, mouse.y.b, radius, 0, 2*Math.PI, false); + ctx.fill(); + + if (mouse.width() != 0 && mouse.height() != 0) { + if (map.ui.dragging) { + stroke_rect(mouse) + } + else { + ctx.fillStyle = "rgba(255,255,0,0.5)" + fill_region( mouse.clone().translate() ) + } + } + } + + base.camera = function(cam){ + ctx.lineWidth = 0.5 + + ctx.save() + + ctx.translate(cam.x, cam.z) + ctx.rotate(cam.rotationY) + + var radius = 3 / map.zoom + + ctx.fillStyle = '#888'; + + ctx.beginPath(); + ctx.moveTo(0,0) + ctx.lineTo(-radius,-radius/2) + ctx.lineTo(0,radius*3) + ctx.lineTo(radius,-radius/2) + ctx.moveTo(0,0) + ctx.fill() + + ctx.restore() + } + + base.coords = function(){ + ctx.fillStyle = "#888"; + dot_at(0,0) + ctx.fillStyle = "#bbb"; + dot_at(100,0) + dot_at(0,100) + ctx.fillStyle = "#ddd"; + dot_at(200,0) + dot_at(0,200) + ctx.fillStyle = "#eee"; + dot_at(300,0) + dot_at(0,300) + + ctx.strokeStyle = "rgba(0,0,0,0.1)" + ctx.lineWidth = 1/map.zoom + + var sides = map.sides() + var quant = sides.clone().quantize(200) + for (var x = quant.x.a - 200; x <= quant.x.b; x += 200) { + line(x, sides.y.a, x, sides.y.b) + } + for (var y = quant.y.a - 200; y <= quant.y.b; y += 200) { + line(sides.x.a, y, sides.x.b, y) + } + } + + // + + function line (x,y,a,b,translation){ + if (translation) { + x += translation.a + a += translation.a + y += translation.b + b += translation.b + } + ctx.beginPath() + ctx.moveTo(x,y) + ctx.lineTo(a,b) + ctx.stroke() + } + + function fill_region(r){ + ctx.fillRect(r.x.a + r.translation.a, + r.y.a + r.translation.b, + r.x.length(), + r.y.length()) + } + + function stroke_sides (r){ + if (r.sides & FRONT) line(r.x.a, r.y.a, r.x.b, r.y.a) + if (r.sides & BACK) line(r.x.a, r.y.b, r.x.b, r.y.b) + if (r.sides & LEFT) line(r.x.a, r.y.a, r.x.a, r.y.b) + if (r.sides & RIGHT) line(r.x.b, r.y.a, r.x.b, r.y.b) + } + + function stroke_rect (r){ + line(r.x.a, r.y.a, r.x.b, r.y.b, r.translation) + } + + function dot_at (x,z){ + ctx.save() + ctx.translate(x,z) + + var radius = 2 / map.zoom + + ctx.beginPath(); + ctx.arc(0, 0, radius, 0, 2*Math.PI, false); + ctx.fill(); + + ctx.restore() + } +}
\ No newline at end of file diff --git a/assets/javascripts/rectangles/engine/map/ui.js b/assets/javascripts/rectangles/engine/map/ui.js new file mode 100644 index 0000000..6e9a5ab --- /dev/null +++ b/assets/javascripts/rectangles/engine/map/ui.js @@ -0,0 +1,131 @@ + +map.ui = new function(){ + + var base = this + + base.creating = base.dragging = base.resizing = false + + base.mouse = new mouse({ + el: map.el, + down: down, + move: move, + drag: drag, + up: up, + rightclick: rightclick, + }) + + base.wheel = new wheel({ + el: map.el, + update: mousewheel, + }) + + // + + function down (e, cursor){ + cursor.x.div(w).add(0.5).mul(map.bounds.a / map.zoom).add(map.center.a) + cursor.y.div(h).sub(0.5).mul(map.bounds.b / map.zoom).sub(map.center.b) + + if (e.ctrlKey || e.which === 3) { + cursor.quantize(1) + map.center.a = cursor.x.a + map.center.b = -cursor.y.a + console.log(map.center+"") + cursor.x.b = cursor.x.a + cursor.y.b = cursor.y.a + base.mouse.down = false + e.preventDefault() + e.stopPropagation() + return + } + + var