diff options
| -rw-r--r-- | assets/javascripts/mx/extensions/mx.movements.js | 14 | ||||
| -rw-r--r-- | assets/javascripts/rectangles/engine/builder.js | 24 | ||||
| -rw-r--r-- | assets/javascripts/rectangles/engine/mover.js | 32 | ||||
| -rw-r--r-- | assets/javascripts/rectangles/models/room.js | 28 | ||||
| -rw-r--r-- | assets/javascripts/rectangles/util/keys.js | 2 | ||||
| -rw-r--r-- | rectangles.html | 7 |
6 files changed, 87 insertions, 20 deletions
diff --git a/assets/javascripts/mx/extensions/mx.movements.js b/assets/javascripts/mx/extensions/mx.movements.js index 6837637..cb6af14 100644 --- a/assets/javascripts/mx/extensions/mx.movements.js +++ b/assets/javascripts/mx/extensions/mx.movements.js @@ -24,6 +24,8 @@ MX.Movements = function (cam, viewHeight) { creepFactor = 0.3 var DEFAULT_SCALE = scale = 1.0 + + var pos = { x: 0, y: 0, z: 0, rotationX: 0, rotationY: 0 } return { @@ -193,6 +195,10 @@ MX.Movements = function (cam, viewHeight) { var ry = cam.rotationY var s = creeping ? scale * creepFactor : scale var vrrrr = creeping ? vr * creepFactor * 5 : vr + + pos.x = cam.x + pos.y = cam.y + pos.z = cam.z if (moveForward || moveBackward || moveRight || moveLeft || moveUp || moveDown || turnLeft || turnRight || turnUp || turnDown) { @@ -234,12 +240,12 @@ MX.Movements = function (cam, viewHeight) { cam.rotationY -= vrrrr } - cam.x += vx - cam.y += vy - cam.z += vz + pos.x += vx + pos.y += vy + pos.z += vz if (vx || vz) { - app.tube("move", cam) + app.tube("move", pos) } } diff --git a/assets/javascripts/rectangles/engine/builder.js b/assets/javascripts/rectangles/engine/builder.js index c48e8e4..42ef76b 100644 --- a/assets/javascripts/rectangles/engine/builder.js +++ b/assets/javascripts/rectangles/engine/builder.js @@ -113,7 +113,8 @@ var builder = new function(){ for (var i = 0; i < already_constructed.length; i++) { if (already_constructed[i].rect.contains(r)) { intersected = true - r.sides = 0xf + // r.sides = 0xf + // half_sides } else if (already_constructed[i].rect.intersects(r)) { intersected = true @@ -156,7 +157,7 @@ var builder = new function(){ var depth = r.y.length() var height = hi.height - lo.height - if (! (r.sides & LEFT) && r.x.a == hi.rect.x.a) { + if (! (r.half_sides & LEFT) && r.x.a == hi.rect.x.a) { el = make_wall('.left') el.rotationY = HALF_PI el.height = height @@ -165,11 +166,11 @@ var builder = new function(){ el.y = lo.height + height/2 el.z = r.y.a + depth/2 list.push(el) - r.sides |= LEFT - console.log(hi.height, lo.height) + hi.$walls.push(el.el) + r.half_sides |= LEFT } - if (! (r.sides & RIGHT) && r.x.b == hi.rect.x.b) { + if (! (r.half_sides & RIGHT) && r.x.b == hi.rect.x.b) { el = make_wall('.right') el.rotationY = -HALF_PI el.height = height @@ -178,10 +179,11 @@ var builder = new function(){ el.y = lo.height + height/2 el.z = r.y.b - depth/2 list.push(el) - r.sides |= RIGHT + hi.$walls.push(el.el) + r.half_sides |= RIGHT } - if (! (r.sides & FRONT) && r.y.a == hi.rect.y.a) { + if (! (r.half_sides & FRONT) && r.y.a == hi.rect.y.a) { el = make_wall('.front') el.width = width el.height = height @@ -190,10 +192,11 @@ var builder = new function(){ el.y = lo.height + height/2 el.z = r.y.a list.push(el) - r.sides |= FRONT + hi.$walls.push(el.el) + r.half_sides |= FRONT } - if (! (r.sides & BACK) && r.y.b == hi.rect.y.b) { + if (! (r.half_sides & BACK) && r.y.b == hi.rect.y.b) { el = make_wall('.back') el.width = width el.height = height @@ -202,7 +205,8 @@ var builder = new function(){ el.y = lo.height + height/2 el.z = r.y.b list.push(el) - r.sides |= BACK + hi.