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authorJules Laplace <jules@okfoc.us>2014-07-24 19:24:03 -0400
committerJules Laplace <jules@okfoc.us>2014-07-24 19:24:03 -0400
commitde9a0ec966a20540cafdad1019d498530b60700f (patch)
tree9d86c1409e5ad4e05c53ffce0fd0a7546b885235
parent9261438f86b1faf22a0f8d9a366fb0daa3dd090d (diff)
testing wallbuilding with some broken testcases..
-rw-r--r--public/assets/javascripts/mx/mx.js2
-rw-r--r--public/assets/javascripts/rectangles/engine/rooms/builder.js86
-rw-r--r--public/assets/javascripts/rectangles/engine/rooms/clipper.js6
-rw-r--r--test/03-test-clipper.js (renamed from test/03-test-clipping.js)36
-rw-r--r--test/04-test-builder.js118
-rw-r--r--views/partials/scripts.ejs16
6 files changed, 187 insertions, 77 deletions
diff --git a/public/assets/javascripts/mx/mx.js b/public/assets/javascripts/mx/mx.js
index 6b36392..40a5f2e 100644
--- a/public/assets/javascripts/mx/mx.js
+++ b/public/assets/javascripts/mx/mx.js
@@ -587,7 +587,7 @@ var MX = MX || (function (undefined) {
}
}
})
-
+
return MX
})() \ No newline at end of file
diff --git a/public/assets/javascripts/rectangles/engine/rooms/builder.js b/public/assets/javascripts/rectangles/engine/rooms/builder.js
index 6b565c2..492a8c6 100644
--- a/public/assets/javascripts/rectangles/engine/rooms/builder.js
+++ b/public/assets/javascripts/rectangles/engine/rooms/builder.js
@@ -1,22 +1,18 @@
(function(){
- var vec2, Rect, Room, sort, UidGenerator, _
+ var Rooms, sort
if ('window' in this) {
- vec2 = window.vec2
- Rect = window.Rect
- Room = window.Room
+ Rooms = window.Rooms
sort = window.sort
- UidGenerator = window.UidGenerator
- _ = window._
}
else {
- vec2 = require('../../models/vec2')
- Rect = require('../../models/rect')
- Room = require('../../models/room')
+ MX = require('../../../../../../test/mocks/mx.js')
+ scene = MX.scene
+ Rooms = require('./_rooms')
sort = require('../../util/sort')
- UidGenerator = require('../../util/uid')
- _ = require('lodash')
FRONT = 0x1, BACK = 0x2, LEFT = 0x4, RIGHT = 0x8, FLOOR = 0x10, CEILING = 0x20
+ PI = Math.PI
+ HALF_PI = PI/2
TOP = CEILING, BOTTOM = FLOOR
function sidesToString(sides){
var s = ""
@@ -30,7 +26,6 @@
}
}
-
Rooms.builder = new function(){
var base = this
@@ -41,33 +36,34 @@
}
base.bind = function(){
- app.on("clip", rebuild)
+ app.on("clip", base.rebuild.bind(base))
}
- function rebuild(){
+ base.rebuild = function(){
if (window.scene) {
- clear()
- build()
- bind()
+ base.clear()
+ base.build()
+ base.bind_walls()
}
}
- function build (){
+
+ base.build = function (){
Rooms.regions.forEach(function(region){
- build_walls(region).forEach(function(el){
+ this.build_walls(region).forEach(function(el){
els.push(el)
scene.add(el)
})
- })
+ }.bind(this))
Rooms.sorted_by_height().forEach(function(room){
- build_floors(room).forEach(function(el){
+ this.build_floors(room).forEach(function(el){
els.push(el)
scene.add(el)
})
- })
+ }.bind(this))
}
- function bind (){
+ base.bind_walls = function (){
Rooms.forEach(function(room){
room.walls = room.group_mx_walls()
room.walls.forEach(function(wall){
@@ -78,7 +74,7 @@
})
}
- function clear (){
+ base.clear = function (){
els.forEach(function(el){
scene.remove(el)
el.destroy && el.destroy()
@@ -86,7 +82,7 @@
els = []
}
- function build_walls (region){
+ this.build_walls = function (region) {
var room = Rooms.list[ region.id ]
var list = [], el = null
@@ -96,7 +92,7 @@
var height = room.height
if (region.sides & FRONT) {
