From 8adfb3bd99b4dcff2459756af090a640fd7a4b4a Mon Sep 17 00:00:00 2001 From: yo mama Date: Fri, 19 Jun 2015 16:24:27 -0400 Subject: clone --- .../.deps/soundstretch-RunParameters.Po | 249 +++++++ .../SoundStretch/.deps/soundstretch-WavFile.Po | 256 +++++++ .../source/SoundStretch/.deps/soundstretch-main.Po | 279 ++++++++ .../soundtouch/source/SoundStretch/Makefile | 700 +++++++++++++++++++ .../soundtouch/source/SoundStretch/Makefile.am | 53 ++ .../soundtouch/source/SoundStretch/Makefile.in | 700 +++++++++++++++++++ .../source/SoundStretch/RunParameters.cpp | 302 +++++++++ .../soundtouch/source/SoundStretch/RunParameters.h | 72 ++ .../soundtouch/source/SoundStretch/WavFile.cpp | 745 +++++++++++++++++++++ .../soundtouch/source/SoundStretch/WavFile.h | 250 +++++++ .../soundtouch/source/SoundStretch/main.cpp | 330 +++++++++ .../soundtouch/source/SoundStretch/soundstretch | Bin 0 -> 71200 bytes .../source/SoundStretch/soundstretch.dsp | 137 ++++ .../source/SoundStretch/soundstretch.dsw | 44 ++ .../source/SoundStretch/soundstretch.sln | 32 + .../source/SoundStretch/soundstretch.vcproj | 233 +++++++ 16 files changed, 4382 insertions(+) create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/.deps/soundstretch-RunParameters.Po create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/.deps/soundstretch-WavFile.Po create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/.deps/soundstretch-main.Po create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/Makefile create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/Makefile.am create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/Makefile.in create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/RunParameters.cpp create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/RunParameters.h create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/WavFile.cpp create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/WavFile.h create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/main.cpp create mode 100755 pysoundtouch/soundtouch/source/SoundStretch/soundstretch create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/soundstretch.dsp create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/soundstretch.dsw create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/soundstretch.sln create mode 100644 pysoundtouch/soundtouch/source/SoundStretch/soundstretch.vcproj (limited to 'pysoundtouch/soundtouch/source/SoundStretch') diff --git a/pysoundtouch/soundtouch/source/SoundStretch/.deps/soundstretch-RunParameters.Po b/pysoundtouch/soundtouch/source/SoundStretch/.deps/soundstretch-RunParameters.Po new file mode 100644 index 0000000..d852499 --- /dev/null +++ b/pysoundtouch/soundtouch/source/SoundStretch/.deps/soundstretch-RunParameters.Po @@ -0,0 +1,249 @@ +soundstretch-RunParameters.o: RunParameters.cpp \ + /usr/include/stdc-predef.h /usr/include/c++/5.1.0/stdexcept \ + /usr/include/c++/5.1.0/exception \ 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you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +//////////////////////////////////////////////////////////////////////////////// + +#include +#include +#include + +#include "RunParameters.h" + +using namespace std; + +// Program usage instructions + +static const char licenseText[] = + " LICENSE:\n" + " ========\n" + " \n" + " SoundTouch sound processing library\n" + " Copyright (c) Olli Parviainen\n" + " \n" + " This library is free software; you can redistribute it and/or\n" + " modify it under the terms of the GNU Lesser General Public\n" + " License version 2.1 as published by the Free Software Foundation.\n" + " \n" + " This library is distributed in the hope that it will be useful,\n" + " but WITHOUT ANY WARRANTY; without even the implied warranty of\n" + " MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU\n" + " Lesser General Public License for more details.\n" + " \n" + " You should have received a copy of the GNU Lesser General Public\n" + " License along with this library; if not, write to the Free Software\n" + " Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n" + " \n" + "This application is distributed with full source codes; however, if you\n" + "didn't receive them, please visit the author's homepage (see the link above)."; + +static const char whatText[] = + "This application processes WAV audio files by modifying the sound tempo,\n" + "pitch and playback rate properties independently from each other.\n" + "\n"; + +static const char usage[] = + "Usage :\n" + " soundstretch infilename outfilename [switches]\n" + "\n" + "To use standard input/output pipes, give 'stdin' and 'stdout' as filenames.\n" + "\n" + "Available switches are:\n" + " -tempo=n : Change sound tempo by n percents (n=-95..+5000 %)\n" + " -pitch=n : Change sound pitch by n semitones (n=-60..+60 semitones)\n" + " -rate=n : Change sound rate by n percents (n=-95..+5000 %)\n" + " -bpm=n : Detect the BPM rate of sound and adjust tempo to meet 'n' BPMs.\n" + " If '=n' is omitted, just detects the BPM rate.\n" + " -quick : Use quicker tempo change algorithm (gain speed, lose quality)\n" + " -naa : Don't use anti-alias filtering (gain speed, lose quality)\n" + " -speech : Tune algorithm for speech processing (default is for music)\n" + " -license : Display the program license text (LGPL)\n"; + + +// Converts a char into lower case +static int _toLowerCase(int c) +{ + if (c >= 'A' && c <= 'Z') + { + c += 'a' - 'A'; + } + return c; +} + + +// Constructor +RunParameters::RunParameters(const int nParams, const char * const paramStr[]) +{ + int i; + int nFirstParam; + + if (nParams < 3) + { + // Too few parameters + if (nParams > 1 && paramStr[1][0] == '-' && + _toLowerCase(paramStr[1][1]) == 'l') + { + // '-license' switch + throwLicense(); + } + string msg = whatText; + msg += usage; + throw runtime_error(msg.c_str()); + } + + inFileName = NULL; + outFileName = NULL; + tempoDelta = 0; + pitchDelta = 0; + rateDelta = 0; + quick = 