$walls.push(el.el) + r.half_sides |= BACK } return list } diff --git a/assets/javascripts/rectangles/engine/mover.js b/assets/javascripts/rectangles/engine/mover.js index 90cabdd..5a1f7d9 100644 --- a/assets/javascripts/rectangles/engine/mover.js +++ b/assets/javascripts/rectangles/engine/mover.js @@ -13,13 +13,32 @@ var mover = new function(){ } base.update = function(pos){ - if (base.room && base.room.rect.contains(pos.x, pos.z)) return; + cam.y = pos.y - var intersects = [] - clipper.rooms.forEach(function(r){ - if (r.rect.contains(pos.x, pos.z)) { - intersects.push(r) + // if we were in a room + if (base.room) { + // check if we're still in the room + if (base.room.rect.contains(pos.x, pos.z)) { + cam.x = pos.x + cam.z = pos.z + return } + // check if we've crossed one of the walls.. clamp position if so + var collision = base.room.collides(pos.x, pos.z) + if (collision) { + if (! (collision & LEFT || collision & RIGHT)) { + cam.x = pos.x + } + if (! (collision & FRONT || collision & BACK)) { + cam.z = pos.z + } + return + } + } + + // otherwise we've either entered into a new room, or broken free + var intersects = clipper.rooms.filter(function(r){ + return r.rect.contains(pos.x, pos.z) }) $(".face.active").removeClass("active") @@ -32,6 +51,9 @@ var mover = new function(){ else { base.room = null } + + cam.x = pos.x + cam.z = pos.z } } diff --git a/assets/javascripts/rectangles/models/room.js b/assets/javascripts/rectangles/models/room.js index 3ccf1fb..c760174 100644 --- a/assets/javascripts/rectangles/models/room.js +++ b/assets/javascripts/rectangles/models/room.js @@ -40,7 +40,35 @@ window.room = (function(){ } this.regions = regions } + + room.prototype.collides = function(x,y){ + var collision = 0 + this.regions.forEach(function(r){ + if (! r.sides) return + + if ((r.sides & FRONT) && y < r.y.a && r.x.contains(x)) { + collision |= FRONT + } + if ((r.sides & BACK) && r.y.b < y && r.x.contains(x)) { + collision |= BACK + } + if ((r.sides & LEFT) && x < r.x.a && r.y.contains(y)) { + collision |= LEFT + } + if ((r.sides & RIGHT) && r.x.b < x && r.y.contains(y)) { + collision |= RIGHT + } + }) + return collision + } return room })() + +function bitcount(v) { + v = v - ((v >>> 1) & 0x55555555); + v = (v & 0x33333333) + ((v >>> 2) & 0x33333333); + return ((v + (v >>> 4) & 0xF0F0F0F) * 0x1010101) >>> 24; +} + diff --git a/assets/javascripts/rectangles/util/keys.js b/assets/javascripts/rectangles/util/keys.js index 03abe50..e0ab045 100644 --- a/assets/javascripts/rectangles/util/keys.js +++ b/assets/javascripts/rectangles/util/keys.js @@ -17,7 +17,7 @@ var keys = (function(){ case undefined: break; default: - console.log(key) + // console.log(key) break; } }) diff --git a/rectangles.html b/rectangles.html index 9713561..d2b1330 100644 --- a/rectangles.html +++ b/rectangles.html @@ -25,6 +25,7 @@ body > div { .floor { background-color: #00f; } .ceiling { background-color: #f00; } + .active.front { background-color: #ddf; } .active.back { background-color: #bbe; } .active.left { background-color: #aad; } @@ -32,6 +33,12 @@ body > div { .active.floor { background-color: #0ff; } .active.ceiling { background-color: #ff0; } +/* +.face { + background-image: url(http://i.asdf.us/im/6f/bgdither_1398274442_jules.gif); + background-color: transparent; +} + */ #map canvas { border-bottom: 2px solid #ddd; |