- el = make_wall('.front')
+ el = this.make_wall('.front')
el.width = width
el.height = height
el.rotationY = PI
@@ -109,7 +105,7 @@
list.push(el)
}
if (region.sides & BACK) {
- var el = make_wall('.back')
+ var el = this.make_wall('.back')
el.width = width
el.height = height
el.rotationY = 0
@@ -122,7 +118,7 @@
list.push(el)
}
if (region.sides & LEFT) {
- el = make_wall('.left')
+ el = this.make_wall('.left')
el.rotationY = HALF_PI
el.height = height
el.width = depth
@@ -135,7 +131,7 @@
list.push(el)
}
if (region.sides & RIGHT) {
- el = make_wall('.right')
+ el = this.make_wall('.right')
el.rotationY = -HALF_PI
el.height = height
el.width = depth
@@ -151,7 +147,7 @@
return list
}
- function build_floors(room){
+ this.build_floors = function (room){
var list = [], el = null
var constructed = room.intersects.filter(function(room){ return room.constructed })
@@ -171,17 +167,17 @@
else if (constructed[i].rect.intersects(region)) {
intersected = true
if (room.height < constructed[i].height) {
- var ceiling_walls = make_ceiling_walls( room, constructed[i], region )
+ var ceiling_walls = this.make_ceiling_walls( room, constructed[i], region )
list = list.concat(ceiling_walls)
}
}
}
if (! intersected) {
- el = make_floor(room, region)
+ el = this.make_floor(room, region)
list.push( el )
room.mx_floor.push(el)
- el = make_ceiling(room, region)
+ el = this.make_ceiling(room, region)
list.push( el )
room.mx_ceiling.push(el)
}
@@ -190,11 +186,11 @@
}
else {
// render floor and ceiling for the entire rectangle
- el = make_floor(room, room.rect)
+ el = this.make_floor(room, room.rect)
list.push( el )
room.mx_floor.push(el)
- el = make_ceiling(room, room.rect)
+ el = this.make_ceiling(room, room.rect)
list.push( el )
room.mx_ceiling.push(el)
}
@@ -203,7 +199,7 @@
return list
}
- function make_ceiling_walls( lo, hi, region ){
+ this.make_ceiling_walls = function ( lo, hi, region ){
var list = []
var width = region.x.length()
@@ -211,7 +207,7 @@
var height = hi.height - lo.height
if (! (region.half_sides & LEFT) && region.x.a == hi.rect.x.a) {
- el = make_wall('.left')
+ el = this.make_wall('.left')
el.rotationY = HALF_PI
el.height = height
el.width = depth
@@ -226,7 +222,7 @@
}
if (! (region.half_sides & RIGHT) && region.x.b == hi.rect.x.b) {
- el = make_wall('.right')
+ el = this.make_wall('.right')
el.rotationY = -HALF_PI
el.height = height
el.width = depth
@@ -241,7 +237,7 @@
}
if (! (region.half_sides & FRONT) && region.y.a == hi.rect.y.a) {
- el = make_wall('.front')
+ el = this.make_wall('.front')
el.width = width
el.height = height
el.rotationY = PI
@@ -256,7 +252,7 @@
}
if (! (region.half_sides & BACK) && region.y.b == hi.rect.y.b) {
- el = make_wall('.back')
+ el = this.make_wall('.back')
el.width = width
el.height = height
el.rotationY = 0
@@ -272,11 +268,11 @@
return list
}
- function make_floor(room, region){
+ this.make_floor = function (room, region) {
var width = region.x.length()
var depth = region.y.length()
- var el = make_wall('.floor')
+ var el = this.make_wall('.floor')
el.height = depth
el.width = width
el.x = region.x.a + width/2
@@ -287,12 +283,12 @@
el.side = FLOOR
return el
}
- function make_ceiling(room, region){
+ this.make_ceiling = function (room, region) {
var width = region.x.length()
var depth = region.y.length()
var height = room.height
- var el = make_wall('.ceiling')
+ var el = this.make_wall('.ceiling')
el.height = depth
el.width = width
el.x = region.x.a + width/2