0; + noAntiAlias = 0; + goalBPM = 0; + speech = FALSE; + detectBPM = FALSE; + + // Get input & output file names + inFileName = (char*)paramStr[1]; + outFileName = (char*)paramStr[2]; + + if (outFileName[0] == '-') + { + // no outputfile name was given but parameters + outFileName = NULL; + nFirstParam = 2; + } + else + { + nFirstParam = 3; + } + + // parse switch parameters + for (i = nFirstParam; i < nParams; i ++) + { + parseSwitchParam(paramStr[i]); + } + + checkLimits(); +} + + + +// Checks parameter limits +void RunParameters::checkLimits() +{ + if (tempoDelta < -95.0f) + { + tempoDelta = -95.0f; + } + else if (tempoDelta > 5000.0f) + { + tempoDelta = 5000.0f; + } + + if (pitchDelta < -60.0f) + { + pitchDelta = -60.0f; + } + else if (pitchDelta > 60.0f) + { + pitchDelta = 60.0f; + } + + if (rateDelta < -95.0f) + { + rateDelta = -95.0f; + } + else if (rateDelta > 5000.0f) + { + rateDelta = 5000.0f; + } +} + + + +// Unknown switch parameter -- throws an exception with an error message +void RunParameters::throwIllegalParamExp(const string &str) const +{ + string msg = "ERROR : Illegal parameter \""; + msg += str; + msg += "\".\n\n"; + msg += usage; + throw runtime_error(msg.c_str()); +} + + + +void RunParameters::throwLicense() const +{ + throw runtime_error(licenseText); +} + + +float RunParameters::parseSwitchValue(const string &str) const +{ + int pos; + + pos = (int)str.find_first_of('='); + if (pos < 0) + { + // '=' missing + throwIllegalParamExp(str); + } + + // Read numerical parameter value after '=' + return (float)atof(str.substr(pos + 1).c_str()); +} + + +// Interprets a single switch parameter string of format "-switch=xx" +// Valid switches are "-tempo=xx", "-pitch=xx" and "-rate=xx". Stores +// switch values into 'params' structure. +void RunParameters::parseSwitchParam(const string &str) +{ + int upS; + + if (str[0] != '-') + { + // leading hyphen missing => not a valid parameter + throwIllegalParamExp(str); + } + + // Take the first character of switch name & change to lower case + upS = _toLowerCase(str[1]); + + // interpret the switch name & operate accordingly + switch (upS) + { + case 't' : + // switch '-tempo=xx' + tempoDelta = parseSwitchValue(str); + break; + + case 'p' : + // switch '-pitch=xx' + pitchDelta = parseSwitchValue(str); + break; + + case 'r' : + // switch '-rate=xx' + rateDelta = parseSwitchValue(str); + break; + + case 'b' : + // switch '-bpm=xx' + detectBPM = TRUE; + try + { + goalBPM = parseSwitchValue(str); + } + catch (const runtime_error) + { + // illegal or missing bpm value => just calculate bpm + goalBPM = 0; + } + break; + + case 'q' : + // switch '-quick' + quick = 1; + break; + + case 'n' : + // switch '-naa' + noAntiAlias = 1; + break; + + case 'l' : + // switch '-license' + throwLicense(); + break; + + case 's' : + // switch '-speech' + speech = TRUE; + break; + + default: + // unknown switch + throwIllegalParamExp(str); + } +} diff --git a/pysoundtouch/soundtouch/source/SoundStretch/RunParameters.h b/pysoundtouch/soundtouch/source/SoundStretch/RunParameters.h new file mode 100644 index 0000000..0f24eb3 --- /dev/null +++ b/pysoundtouch/soundtouch/source/SoundStretch/RunParameters.h @@ -0,0 +1,72 @@ +//////////////////////////////////////////////////////////////////////////////// +/// +/// A class for parsing the 'soundstretch' application command line parameters +/// +/// Author : Copyright (c) Olli Parviainen +/// Author e-mail : oparviai 'at' iki.fi +/// SoundTouch WWW: http://www.surina.net/soundtouch +/// +//////////////////////////////////////////////////////////////////////////////// +// +// Last changed : $Date: 2009-05-17 19:48:30 +0300 (Sun, 17 May 2009) $ +// File revision : $Revision: 4 $ +// +// $Id: RunParameters.h 72 2009-05-17 16:48:30Z oparviai $ +// +//////////////////////////////////////////////////////////////////////////////// +// +// License : +// +// SoundTouch audio processing library +// Copyright (c) Olli Parviainen +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +//////////////////////////////////////////////////////////////////////////////// + +#ifndef RUNPARAMETERS_H +#define RUNPARAMETERS_H + +#include "STTypes.h" +#include + +using namespace std; + +/// Parses command line parameters into program parameters +class RunParameters +{ +private: + void throwIllegalParamExp(const string &str) const; + void throwLicense() const; + void parseSwitchParam(const string &str); + void checkLimits(); + float parseSwitchValue(const string &str) const; + +public: + char *inFileName; + char *outFileName; + float tempoDelta; + float pitchDelta; + float rateDelta; + int quick; + int noAntiAlias; + float goalBPM; + BOOL detectBPM; + BOOL speech; + + RunParameters(const int nParams, const char * const paramStr[]); +}; + +#endif diff --git a/pysoundtouch/soundtouch/source/SoundStretch/WavFile.cpp b/pysoundtouch/soundtouch/source/SoundStretch/WavFile.cpp new file mode 100644 index 0000000..09d66b2 --- /dev/null +++ b/pysoundtouch/soundtouch/source/SoundStretch/WavFile.cpp @@ -0,0 +1,745 @@ +//////////////////////////////////////////////////////////////////////////////// +/// +/// Classes for easy reading & writing of WAV sound files. +/// +/// For big-endian CPU, define _BIG_ENDIAN_ during compile-time to correctly +/// parse the WAV files with such processors. +/// +/// Admittingly, more complete WAV reader routines may exist in public domain, +/// but the reason for 'yet another' one is that those generic WAV reader +/// libraries are exhaustingly large and cumbersome! Wanted to have something +/// simpler here, i.e. something that's not already larger than rest of the +/// SoundTouch/SoundStretch program... +/// +/// Author : Copyright (c) Olli Parviainen +/// Author e-mail : oparviai 'at' iki.fi +/// SoundTouch WWW: http://www.surina.net/soundtouch +/// +//////////////////////////////////////////////////////////////////////////////// +// +// Last changed : $Date: 2009-02-21 18:00:14 +0200 (Sat, 21 Feb 2009) $ +// File revision : $Revision: 4 $ +// +// $Id: WavFile.cpp 63 2009-02-21 16:00:14Z oparviai $ +// +//////////////////////////////////////////////////////////////////////////////// +// +// License : +// +// SoundTouch audio processing library +// Copyright (c) Olli Parviainen +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +//////////////////////////////////////////////////////////////////////////////// + +#include +#include +#include +#include +#include +#include + +#include "WavFile.h" + +using namespace std; + +static const char riffStr[] = "RIFF"; +static const char waveStr[] = "WAVE"; +static const char fmtStr[] = "fmt "; +static const char dataStr[] = "data"; + + +////////////////////////////////////////////////////////////////////////////// +// +// Helper functions for swapping byte order to correctly read/write WAV files +// with big-endian CPU's: Define compile-time definition _BIG_ENDIAN_ to +// turn-on the conversion if it appears necessary. +// +// For example, Intel x86 is little-endian and doesn't require conversion, +// while PowerPC of Mac's and many other RISC cpu's are big-endian. + +#ifdef BYTE_ORDER + // In gcc compiler detect the byte order automatically + #if BYTE_ORDER == BIG_ENDIAN + // big-endian platform. + #define _BIG_ENDIAN_ + #endif +#endif + +#ifdef _BIG_ENDIAN_ + // big-endian CPU, swap bytes in 16 & 32 bit words + + // helper-function to swap byte-order of 32bit integer + static inline void _swap32(unsigned int &dwData) + { + dwData = ((dwData >> 24) & 0x000000FF) | + ((dwData >> 8) & 0x0000FF00) | + ((dwData << 8) & 0x00FF0000) | + ((dwData << 24) & 0xFF000000); + } + + // helper-function to swap byte-order of 16bit integer + static inline void _swap16(unsigned short &wData) + { + wData = ((wData >> 8) & 0x00FF) | + ((wData << 8) & 0xFF00); + } + + // helper-function to swap byte-order of buffer of 16bit integers + static inline void _swap16Buffer(unsigned short *pData, unsigned int dwNumWords) + { + unsigned long i; + + for (i = 0; i < dwNumWords; i ++) + { + _swap16(pData[i]); + } + } + +#else // BIG_ENDIAN + // little-endian CPU, WAV file is ok as such + + // dummy helper-function + static inline void _swap32(unsigned int &dwData) + { + // do nothing + } + + // dummy helper-function + static inline void _swap16(unsigned short &wData) + { + // do nothing + } + + // dummy helper-function + static inline void _swap16Buffer(unsigned short *pData, unsigned int dwNumBytes) + { + // do nothing + } + +#endif // BIG_ENDIAN + + +////////////////////////////////////////////////////////////////////////////// +// +// Class WavInFile +// + +WavInFile::WavInFile(const char *fileName) +{ + // Try to open the file for reading + fptr = fopen(fileName, "rb"); + if (fptr == NULL) + { + // didn't succeed + string msg = "Error : Unable to open file \""; + msg += fileName; + msg += "\" for reading."; + throw runtime_error(msg); + } + + init(); +} + + +WavInFile::WavInFile(FILE *file) +{ + // Try to open the file for reading + fptr = file; + if (!file) + { + // didn't succeed + string msg = "Error : Unable to access input stream for reading"; + throw runtime_error(msg); + } + + init(); +} + + +/// Init the WAV file stream +void WavInFile::init() +{ + int hdrsOk; + + // assume file stream is already open + assert(fptr); + + // Read the file headers + hdrsOk = readWavHeaders(); + if (hdrsOk != 0) + { + // Something didn't match in the wav file headers + string msg = "Input file is corrupt or not a WAV file"; + throw runtime_error(msg); + } + + if (header.format.fixed != 1) + { + string msg = "Input file uses unsupported encoding."; + throw runtime_error(msg); + } + + dataRead = 0; +} + + + +WavInFile::~WavInFile() +{ + if (fptr) fclose(fptr); + fptr = NULL; +} + + + +void WavInFile::rewind() +{ + int hdrsOk; + + fseek(fptr, 0, SEEK_SET); + hdrsOk = readWavHeaders(); + assert(hdrsOk == 0); + dataRead = 0; +} + + +int WavInFile::checkCharTags() const +{ + // header.format.fmt should equal to 'fmt ' + if (memcmp(fmtStr, header.format.fmt, 4) != 0) return -1; + // header.data.data_field should equal to 'data' + if (memcmp(dataStr, header.data.data_field, 4) != 0) return -1; + + return 0; +} + + +int WavInFile::read(char *buffer, int maxElems) +{ + int numBytes; + uint afterDataRead; + + // ensure it's 8 bit format + if (header.format.bits_per_sample != 8) + { + throw runtime_error("Error: WavInFile::read(char*, int) works only with 8bit samples."); + } + assert(sizeof(char) == 1); + + numBytes = maxElems; + afterDataRead = dataRead + numBytes; + if (afterDataRead > header.data.data_len) + { + // Don't read more samples than are marked available in header + numBytes = (int)header.data.data_len - (int)dataRead; + assert(numBytes >= 0); + } + + assert(buffer); + numBytes = fread(buffer, 1, numBytes, fptr); + dataRead += numBytes; + + return numBytes; +} + + +int WavInFile::read(short *buffer, int maxElems) +{ + unsigned int afterDataRead; + int numBytes; + int numElems; + + assert(buffer); + if (header.format.bits_per_sample == 8) + { + // 8 bit format + char *temp = new char[maxElems]; + int i; + + numElems = read(temp, maxElems); + // convert from 8 to 16 bit + for (i = 0; i < numElems; i ++) + { + buffer[i] = temp[i] << 8; + } + delete[] temp; + } + else + { + // 16 bit format + assert(header.format.bits_per_sample == 16); + assert(sizeof(short) == 2); + + numBytes = maxElems * 2; + afterDataRead = dataRead + numBytes; + if (afterDataRead > header.data.data_len) + { + // Don't read more samples than are marked available in header + numBytes = (int)header.data.data_len - (int)dataRead; + assert(numBytes >= 0); + } + + numBytes = fread(buffer, 1, numBytes, fptr); + dataRead += numBytes; + numElems = numBytes / 2; + + // 16bit samples, swap byte order if necessary + _swap16Buffer((unsigned short *)buffer, numElems); + } + + return numElems; +} + + + +int WavInFile::read(float *buffer, int maxElems) +{ + short *temp = new short[maxElems]; + int num; + int i; + double fscale; + + num = read(temp, maxElems); + + fscale = 1.0 / 32768.0; + // convert to floats, scale to range [-1..