intersects = Rooms.filter(function(r){ + return r.focused = r.rect.contains(cursor.x.a, cursor.y.a) + }) + + if (intersects.length) { + base.dragging = intersects[0] + base.resizing = base.dragging.rect.nearEdge(cursor.x.a, cursor.y.a, resize_margin / map.zoom) + base.dragging.rect.translation.sides = base.resizing + } + else { + base.creating = true + } + + if (e.shiftKey && base.dragging) { + base.dragging.rect.quantize(10) + } + } + + function move (e, cursor) { + cursor.x.div(w).add(0.5).mul(map.bounds.a / map.zoom).add(map.center.a) + cursor.y.div(h).sub(0.5).mul(map.bounds.b / map.zoom).sub(map.center.b) + } + + function drag (e, cursor) { + cursor.x.b = ((cursor.x.b/w)+0.5) * map.bounds.a / map.zoom + map.center.a + cursor.y.b = ((cursor.y.b/h)-0.5) * map.bounds.b / map.zoom - map.center.b + + if (base.resizing) { + var x_length = base.dragging.rect.x.length(), + y_length = base.dragging.rect.y.length() + + if (base.resizing & LEFT) { + base.dragging.rect.translation.a = clamp( cursor.x.magnitude(), x_length - side_max, x_length - side_min ) + } + if (base.resizing & RIGHT) { + base.dragging.rect.translation.a = clamp( cursor.x.magnitude(), side_min - x_length, side_max - x_length ) + } + if (base.resizing & FRONT) { + base.dragging.rect.translation.b = clamp( cursor.y.magnitude(), y_length - side_max, y_length - side_min ) + } + if (base.resizing & BACK) { + base.dragging.rect.translation.b = clamp( cursor.y.magnitude(), side_min - y_length, side_max - y_length ) + } + } + else if (base.dragging) { + base.dragging.rect.translation.a = cursor.x.magnitude() + base.dragging.rect.translation.b = cursor.y.magnitude() + } + } + + function up (e, cursor, new_cursor) { + new_cursor.x.div(w).add(0.5).mul(map.bounds.a / map.zoom).add(map.center.a) + new_cursor.y.div(h).sub(0.5).mul(map.bounds.b / map.zoom).sub(map.center.b) + + if (base.creating) { + if (cursor.height() > side_min && cursor.width() > side_min) { + cursor.x.abs().quantize(1) + cursor.y.abs().quantize(1) + Rooms.add_with_rect( cursor ) + } + } + + if (base.resizing) { + base.dragging.rect.resize() + } + else if (base.dragging) { + base.dragging.rect.translate() + } + + base.creating = base.dragging = base.resizing = false + } + + function mousewheel (e, val, delta){ + var cursor = base.mouse.cursor + + var intersects = Rooms.filter(function(r){ + return r.focused = r.rect.contains(cursor.x.a, cursor.y.a) + }) + + if (intersects.length) { + intersects[0].height = clamp( ~~(intersects[0].height - delta), height_min, height_max ) + Rooms.clipper.update() + } + else { + map.set_zoom(map.zoom_exponent - delta/20) + } + } + + function rightclick (e){ + } +} diff --git a/assets/javascripts/rectangles/engine/rooms.js b/assets/javascripts/rectangles/engine/rooms/_rooms.js index 93ba7b8..411a093 100644 --- a/assets/javascripts/rectangles/engine/rooms.js +++ b/assets/javascripts/rectangles/engine/rooms/_rooms.js @@ -6,9 +6,9 @@ var Rooms = new function(){ base.regions = [] base.init = function(){ - Builder.init() - Clipper.init() - Mover.init() + Rooms.builder.init() + Rooms.clipper.init() + Rooms.mover.init() } base.filter = function(f){ diff --git a/assets/javascripts/rectangles/engine/builder.js b/assets/javascripts/rectangles/engine/rooms/builder.js index 91bdeb4..8586a7b 100644 --- a/assets/javascripts/rectangles/engine/builder.js +++ b/assets/javascripts/rectangles/engine/rooms/builder.js @@ -1,5 +1,5 @@ -var Builder = new function(){ +Rooms.builder = new function(){ var base = this var els = [] diff --git a/assets/javascripts/rectangles/engine/clipper.js b/assets/javascripts/rectangles/engine/rooms/clipper.js index d814fec..8989ba8 100644 --- a/assets/javascripts/rectangles/engine/clipper.js +++ b/assets/javascripts/rectangles/engine/rooms/clipper.js @@ -1,5 +1,5 @@ -var Clipper = new function(){ +Rooms.clipper = new function(){ var base = this base.init = function(){ diff --git a/assets/javascripts/rectangles/engine/mover.js b/assets/javascripts/rectangles/engine/rooms/mover.js index 413715a..e67d9bc 100644 --- a/assets/javascripts/rectangles/engine/mover.js +++ b/assets/javascripts/rectangles/engine/rooms/mover.js @@ -1,4 +1,4 @@ -var Mover = new function(){ +Rooms.mover = new function(){ var base = this base.room = null @@ -14,7 +14,7 @@ var Mover = new function(){ keys.on("backslash", function(){ base.noclip = ! base.noclip base.room = null - app.movements.gravity( ! app.movements.gravity() ) + app.movements.gravity( ! base.noclip ) }) } diff --git a/assets/javascripts/rectangles/engine/scenery.js b/assets/javascripts/rectangles/engine/scenery.js deleted file mode 100644 index 1301949..0000000 --- a/assets/javascripts/rectangles/engine/scenery.js +++ /dev/null @@ -1,177 +0,0 @@ -var wall_rotation = {} -wall_rotation[FRONT] = PI -wall_rotation[BACK] = 0 -wall_rotation[LEFT] = HALF_PI -wall_rotation[RIGHT] = -HALF_PI - -var Scenery = new function(){ - - var base = this; - - base.mouse = new mouse ({ use_offset: false }) - - base.init = function(){ - var urls = [ - "http://okfocus.s3.amazonaws.com/office/ducks/duck1.jpg", - "http://okfocus.s3.amazonaws.com/office/ducks/duck2.jpg", - "http://okfocus.s3.amazonaws.com/office/ducks/duck3.jpg", - "http://okfocus.s3.amazonaws.com/office/ducks/duck4.jpg", - "http://okfocus.s3.amazonaws.com/office/ducks/duck5.jpg", - ] - var loader = new Loader(function(){ - base.load(loader.images) - }) - loader.preloadImages(urls) - } - - base.load = function(images){ - images.forEach(function(img){ - img.width = 300 - img.height = ~~(300 * img.naturalHeight/img.naturalWidth) - }) - - Rooms.forEach(function(room){ - room.walls.forEach(function(wall){ - new_image(wall, choice(images)) - }) - }) - } - - function new_image (wall, img) { - var x, z - - if (! wall.fits(img)) return - - var mx_img = new MX.Image({ - src: img.src, - x: 0, - y: Rooms.list[wall.room].height/2 - img.height/2 - 20, - z: 0, - scale: 300/img.naturalWidth, - rotationY: 0, - backface: false, - }) - - var center = wall.center_for(img, null) - mx_img.move({ - x: center.a, - z: center.b, - rotationY: wall_rotation[ wall.side ] - }) - scene.add(mx_img) - - // https://s3.amazonaws.com/luckyplop/f5b2c20e602cdfc86383910f294dcf23d91fa956.png - - var x = 0, y = 0, z = 0, bounds - - // should be proportional to distance from wall - var cursor_amp = 1.5 - var dragging = false - - base.mouse.bind_el(mx_img.el) - base.mouse.tube.on("down", function(e, cursor){ - if (e.target != mx_img.el) return; - dragging = true - x = mx_img.x - y = mx_img.y - z = mx_img.z - bounds = wall.bounds_for(img) - document.body.classList.add("dragging") - }) - base.mouse.tube.on("enter", function(e, new_wall, cursor){ - if (! dragging) return - if (new_wall.uid == wall.uid) return - if (! new_wall.fits(img)) return - - bounds = new_wall.bounds_for(img) - center = new_wall.center_for(img) - - x = center.a - z = center.b - - var wall_group = wall.side | new_wall.side - - if (wall.side !== new_wall.side && wall_group !== FRONT_BACK && wall_group !== LEFT_RIGHT) { - switch (wall.side) { - case FRONT: - z = bounds.x.a - break - case BACK: - z = bounds.x.b - break - case LEFT: - x = bounds.x.a - break - case RIGHT: - x = bounds.x.b - break - } - } - - cursor.x.a = cursor.x.b - - mx_img.move({ - x: x, - z: z, - rotationY: wall_rotation[ new_wall.side ] - }) - - wall = new_wall - }) - base.mouse.tube.on("drag", function(e, cursor){ - if (! dragging) return - - mx_img.y = bounds.y.clamp( y - cursor.y.magnitude()*cursor_amp ) - switch (wall.side) { - case FRONT: - mx_img.x = bounds.x.clamp( x - cursor.x.magnitude()*cursor_amp ) - break - case BACK: - mx_img.x = bounds.x.clamp( x + cursor.x.magnitude()*cursor_amp ) - break - case LEFT: - mx_img.z = bounds.x.clamp( z + cursor.x.magnitude()*cursor_amp ) - break - case RIGHT: - mx_img.z = bounds.x.clamp( z - cursor.x.magnitude()*cursor_amp ) - break - } - }) - base.mouse.tube.on("up", function(e, cursor){ - dragging = false - document.body.classList.remove("dragging") - }) - } - - function side_direction (a, b) { - if (a === b) return 0 - if ((a | b) === FRONT_BACK) return 0 - if ((a | b) === LEFT_RIGHT) return 0 - switch (a) { - case FRONT: - return b & LEFT ? -1 : 1 - case BACK: - return b & RIGHT ? -1 : 1 - case LEFT: - return b & FRONT ? -1 : 1 - case RIGHT: - return b & BACK ? -1 : 1 - } - } - -// console.log([ -// compare_sides( LEFT, RIGHT ), -// compare_sides( FRONT, BACK ), -// compare_sides( FRONT, LEFT ), -// compare_sides( FRONT, RIGHT ), -// compare_sides( BACK, RIGHT ), -// compare_sides( BACK, LEFT ), -// compare_sides( LEFT, FRONT ), -// compare_sides( LEFT, BACK ), -// compare_sides( RIGHT, BACK ), -// compare_sides( RIGHT, FRONT ), -// ].join("\n")) - - return base - -} diff --git a/assets/javascripts/rectangles/engine/scenery/_scenery.js b/assets/javascripts/rectangles/engine/scenery/_scenery.js new file mode 100644 index 0000000..dbd9dbe --- /dev/null +++ b/assets/javascripts/rectangles/engine/scenery/_scenery.js @@ -0,0 +1,44 @@ + +var Scenery = new function(){ + + var base = this; + + base.images = [] + + base.mouse = new mouse ({ use_offset: false }) + + base.init = function(){ + var urls = [ + "http://okfocus.s3.amazonaws.com/office/ducks/duck1.jpg", + "http://okfocus.s3.amazonaws.com/office/ducks/duck2.jpg", + "http://okfocus.s3.amazonaws.com/office/ducks/duck3.jpg", + "http://okfocus.s3.amazonaws.com/office/ducks/duck4.jpg", + "http://okfocus.s3.amazonaws.com/office/ducks/duck5.jpg", + ] + var loader = new Loader(function(){ + base.load(loader.images) + }) + loader.preloadImages(urls) + } + + base.load = function(images){ + images.forEach(function(img){ + img.width = 300 + img.height = ~~(300 * img.naturalHeight/img.naturalWidth) + }) + + Rooms.forEach(function(room){ + room.walls.forEach(function(wall){ + var img = choice(images) + if (wall.fits(img)) { + var scene_img = new Scenery.image (wall, img) + base.images.push(scene_img) + scene_img.init() + } + }) + }) + } + + return base +} + diff --git a/assets/javascripts/rectangles/engine/scenery/image.js b/assets/javascripts/rectangles/engine/scenery/image.js new file mode 100644 index 0000000..6434603 --- /dev/null +++ b/assets/javascripts/rectangles/engine/scenery/image.js @@ -0,0 +1,115 @@ +Scenery.image = function (wall, img) { + + var base = this + var center + var x = 0, y = 0, z = 0, bounds + var dragging = false + + // should be proportional to distance from wall + var cursor_amp = 1.5 + + base.init = function(){ + base.build() + base.bind() + } + + base.build = function(){ + center = wall.center_for(img) + base.mx_img = new MX.Image({ + src: img.src, + x: center.a, + y: Rooms.list[wall.room].height/2 - img.height/2 - 20, + z: center.b, + scale: 300/img.naturalWidth, + rotationY: wall_rotation[ wall.side ], + backface: false, + }) + scene.add( base.mx_img ) + } + + base.bind = function(){ + Scenery.mouse.bind_el(base.mx_img.el) + Scenery.mouse.on("down", down) + Scenery.mouse.on("enter", switch_wall) + Scenery.mouse.on("drag", drag) + Scenery.mouse.on("up", up) + } + + function down (e, cursor){ + if (e.target != base.mx_img.el) return; + dragging = true + x = base.mx_img.x + y = base.mx_img.y + z = base.mx_img.z + bounds = wall.bounds_for(img) + document.body.classList.add("dragging") + } + + function switch_wall (e, new_wall, cursor){ + if (! dragging) return + if (new_wall.uid == wall.uid) return + if (! new_wall.fits(img)) return + + bounds = new_wall.bounds_for(img) + center = new_wall.center_for(img) + + x = center.a + z = center.b + + var wall_group = wall.side | new_wall.side + + if (wall.side !== new_wall.side && wall_group !== FRONT_BACK && wall_group !== LEFT_RIGHT) { + switch (wall.side) { + case FRONT: + z = bounds.x.a + break + case BACK: + z = bounds.x.b + break + case LEFT: + x = bounds.x.a + break + case RIGHT: + x = bounds.x.b + break + } + } + + cursor.x.a = cursor.x.b + + base.mx_img.move({ + x: x, + z: z, + rotationY: wall_rotation[ new_wall.side ] + }) + + wall = new_wall + } + + function drag (e, cursor){ + if (! dragging) return + + base.mx_img.y = bounds.y.clamp( y - cursor.y.magnitude()*cursor_amp ) + switch (wall.side) { + case FRONT: + base.mx_img.x = bounds.x.clamp( x - cursor.x.magnitude()*cursor_amp ) + break + case BACK: + base.mx_img.x = bounds.x.clamp( x + cursor.x.magnitude()*cursor_amp ) + break + case LEFT: + base.mx_img.z = bounds.x.clamp( z + cursor.x.magnitude()*cursor_amp ) + break + case RIGHT: + base.mx_img.z = bounds.x.clamp( z - cursor.x.magnitude()*cursor_amp ) + break + } + } + + function up (e, cursor){ + dragging = false + document.body.classList.remove("dragging") + } + + return base +} |