@@ -304,7 +300,7 @@
return el
}
- function make_wall(klass){
+ this.make_wall = function (klass) {
var el = new MX.Object3D(".face" + (klass || ""))
el.width = el.height = el.scaleX = el.scaleY = el.scaleZ = 1
el.z = el.y = el.x = 0
diff --git a/public/assets/javascripts/rectangles/engine/rooms/clipper.js b/public/assets/javascripts/rectangles/engine/rooms/clipper.js
index d67f6ad..33e3a84 100644
--- a/public/assets/javascripts/rectangles/engine/rooms/clipper.js
+++ b/public/assets/javascripts/rectangles/engine/rooms/clipper.js
@@ -52,9 +52,9 @@
base.reset_rects()
base.clip_rects()
- base.cull_rects_iterative()
+ var culled = base.cull_rects_iterative()
- Rooms.regions = sort.rects_by_position(regions)
+ Rooms.regions = sort.rects_by_position(culled)
}
// Reset the clipping/culling states of each of the rooms
@@ -148,7 +148,7 @@
}
}
- return regions
+ return regions.filter(function(r){ return ! r.dupe })
}
return base
diff --git a/test/03-test-clipping.js b/test/03-test-clipper.js
index 20dadb3..923a8a5 100644
--- a/test/03-test-clipping.js
+++ b/test/03-test-clipper.js
@@ -41,9 +41,8 @@ describe('clipper', function(){
describe('#cull_rects(rect, east)', function(){
Rooms.clipper.reset_rects()
var regions = Rooms.clipper.clip_rects()
- var culled = Rooms.clipper.cull_rects()
- var culled_dupes = culled.filter(function(r){ return r.dupe })
- var culled_regions = culled.filter(function(r){ return ! r.dupe })
+ var culled = Rooms.clipper.cull_rects_iterative()
+ var culled_dupes = regions.filter(function(r){ return r.dupe })
it('clipper returns 4 rects', function(){
assert.equal(4, regions.length)
@@ -51,8 +50,8 @@ describe('clipper', function(){
it('culling marks 1 duplicate', function(){
assert.equal(1, culled_dupes.length)
})
- it('culling marks 3 non-duplicate', function(){
- assert.equal(3, culled_regions.length)
+ it('culling returns 3 non-duplicate', function(){
+ assert.equal(3, culled.length)
})
})
@@ -66,9 +65,8 @@ describe('clipper', function(){
describe('#cull_rects(rect, corner)', function(){
Rooms.clipper.reset_rects()
var regions = Rooms.clipper.clip_rects()
- var culled = Rooms.clipper.cull_rects()
- var culled_dupes = culled.filter(function(r){ return r.dupe })
- var culled_regions = culled.filter(function(r){ return ! r.dupe })
+ var culled = Rooms.clipper.cull_rects_iterative()
+ var culled_dupes = regions.filter(function(r){ return r.dupe })
it('clipper returns 8 rects', function(){
assert.equal(8, regions.length)
@@ -76,8 +74,8 @@ describe('clipper', function(){
it('culling marks 1 duplicate', function(){
assert.equal(1, culled_dupes.length)
})
- it('culling marks 7 non-duplicate', function(){
- assert.equal(7, culled_regions.length)
+ it('culling returns 7 non-duplicate', function(){
+ assert.equal(7, culled.length)
})
})
@@ -95,17 +93,16 @@ describe('clipper', function(){
Rooms.clipper.reset_rects()
var regions = Rooms.clipper.clip_rects()
var culled = Rooms.clipper.cull_rects()
- var culled_dupes = culled.filter(function(r){ return r.dupe })
- var culled_regions = culled.filter(function(r){ return ! r.dupe })
+ var culled_dupes = regions.filter(function(r){ return r.dupe })
it('clipper returns 16 rects', function(){
assert.equal(16, regions.length)
})
- it('culling marks 2 duplicate', function(){
- assert.equal(2, culled_dupes.length)
+ it('culling marks 3 duplicate', function(){
+ assert.equal(3, culled_dupes.length)
})
- it('culling marks 14 non-duplicate', function(){
