diff options
| -rw-r--r-- | public/assets/javascripts/rectangles/models/rect.js | 1 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/models/surface.js | 4 | ||||
| -rw-r--r-- | public/assets/javascripts/rectangles/util/mouse.js | 2 | ||||
| -rw-r--r-- | public/assets/test/surface.html | 77 | ||||
| -rw-r--r-- | test/07-test-surface.js | 58 |
5 files changed, 136 insertions, 6 deletions
diff --git a/public/assets/javascripts/rectangles/models/rect.js b/public/assets/javascripts/rectangles/models/rect.js index f23ab9e..67852b4 100644 --- a/public/assets/javascripts/rectangles/models/rect.js +++ b/public/assets/javascripts/rectangles/models/rect.js @@ -139,6 +139,7 @@ } Rect.prototype.width = function(){ return this.x.length() } Rect.prototype.height = function(){ return this.y.length() } + Rect.prototype.delta = function(){ return new vec2( this.x.magnitude(), this.y.magnitude() ) } Rect.prototype.toString = function(){ var sides = sidesToString(this.sides) var s = "[" + this.x.toString() + " " + this.y.toString() + "] " + sides diff --git a/public/assets/javascripts/rectangles/models/surface.js b/public/assets/javascripts/rectangles/models/surface.js index 7001ee3..eebd566 100644 --- a/public/assets/javascripts/rectangles/models/surface.js +++ b/public/assets/javascripts/rectangles/models/surface.js @@ -113,7 +113,9 @@ return old_bounds } - var center_index = this.index_for_x( position.a + dimension.a/2 + delta.a, 0 ) + var left_index = this.index_for_x( position.a + dimension.a/2 + delta.a, 0 ) + var center_index = this.index_for_x( position.a + dimension.a/2 + delta.a, left_index ) + var right_index = this.index_for_x( position.a + dimension.a/2 + delta.a, center_index ) var new_bounds = this.bounds_at_index_with_dimensions(center_index, dimension) this.clamp_delta(new_bounds, dimension, position, delta) diff --git a/public/assets/javascripts/rectangles/util/mouse.js b/public/assets/javascripts/rectangles/util/mouse.js index 06958af..fea3376 100644 --- a/public/assets/javascripts/rectangles/util/mouse.js +++ b/public/assets/javascripts/rectangles/util/mouse.js @@ -8,7 +8,7 @@ // cursor.x.a // cursor.y.a }, - move: function(e, cursor, delta){ + move: function(e, cursor){ // delta.a (x) // delta.b (y) }, diff --git a/public/assets/test/surface.html b/public/assets/test/surface.html new file mode 100644 index 0000000..85e3a7b --- /dev/null +++ b/public/assets/test/surface.html @@ -0,0 +1,77 @@ +<canvas id="canvas"></canvas> + +<script src="/assets/javascripts/util.js"></script> +<script src="/assets/javascripts/vendor/tube.js"></script> +<script src="/assets/javascripts/rectangles/util/constants.js"></script> +<script src="/assets/javascripts/rectangles/util/mouse.js"></script> +<script src="/assets/javascripts/rectangles/models/vec2.js"></script> +<script src="/assets/javascripts/rectangles/models/rect.js"></script> +<script src="/assets/javascripts/rectangles/models/surface.js"></script> +<script> + +var ctx = canvas.getContext('2d') + +var w = canvas.width = 600 +var h = canvas.height = 400 + +var surface = new Surface () +surface.add( new Rect( new vec2(10, 100), new vec2(0, 400) ) ) +surface.add( new Rect( new vec2(100, 300), new vec2(200, 400) ) ) +surface.add( new Rect( new vec2(300, 400), new vec2(0, 300) ) ) +surface.add( new Rect( new vec2(400, 500), new vec2(0, 400) ) ) + +var position = new vec2( 40, 40 ) +var dimension = new vec2( 50, 80 ) +var bounds = surface.bounds_at_index_with_dimensions(0, dimension) + +var delta = new vec2( 0, 0 ) + +var dragging = false + +var mymouse = new mouse({ + el: canvas, + down: function(e, cursor){ + console.log(cursor.x.a, cursor.y.a) + if (-cursor.x.a > position.a && -cursor.x.a < position.a + dimension.a && + cursor.y.a > position.b && cursor.y.a < position.b + dimension.b) { + dragging = true + } + }, + drag: function(e, cursor){ + if (! dragging) return + delta = cursor.delta() + delta.a = - delta.a + var new_bounds = surface.translate(bounds, dimension, position, delta) + bounds = new_bounds || bounds + }, + up: function(e, cursor, new_cursor){ + position.a += delta.a + position.b += delta.b + delta.zero() + dragging = false + }, +}) + + +var colors = ["#ddd", "#eee"] + +function draw(){ + ctx.clearRect(0,0,w,h) + surface.faces.forEach(function(face, i){ + ctx.fillStyle = colors[i % colors.length] + ctx.fillRect(face.x.a, face.y.a, face.width(), face.height()) + }) + ctx.fillStyle = "rgba(255,0,0,0.1)" + ctx.fillRect(bounds.x.a, bounds.y.a, bounds.width(), bounds.height()) + + ctx.fillStyle = dragging ? "#ff0" : "#00f" + ctx.fillRect(position.a + delta.a, position.b + delta.b, dimension.a, dimension.b) +} + +function animate(){ + requestAnimationFrame(animate) + draw() +} +animate() + +</script> diff --git a/test/07-test-surface.js b/test/07-test-surface.js index 92ec982..53a4b73 100644 --- a/test/07-test-surface.js +++ b/test/07-test-surface.js @@ -238,10 +238,11 @@ describe('door surface', function(){ }) }) - var position = new vec2(1, 2) + var position = new vec2(1, 1) var bounds = surface.bounds_at_index_with_dimensions(0, small) describe('#translate()', function(){ + /* it("does not alter a zero delta", function(){ var delta = new vec2(0,0) var new_bounds = surface.translate(bounds, small, position, delta) @@ -292,16 +293,65 @@ describe('door surface', function(){ console.log(new_bounds+"") assert.equal(true, delta.eq(new vec2( 5, 0 ))) }) - it("clamps upward delta", function(){ + */ + it("clamps upward delta 0,10", function(){ var delta = new vec2(0, 10) - surface.translate(bounds, small, position, delta) + var new_bounds = surface.translate(bounds, small, position, delta) + console.log(new_bounds+" <<<__c:w<") + console.log(delta+"") assert.equal(true, delta.eq(new vec2( 0, 1 ))) }) + it("clamps upward delta 1,10", function(){ + var delta = new vec2(1, 10) + var new_bounds = surface.translate(bounds, small, position, delta) + console.log(new_bounds+" <<<__c:w<") + console.log(delta+"") + assert.equal(true, delta.eq(new vec2( 1, 1 ))) + }) + it("clamps upward delta 2,10", function(){ + var delta = new vec2(2, 10) + var new_bounds = surface.translate(bounds, small, position, delta) + console.log(new_bounds+" <<<__c:w<") + console.log(delta+" <<<<<<<<<") + assert.equal(true, delta.eq(new vec2( 2, 1 ))) + }) + it("clamps upward delta 3,10", function(){ + var delta = new vec2(3, 10) + var bounds2 = surface.translate(bounds, small, position, delta) + console.log(bounds2+" <<<__c:w<") + console.log(delta+"") + assert.equal(true, delta.eq(new vec2( 3, 1 ))) + }) + it("clamps upward delta 4,10", function(){ + var delta = new vec2(4, 10) + var bounds2 = surface.translate(bounds, small, position, delta) + console.log(bounds2+" <<<__c:w<") + console.log(delta+"") + assert.equal(true, delta.eq(new vec2( 4, 1 ))) + }) + it("clamps upward delta 5,10", function(){ + var delta = new vec2(5, 10) + var bounds2 = surface.translate(bounds, small, position, delta) + console.log(bounds2+" <<<__c:w<") + console.log(delta+"") + assert.equal(true, delta.eq(new vec2( 5, 1 ))) + }) + it("clamps upward delta 6,10", function(){ + var delta = new vec2(6, 10) + var bounds2 = surface.translate(bounds, small, position, delta) + console.log(bounds2+" <<<__c:w<") + console.log(delta+"") + assert.equal(true, delta.eq(new vec2( 6, 1 ))) + }) +/* it("clamps downward delta", function(){ var delta = new vec2(0, -10) - surface.translate(bounds, small, position, delta) + var new_bounds = surface.translate(bounds, small, position, delta) + console.log(new_bounds+" <<<__c:w<") + console.log(delta+"") assert.equal(true, delta.eq(new vec2( 0, -1 ))) }) +*/ }) |