+1[ + for (i = 0; i < num; i ++) + { + buffer[i] = (float)(fscale * (double)temp[i]); + } + + delete[] temp; + + return num; +} + + +int WavInFile::eof() const +{ + // return true if all data has been read or file eof has reached + return (dataRead == header.data.data_len || feof(fptr)); +} + + + +// test if character code is between a white space ' ' and little 'z' +static int isAlpha(char c) +{ + return (c >= ' ' && c <= 'z') ? 1 : 0; +} + + +// test if all characters are between a white space ' ' and little 'z' +static int isAlphaStr(const char *str) +{ + char c; + + c = str[0]; + while (c) + { + if (isAlpha(c) == 0) return 0; + str ++; + c = str[0]; + } + + return 1; +} + + +int WavInFile::readRIFFBlock() +{ + if (fread(&(header.riff), sizeof(WavRiff), 1, fptr) != 1) return -1; + + // swap 32bit data byte order if necessary + _swap32((unsigned int &)header.riff.package_len); + + // header.riff.riff_char should equal to 'RIFF'); + if (memcmp(riffStr, header.riff.riff_char, 4) != 0) return -1; + // header.riff.wave should equal to 'WAVE' + if (memcmp(waveStr, header.riff.wave, 4) != 0) return -1; + + return 0; +} + + + + +int WavInFile::readHeaderBlock() +{ + char label[5]; + string sLabel; + + // lead label string + if (fread(label, 1, 4, fptr) !=4) return -1; + label[4] = 0; + + if (isAlphaStr(label) == 0) return -1; // not a valid label + + // Decode blocks according to their label + if (strcmp(label, fmtStr) == 0) + { + int nLen, nDump; + + // 'fmt ' block + memcpy(header.format.fmt, fmtStr, 4); + + // read length of the format field + if (fread(&nLen, sizeof(int), 1, fptr) != 1) return -1; + // swap byte order if necessary + _swap32((unsigned int &)nLen); // int format_len; + header.format.format_len = nLen; + + // calculate how much length differs from expected + nDump = nLen - ((int)sizeof(header.format) - 8); + + // if format_len is larger than expected, read only as much data as we've space for + if (nDump > 0) + { + nLen = sizeof(header.format) - 8; + } + + // read data + if (fread(&(header.format.fixed), nLen, 1, fptr) != 1) return -1; + + // swap byte order if necessary + _swap16((unsigned short &)header.format.fixed); // short int fixed; + _swap16((unsigned short &)header.format.channel_number); // short int channel_number; + _swap32((unsigned int &)header.format.sample_rate); // int sample_rate; + _swap32((unsigned int &)header.format.byte_rate); // int byte_rate; + _swap16((unsigned short &)header.format.byte_per_sample); // short int byte_per_sample; + _swap16((unsigned short &)header.format.bits_per_sample); // short int bits_per_sample; + + // if format_len is larger than expected, skip the extra data + if (nDump > 0) + { + fseek(fptr, nDump, SEEK_CUR); + } + + return 0; + } + else if (strcmp(label, dataStr) == 0) + { + // 'data' block + memcpy(header.data.data_field, dataStr, 4); + if (fread(&(header.data.data_len), sizeof(uint), 1, fptr) != 1) return -1; + + // swap byte order if necessary + _swap32((unsigned int &)header.data.data_len); + + return 1; + } + else + { + uint len, i; + uint temp; + // unknown block + + // read length + if (fread(&len, sizeof(len), 1, fptr) != 1) return -1; + // scan through the block + for (i = 0; i < len; i ++) + { + if (fread(&temp, 1, 1, fptr) != 1) return -1; + if (feof(fptr)) return -1; // unexpected eof + } + } + return 0; +} + + +int WavInFile::readWavHeaders() +{ + int res; + + memset(&header, 0, sizeof(header)); + + res = readRIFFBlock(); + if (res) return 1; + // read header blocks until data block is found + do + { + // read header blocks + res = readHeaderBlock(); + if (res < 0) return 1; // error in file structure + } while (res == 0); + // check that all required tags are legal + return checkCharTags(); +} + + +uint WavInFile::getNumChannels() const +{ + return header.format.channel_number; +} + + +uint WavInFile::getNumBits() const +{ + return header.format.bits_per_sample; +} + + +uint WavInFile::getBytesPerSample() const +{ + return getNumChannels() * getNumBits() / 8; +} + + +uint WavInFile::getSampleRate() const +{ + return header.format.sample_rate; +} + + + +uint WavInFile::getDataSizeInBytes() const +{ + return header.data.data_len; +} + + +uint WavInFile::getNumSamples() const +{ + if (header.format.byte_per_sample == 0) return 0; + return header.data.data_len / (unsigned short)header.format.byte_per_sample; +} + + +uint WavInFile::getLengthMS() const +{ + uint numSamples; + uint sampleRate; + + numSamples = getNumSamples(); + sampleRate = getSampleRate(); + + assert(numSamples < UINT_MAX / 1000); + return (1000 * numSamples / sampleRate); +} + + +////////////////////////////////////////////////////////////////////////////// +// +// Class WavOutFile +// + +WavOutFile::WavOutFile(const char *fileName, int sampleRate, int bits, int channels) +{ + bytesWritten = 0; + fptr = fopen(fileName, "wb"); + if (fptr == NULL) + { + string msg = "Error : Unable to open file \""; + msg += fileName; + msg += "\" for writing."; + //pmsg = msg.c_str; + throw runtime_error(msg); + } + + fillInHeader(sampleRate, bits, channels); + writeHeader(); +} + + +WavOutFile::WavOutFile(FILE *file, int sampleRate, int bits, int channels) +{ + bytesWritten = 0; + fptr = file; + if (fptr == NULL) + { + string msg = "Error : Unable to access output file stream."; + throw runtime_error(msg); + } + + fillInHeader(sampleRate, bits, channels); + writeHeader(); +} + + + +WavOutFile::~WavOutFile() +{ + finishHeader(); + if (fptr) fclose(fptr); + fptr = NULL; +} + + + +void WavOutFile::fillInHeader(uint sampleRate, uint bits, uint channels) +{ + // fill in the 'riff' part.. + + // copy string 'RIFF' to riff_char + memcpy(&(header.riff.riff_char), riffStr, 4); + // package_len unknown so far + header.riff.package_len = 0; + // copy string 'WAVE' to wave + memcpy(&(header.riff.wave), waveStr, 4); + + + // fill in the 'format' part.. + + // copy string 'fmt ' to fmt + memcpy(&(header.format.fmt), fmtStr, 4); + + header.format.format_len = 0x10; + header.format.fixed = 1; + header.format.channel_number = (short)channels; + header.format.sample_rate = (int)sampleRate; + header.format.bits_per_sample = (short)bits; + header.format.byte_per_sample = (short)(bits * channels / 8); + header.format.byte_rate = header.format.byte_per_sample * (int)sampleRate; + header.format.sample_rate = (int)sampleRate; + + // fill in the 'data' part.. + + // copy string 'data' to data_field + memcpy(&(header.data.data_field), dataStr, 4); + // data_len unknown so far + header.data.data_len = 0; +} + + +void WavOutFile::finishHeader() +{ + // supplement the file length into the header structure + header.riff.package_len = bytesWritten + 36; + header.data.data_len = bytesWritten; + + writeHeader(); +} + + + +void WavOutFile::writeHeader() +{ + WavHeader hdrTemp; + int res; + + // swap byte order if necessary + hdrTemp = header; + _swap32((unsigned int &)hdrTemp.riff.package_len); + _swap32((unsigned int &)hdrTemp.format.format_len); + _swap16((unsigned short &)hdrTemp.format.fixed); + _swap16((unsigned short &)hdrTemp.format.channel_number); + _swap32((unsigned int &)hdrTemp.format.sample_rate); + _swap32((unsigned int &)hdrTemp.format.byte_rate); + _swap16((unsigned short &)hdrTemp.format.byte_per_sample); + _swap16((unsigned short &)hdrTemp.format.bits_per_sample); + _swap32((unsigned int &)hdrTemp.data.data_len); + + // write the supplemented header in the beginning of the file + fseek(fptr, 0, SEEK_SET); + res = fwrite(&hdrTemp, sizeof(hdrTemp), 1, fptr); + if (res != 1) + { + throw runtime_error("Error while writing to a wav file."); + } + + // jump back to the end of the file + fseek(fptr, 0, SEEK_END); +} + + + +void WavOutFile::write(const char *buffer, int numElems) +{ + int res; + + if (header.format.bits_per_sample != 8) + { + throw runtime_error("Error: WavOutFile::write(const char*, int) accepts only 8bit samples."); + } + assert(sizeof(char) == 1); + + res = fwrite(buffer, 1, numElems, fptr); + if (res != numElems) + { + throw runtime_error("Error while writing to a wav file."); + } + + bytesWritten += numElems; +} + + +void WavOutFile::write(const short *buffer, int numElems) +{ + int res; + + // 16 bit samples + if (numElems < 1) return; // nothing to do + + if (header.format.bits_per_sample == 8) + { + int i; + char *temp = new char[numElems]; + // convert from 16bit format to 8bit format + for (i = 0; i < numElems; i ++) + { + temp[i] = buffer[i] >> 8; + } + // write in 8bit format + write(temp, numElems); + delete[] temp; + } + else + { + // 16bit format + unsigned short *pTemp = new unsigned short[numElems]; + + assert(header.format.bits_per_sample == 16); + + // allocate temp buffer to swap byte order if necessary + memcpy(pTemp, buffer, numElems * 2); + _swap16Buffer(pTemp, numElems); + + res = fwrite(pTemp, 2, numElems, fptr); + + delete[] pTemp; + + if (res != numElems) + { + throw runtime_error("Error while writing to a wav file."); + } + bytesWritten += 2 * numElems; + } +} + + +void WavOutFile::write(const float *buffer, int numElems) +{ + int i; + short *temp = new short[numElems]; + int iTemp; + + // convert to 16 bit integer + for (i = 0; i < numElems; i ++) + { + // convert to integer + iTemp = (int)(32768.0f * buffer[i]); + + // saturate + if (iTemp < -32768) iTemp = -32768; + if (iTemp > 32767) iTemp = 32767; + temp[i] = (short)iTemp; + } + + write(temp, numElems); + + delete[] temp; +} diff --git a/pysoundtouch/soundtouch/source/SoundStretch/WavFile.h b/pysoundtouch/soundtouch/source/SoundStretch/WavFile.h new file mode 100644 index 0000000..8effe17 --- /dev/null +++ b/pysoundtouch/soundtouch/source/SoundStretch/WavFile.h @@ -0,0 +1,250 @@ +//////////////////////////////////////////////////////////////////////////////// +/// +/// Classes for easy reading & writing of WAV sound files. +/// +/// For big-endian CPU, define BIG_ENDIAN during compile-time to correctly +/// parse the WAV files with such processors. +/// +/// Admittingly, more complete WAV reader routines may exist in public domain, but +/// the reason for 'yet another' one is that those generic WAV reader libraries are +/// exhaustingly large and cumbersome! Wanted to have something simpler here, i.e. +/// something that's not already larger than rest of the SoundTouch/SoundStretch program... +/// +/// Author : Copyright (c) Olli Parviainen +/// Author e-mail : oparviai 'at' iki.fi +/// SoundTouch WWW: http://www.surina.net/soundtouch +/// +//////////////////////////////////////////////////////////////////////////////// +// +// Last changed : $Date: 2009-02-21 18:00:14 +0200 (Sat, 21 Feb 2009) $ +// File revision : $Revision: 4 $ +// +// $Id: WavFile.h 63 2009-02-21 16:00:14Z oparviai $ +// +//////////////////////////////////////////////////////////////////////////////// +// +// License : +// +// SoundTouch audio processing library +// Copyright (c) Olli Parviainen +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +//////////////////////////////////////////////////////////////////////////////// + +#ifndef WAVFILE_H +#define WAVFILE_H + +#include + +#ifndef uint +typedef unsigned int uint; +#endif + + +/// WAV audio file 'riff' section header +typedef struct +{ + char riff_char[4]; + int package_len; + char wave[4]; +} WavRiff; + +/// WAV audio file 'format' section header +typedef struct +{ + char fmt[4]; + int format_len; + short fixed; + short channel_number; + int sample_rate; + int byte_rate; + short byte_per_sample; + short bits_per_sample; +} WavFormat; + +/// WAV audio file 'data' section header +typedef struct +{ + char data_field[4]; + uint data_len; +} WavData; + + +/// WAV audio file header +typedef struct +{ + WavRiff riff; + WavFormat format; + WavData data; +} WavHeader; + + +/// Class for reading WAV audio files. +class WavInFile +{ +private: + /// File pointer. + FILE *fptr; + + /// Counter of how many bytes of sample data have been read from the file. + uint dataRead; + + /// WAV header information + WavHeader header; + + /// Init the WAV file stream + void init(); + + /// Read WAV file headers. + /// \return zero if all ok, nonzero if file format is invalid. + int readWavHeaders(); + + /// Checks WAV file header tags. + /// \return zero if all ok, nonzero if file format is invalid. + int checkCharTags() const; + + /// Reads a single WAV file header block. + /// \return zero if all ok, nonzero if file format is invalid. + int readHeaderBlock(); + + /// Reads WAV file 'riff' block + int readRIFFBlock(); + +public: + /// Constructor: Opens the given WAV file. If the file can't be opened, + /// throws 'runtime_error' exception. + WavInFile(const char *filename); + + WavInFile(FILE *file); + + /// Destructor: Closes the file. + ~WavInFile(); + + /// Rewind to beginning of the file + void rewind(); + + /// Get sample rate. + uint getSampleRate() const; + + /// Get number of bits per sample, i.e. 8 or 16. + uint getNumBits() const; + + /// Get sample data size in bytes. Ahem, this should return same information as + /// 'getBytesPerSample'... + uint getDataSizeInBytes() const; + + /// Get total number of samples in file. + uint getNumSamples() const; + + /// Get number of bytes per audio sample (e.g. 16bit stereo = 4 bytes/sample) + uint getBytesPerSample() const; + + /// Get number of audio channels in the file (1=mono, 2=stereo) + uint getNumChannels() const; + + /// Get the audio file length in milliseconds + uint getLengthMS() const; + + /// Reads audio samples from the WAV file. This routine works only for 8 bit samples. + /// Reads given number of elements from the file or if end-of-file reached, as many + /// elements as are left in the file. + /// + /// \return Number of 8-bit integers read from the file. + int read(char *buffer, int maxElems); + + /// Reads audio samples from the WAV file to 16 bit integer format. Reads given number + /// of elements from the file or if end-of-file reached, as many elements as are + /// left in the file. + /// + /// \return Number of 16-bit integers read from the file. + int read(short *buffer, ///< Pointer to buffer where to read data. + int maxElems ///< Size of 'buffer' array (number of array elements). + ); + + /// Reads audio samples from the WAV file to floating point format, converting + /// sample values to range [-1,1[. Reads given number of elements from the file + /// or if end-of-file reached, as many elements as are left in the file. + /// + /// \return Number of elements read from the file. + int read(float *buffer, ///< Pointer to buffer where to read data. + int maxElems ///< Size of 'buffer' array (number of array elements). + ); + + /// Check end-of-file. + /// + /// \return Nonzero if end-of-file reached. + int eof() const; +}; + + + +/// Class for writing WAV audio files. +class WavOutFile +{ +private: + /// Pointer to the WAV file + FILE *fptr; + + /// WAV file header data. + WavHeader header; + + /// Counter of how many bytes have been written to the file so far. + int bytesWritten; + + /// Fills in WAV file header information. + void fillInHeader(const uint sampleRate, const uint bits, const uint channels); + + /// Finishes the WAV file header by supplementing information of amount of + /// data written to file etc + void finishHeader(); + + /// Writes the WAV file header. + void writeHeader(); + +public: + /// Constructor: Creates a new WAV file. Throws a 'runtime_error' exception + /// if file creation fails. + WavOutFile(const char *fileName, ///< Filename + int sampleRate, ///< Sample rate (e.g. 44100 etc) + int bits, ///< Bits per sample (8 or 16 bits) + int channels ///< Number of channels (1=mono, 2=stereo) + ); + + WavOutFile(FILE *file, int sampleRate, int bits, int channels); + + /// Destructor: Finalizes & closes the WAV file. + ~WavOutFile(); + + /// Write data to WAV file. This function works only with 8bit samples. + /// Throws a 'runtime_error' exception if writing to file fails. + void write(const char *buffer, ///< Pointer to sample data buffer. + int numElems ///< How many array items are to be written to file. + ); + + /// Write data to WAV file. Throws a 'runtime_error' exception if writing to + /// file fails. + void write(const short *buffer, ///< Pointer to sample data buffer. + int numElems ///< How many array items are to be written to file. + ); + + /// Write data to WAV file in floating point format, saturating sample values to range + /// [-1..+1[. Throws a 'runtime_error' exception if writing to file fails. + void write(const float *buffer, ///< Pointer to sample data buffer. + int numElems ///< How many array items are to be written to file. + ); +}; + +#endif diff --git a/pysoundtouch/soundtouch/source/SoundStretch/main.cpp b/pysoundtouch/soundtouch/source/SoundStretch/main.cpp new file mode 100644 index 0000000..b2237e7 --- /dev/null +++ b/pysoundtouch/soundtouch/source/SoundStretch/main.cpp @@ -0,0 +1,330 @@ +//////////////////////////////////////////////////////////////////////////////// +/// +/// SoundStretch main routine. +/// +/// Author : Copyright (c) Olli Parviainen +/// Author e-mail : oparviai 'at' iki.fi +/// SoundTouch WWW: http://www.surina.net/soundtouch +/// +//////////////////////////////////////////////////////////////////////////////// +// +// Last changed : $Date: 2009-12-28 22:32:10 +0200 (Mon, 28 Dec 2009) $ +// File revision : $Revision: 4 $ +// +// $Id: main.cpp 79 2009-12-28 20:32:10Z oparviai $ +// +//////////////////////////////////////////////////////////////////////////////// +// +// License : +// +// SoundTouch audio processing library +// Copyright (c) Olli Parviainen +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2.1 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +//////////////////////////////////////////////////////////////////////////////// + +#include +#include +#include +#include "RunParameters.h" +#include "WavFile.h" +#include "SoundTouch.h" +#include "BPMDetect.h" + +using namespace soundtouch; +using namespace std; + +// Processing chunk size +#define BUFF_SIZE 2048 + +#if WIN32 + #include + #include + + // Macro for Win32 standard input/output stream support: Sets a file stream into binary mode + #define SET_STREAM_TO_BIN_MODE(f) (_setmode(fileno(f), _O_BINARY)) +#else + // Not needed for GNU environment... + #define SET_STREAM_TO_BIN_MODE(f) {} +#endif + + +static const char _helloText[] = + "\n" + " SoundStretch v%s - Written by Olli Parviainen 2001 - 2009\n" + "==================================================================\n" + "author e-mail: - WWW: http://www.surina.net/soundtouch\n" + "\n" + "This program is subject to (L)GPL license. Run \"soundstretch -license\" for\n" + "more information.