- assert.equal(14, culled_regions.length)
+ it('culling returns 13 non-duplicate', function(){
+ assert.equal(13, regions.length)
})
})
*/
@@ -115,8 +112,7 @@ describe('clipper', function(){
Rooms.clipper.reset_rects()
var regions = Rooms.clipper.clip_rects()
var culled = Rooms.clipper.cull_rects_iterative()
- var culled_dupes = culled.filter(function(r){ return r.dupe })
- var culled_regions = culled.filter(function(r){ return ! r.dupe })
+ var culled_dupes = regions.filter(function(r){ return r.dupe })
it('clipper returns 16 rects', function(){
assert.equal(16, regions.length)
@@ -124,8 +120,8 @@ describe('clipper', function(){
it('culling marks 3 duplicate', function(){
assert.equal(3, culled_dupes.length)
})
- it('culling marks 14 non-duplicate', function(){
- assert.equal(13, culled_regions.length)
+ it('culling returns 14 non-duplicate', function(){
+ assert.equal(13, culled.length)
})
})
diff --git a/test/04-test-builder.js b/test/04-test-builder.js
new file mode 100644
index 0000000..f1c0f71
--- /dev/null
+++ b/test/04-test-builder.js
@@ -0,0 +1,118 @@
+var assert = require("assert")
+var vec = require("../public/assets/javascripts/rectangles/models/vec2.js")
+var Rect = require("../public/assets/javascripts/rectangles/models/rect.js")
+var Room = require("../public/assets/javascripts/rectangles/models/room.js")
+var Rooms = require("../public/assets/javascripts/rectangles/engine/rooms/_rooms.js")
+var Clipper = require("../public/assets/javascripts/rectangles/engine/rooms/clipper.js")
+var Builder = require("../public/assets/javascripts/rectangles/engine/rooms/builder.js")
+var FRONT = 0x1, BACK = 0x2, LEFT = 0x4, RIGHT = 0x8, FLOOR = 0x10, CEILING = 0x20
+var ALL = FRONT | BACK | LEFT | RIGHT
+function sidesToString(sides){
+ var s = ""
+ if (sides & FRONT) s += "front "
+ if (sides & BACK) s += "back "
+ if (sides & LEFT) s += "left "
+ if (sides & RIGHT) s += "right "
+ if (sides & TOP) s += "top "
+ if (sides & BOTTOM) s += "bottom "
+ return s
+}
+function bitcount(v) {
+ v = v - ((v >>> 1) & 0x55555555);
+ v = (v & 0x33333333) + ((v >>> 2) & 0x33333333);
+ return ((v + (v >>> 4) & 0xF0F0F0F) * 0x1010101) >>> 24;
+}
+
+var rect = new Rect( new vec(1,5), new vec(1,5) )
+var east = new Rect( new vec(2,6), new vec(1,5) )
+var corner = new Rect( new vec(3,7), new vec(3,7) )
+var peninsula = new Rect( new vec(4,6), new vec(6,8) )
+
+function report(a) {
+ console.log( a.join("\n") )
+}
+function reportSides(walls) {
+ console.log(walls.map(function(w){ return sidesToString(w.side) }).join("\n"))
+}
+function reset(){
+ Rooms.list = {}
+ Rooms.regions = []
+}
+function rebuild(){
+ Rooms.clipper.reset_rects()
+ var regions = Rooms.clipper.clip_rects()
+ var culled = Rooms.clipper.cull_rects_iterative()
+ return culled
+}
+
+describe('builder', function(){
+
+ reset()
+ var rect_room = Rooms.add_with_rect( rect )
+ rebuild()
+
+ describe('#build_walls(rect)', function(){
+ var walls = Rooms.builder.build_walls(rect_room.regions[0])
+
+ it("should return 4 walls", function(){
+ assert.equal(4, walls.length)
+ })
+ it("should have one side per wall", function(){
+ assert.equal(1, bitcount(walls[0].side))
+ assert.equal(1, bitcount(walls[1].side))
+ assert.equal(1, bitcount(walls[2].side))
+ assert.equal(1, bitcount(walls[3].side))
+ })
+ })
+
+ describe('#build_floors(rect)', function(){
+ var floors = Rooms.builder.build_floors(rect_room)
+ it("should make 2 floors", function(){