\n" + "\n"; + +static void openFiles(WavInFile **inFile, WavOutFile **outFile, const RunParameters *params) +{ + int bits, samplerate, channels; + + if (strcmp(params->inFileName, "stdin") == 0) + { + // used 'stdin' as input file + SET_STREAM_TO_BIN_MODE(stdin); + *inFile = new WavInFile(stdin); + } + else + { + // open input file... + *inFile = new WavInFile(params->inFileName); + } + + // ... open output file with same sound parameters + bits = (int)(*inFile)->getNumBits(); + samplerate = (int)(*inFile)->getSampleRate(); + channels = (int)(*inFile)->getNumChannels(); + + if (params->outFileName) + { + if (strcmp(params->outFileName, "stdout") == 0) + { + SET_STREAM_TO_BIN_MODE(stdout); + *outFile = new WavOutFile(stdout, samplerate, bits, channels); + } + else + { + *outFile = new WavOutFile(params->outFileName, samplerate, bits, channels); + } + } + else + { + *outFile = NULL; + } +} + + + +// Sets the 'SoundTouch' object up according to input file sound format & +// command line parameters +static void setup(SoundTouch *pSoundTouch, const WavInFile *inFile, const RunParameters *params) +{ + int sampleRate; + int channels; + + sampleRate = (int)inFile->getSampleRate(); + channels = (int)inFile->getNumChannels(); + pSoundTouch->setSampleRate(sampleRate); + pSoundTouch->setChannels(channels); + + pSoundTouch->setTempoChange(params->tempoDelta); + pSoundTouch->setPitchSemiTones(params->pitchDelta); + pSoundTouch->setRateChange(params->rateDelta); + + pSoundTouch->setSetting(SETTING_USE_QUICKSEEK, params->quick); + pSoundTouch->setSetting(SETTING_USE_AA_FILTER, !(params->noAntiAlias)); + + if (params->speech) + { + // use settings for speech processing + pSoundTouch->setSetting(SETTING_SEQUENCE_MS, 40); + pSoundTouch->setSetting(SETTING_SEEKWINDOW_MS, 15); + pSoundTouch->setSetting(SETTING_OVERLAP_MS, 8); + fprintf(stderr, "Tune processing parameters for speech processing.\n"); + } + + // print processing information + if (params->outFileName) + { +#ifdef INTEGER_SAMPLES + fprintf(stderr, "Uses 16bit integer sample type in processing.\n\n"); +#else + #ifndef FLOAT_SAMPLES + #error "Sampletype not defined" + #endif + fprintf(stderr, "Uses 32bit floating point sample type in processing.\n\n"); +#endif + // print processing information only if outFileName given i.e. some processing will happen + fprintf(stderr, "Processing the file with the following changes:\n"); + fprintf(stderr, " tempo change = %+g %%\n", params->tempoDelta); + fprintf(stderr, " pitch change = %+g semitones\n", params->pitchDelta); + fprintf(stderr, " rate change = %+g %%\n\n", params->rateDelta); + fprintf(stderr, "Working..."); + } + else + { + // outFileName not given + fprintf(stderr, "Warning: output file name missing, won't output anything.\n\n"); + } + + fflush(stderr); +} + + + + +// Processes the sound +static void process(SoundTouch *pSoundTouch, WavInFile *inFile, WavOutFile *outFile) +{ + int nSamples; + int nChannels; + int buffSizeSamples; + SAMPLETYPE sampleBuffer[BUFF_SIZE]; + + if ((inFile == NULL) || (outFile == NULL)) return; // nothing to do. + + nChannels = (int)inFile->getNumChannels(); + assert(nChannels > 0); + buffSizeSamples = BUFF_SIZE / nChannels; + + // Process samples read from the input file + while (inFile->eof() == 0) + { + int num; + + // Read a chunk of samples from the input file + num = inFile->read(sampleBuffer, BUFF_SIZE); + nSamples = num / (int)inFile->getNumChannels(); + + // Feed the samples into SoundTouch processor + pSoundTouch->putSamples(sampleBuffer, nSamples); + + // Read ready samples from SoundTouch processor & write them output file. + // NOTES: + // - 'receiveSamples' doesn't necessarily return any samples at all + // during some rounds! + // - On the other hand, during some round 'receiveSamples' may have more + // ready samples than would fit into 'sampleBuffer', and for this reason + // the 'receiveSamples' call is iterated for as many times as it + // outputs samples. + do + { + nSamples = pSoundTouch->receiveSamples(sampleBuffer, buffSizeSamples); + outFile->write(sampleBuffer, nSamples * nChannels); + } while (nSamples != 0); + } + + // Now the input file is processed, yet 'flush' few last samples that are + // hiding in the SoundTouch's internal processing pipeline. + pSoundTouch->flush(); + do + { + nSamples = pSoundTouch->receiveSamples(sampleBuffer, buffSizeSamples); + outFile->write(sampleBuffer, nSamples * nChannels); + } while (nSamples != 0); +} + + + +// Detect BPM rate of inFile and adjust tempo setting accordingly if necessary +static void detectBPM(WavInFile *inFile, RunParameters *params) +{ + float bpmValue; + int nChannels; + BPMDetect bpm(inFile->getNumChannels(), inFile->getSampleRate()); + SAMPLETYPE sampleBuffer[BUFF_SIZE]; + + // detect bpm rate + fprintf(stderr, "Detecting BPM rate..."); + fflush(stderr); + + nChannels = (int)inFile->getNumChannels(); + assert(BUFF_SIZE % nChannels == 0); + + // Process the 'inFile' in small blocks, repeat until whole file has + // been processed + while (inFile->eof() == 0) + { + int num, samples; + + // Read sample data from input file + num = inFile->read(sampleBuffer, BUFF_SIZE); + + // Enter the new samples to the bpm analyzer class + samples = num / nChannels; + bpm.inputSamples(sampleBuffer, samples); + } + + // Now the whole song data has been analyzed. Read the resulting bpm. + bpmValue = bpm.getBpm(); + fprintf(stderr, "Done!