+ assert.equal(2, floors.length)
+ })
+ })
+
+ //
+
+ reset()
+ var rect_room = Rooms.add_with_rect( rect )
+ var rect_east = Rooms.add_with_rect( east )
+ var regions = rebuild()
+
+console.log("\n\n")
+console.log(regions.join("\n"))
+console.log("\n\n")
+
+ describe('#build_walls(rect, east)', function(){
+
+ var walls = regions.map(Rooms.builder.build_walls.bind(Rooms.builder))
+ walls.map(function(w){ reportSides(w); console.log("--") })
+
+ it("should return 3 walls", function(){
+ assert.equal(4, walls.length)
+ })
+ it("should have one side per wall", function(){
+ assert.equal(1, bitcount(walls[0].side))
+ assert.equal(1, bitcount(walls[1].side))
+ assert.equal(1, bitcount(walls[2].side))
+ assert.equal(1, bitcount(walls[3].side))
+ })
+ })
+
+ describe('#build_floors(rect, east)', function(){
+ var floors = Rooms.builder.build_floors(rect_room)
+ it("should make 2 floors", function(){
+ assert.equal(2, floors.length)
+ })
+ // reportSides(floors)
+ })
+
+
+
+
+
+ // Rooms.add_with_rect( corner )
+ // Rooms.add_with_rect( peninsula )
+
+})
+
diff --git a/views/partials/scripts.ejs b/views/partials/scripts.ejs
index 1bf1f98..0133ad0 100644
--- a/views/partials/scripts.ejs
+++ b/views/partials/scripts.ejs
@@ -9,6 +9,14 @@
<script type="text/javascript" src="/assets/javascripts/vendor/dataUriToBlob.js"></script>
<script type="text/javascript" src="/assets/javascripts/util.js"></script>
+<script type="text/javascript" src="/assets/javascripts/mx/mx.js"></script>
+<script type="text/javascript" src="/assets/javascripts/mx/extensions/mx.scene.js"></script>
+<script type="text/javascript" src="/assets/javascripts/mx/extensions/mx.movements.js"></script>
+<script type="text/javascript" src="/assets/javascripts/mx/primitives/mx.image.js"></script>
+<script type="text/javascript" src="/assets/javascripts/mx/primitives/mx.video.js"></script>
+<script type="text/javascript" src="/assets/javascripts/mx/primitives/mx.youtube.js"></script>
+<script type="text/javascript" src="/assets/javascripts/mx/primitives/mx.vimeo.js"></script>
+
<script type="text/javascript" src="/assets/javascripts/rectangles/_env.js"></script>
<script type="text/javascript" src="/assets/javascripts/rectangles/util/constants.js"></script>
<script type="text/javascript" src="/assets/javascripts/rectangles/util/colors.js"></script>
@@ -44,14 +52,6 @@
<script type="text/javascript" src="/assets/javascripts/rectangles/engine/map/ui_minimap.js"></script>
<script type="text/javascript" src="/assets/javascripts/rectangles/engine/map/draw.js"></script>
-<script type="text/javascript" src="/assets/javascripts/mx/mx.js"></script>
-<script type="text/javascript" src="/assets/javascripts/mx/extensions/mx.scene.js"></script>
-<script type="text/javascript" src="/assets/javascripts/mx/extensions/mx.movements.js"></script>
-<script type="text/javascript" src="/assets/javascripts/mx/primitives/mx.image.js"></script>
-<script type="text/javascript" src="/assets/javascripts/mx/primitives/mx.video.js"></script>
-<script type="text/javascript" src="/assets/javascripts/mx/primitives/mx.youtube.js"></script>
-<script type="text/javascript" src="/assets/javascripts/mx/primitives/mx.vimeo.js"></script>
-
<script type="text/javascript" src="/assets/javascripts/ui/lib/View.js"></script>
<script type="text/javascript" src="/assets/javascripts/ui/lib/Router.js"></script>
<script type="text/javascript" src="/assets/javascripts/ui/lib/ModalView.js"></script>