\n"); + + // rewind the file after bpm detection + inFile->rewind(); + + if (bpmValue > 0) + { + fprintf(stderr, "Detected BPM rate %.1f\n\n", bpmValue); + } + else + { + fprintf(stderr, "Couldn't detect BPM rate.\n\n"); + return; + } + + if (params->goalBPM > 0) + { + // adjust tempo to given bpm + params->tempoDelta = (params->goalBPM / bpmValue - 1.0f) * 100.0f; + fprintf(stderr, "The file will be converted to %.1f BPM\n\n", params->goalBPM); + } +} + + + +int main(const int nParams, const char * const paramStr[]) +{ + WavInFile *inFile; + WavOutFile *outFile; + RunParameters *params; + SoundTouch soundTouch; + + fprintf(stderr, _helloText, SoundTouch::getVersionString()); + + try + { + // Parse command line parameters + params = new RunParameters(nParams, paramStr); + + // Open input & output files + openFiles(&inFile, &outFile, params); + + if (params->detectBPM == TRUE) + { + // detect sound BPM (and adjust processing parameters + // accordingly if necessary) + detectBPM(inFile, params); + } + + // Setup the 'SoundTouch' object for processing the sound + setup(&soundTouch, inFile, params); + + // Process the sound + process(&soundTouch, inFile, outFile); + + // Close WAV file handles & dispose of the objects + delete inFile; + delete outFile; + delete params; + + fprintf(stderr, "Done!\n"); + } + catch (const runtime_error &e) + { + // An exception occurred during processing, display an error message + fprintf(stderr, "%s\n", e.what()); + return -1; + } + + return 0; +} diff --git a/pysoundtouch/soundtouch/source/SoundStretch/soundstretch b/pysoundtouch/soundtouch/source/SoundStretch/soundstretch new file mode 100755 index 0000000..93caebe Binary files /dev/null and b/pysoundtouch/soundtouch/source/SoundStretch/soundstretch differ diff --git a/pysoundtouch/soundtouch/source/SoundStretch/soundstretch.dsp b/pysoundtouch/soundtouch/source/SoundStretch/soundstretch.dsp new file mode 100644 index 0000000..81b2dfa --- /dev/null +++ b/pysoundtouch/soundtouch/source/SoundStretch/soundstretch.dsp @@ -0,0 +1,137 @@ +# Microsoft Developer Studio Project File - Name="soundstretch" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Console Application" 0x0103 + +CFG=soundstretch - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "soundstretch.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "soundstretch.mak" CFG="soundstretch - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "soundstretch - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "soundstretch - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "soundstretch - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c +# ADD CPP /nologo /W3 /GX /Zi /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x40b /d "NDEBUG" +# ADD RSC /l 0x40b /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 SoundTouch.lib /nologo /subsystem:console /profile /map /debug /machine:I386 /libpath:"..\..\lib" +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Cmds=copy Release\soundstretch.exe ..\..\bin\ +# End Special Build Tool + +!ELSEIF "$(CFG)" == "soundstretch - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c +# ADD CPP /nologo /Zp16 /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x40b /d "_DEBUG" +# ADD RSC /l 0x40b /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 SoundTouchD.lib /nologo /subsystem:console /map /debug /machine:I386 /nodefaultlib:"libc" /out:"Debug/soundstretchD.exe" /pdbtype:sept /libpath:"..\..\lib" +# SUBTRACT LINK32 /pdb:none +# Begin Special Build Tool +SOURCE="$(InputPath)" +PostBuild_Cmds=copy Debug\soundstretchD.exe ..\..\bin\ +# End Special Build Tool + +!ENDIF + +# Begin Target + +# Name "soundstretch - Win32 Release" +# Name "soundstretch - Win32 Debug" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=.\main.cpp +# End Source File +# Begin Source File + +SOURCE=.\RunParameters.cpp +# End Source File +# Begin Source File + +SOURCE=.\WavFile.cpp +# End Source File +# End Group +# Begin Group "Header Files" + +# PROP Default_Filter "h;hpp;hxx;hm;inl" +# Begin Source File + +SOURCE=.\RunParameters.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\include\SoundTouch.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\include\STTypes.h +# End Source File +# Begin Source File + +SOURCE=.\WavFile.h +# End Source File +# End Group +# Begin Group "Resource Files" + +# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" +# End Group +# End Target +# End Project diff --git a/pysoundtouch/soundtouch/source/SoundStretch/soundstretch.dsw b/pysoundtouch/soundtouch/source/SoundStretch/soundstretch.dsw new file mode 100644 index 0000000..36ced4b --- /dev/null +++ b/pysoundtouch/soundtouch/source/SoundStretch/soundstretch.dsw @@ -0,0 +1,44 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "SoundTouch"=..\SoundTouch\SoundTouch.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "soundstretch"=.\soundstretch.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name SoundTouch + End Project Dependency +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/pysoundtouch/soundtouch/source/SoundStretch/soundstretch.sln b/pysoundtouch/soundtouch/source/SoundStretch/soundstretch.sln new file mode 100644 index 0000000..dfdc4ac --- /dev/null +++ b/pysoundtouch/soundtouch/source/SoundStretch/soundstretch.sln @@ -0,0 +1,32 @@ +Microsoft Visual Studio Solution File, Format Version 8.00 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "soundstretch", "soundstretch.vcproj", "{5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}" + ProjectSection(ProjectDependencies) = postProject + {68A5DD20-7057-448B-8FE0-B6AC8D205509} = {68A5DD20-7057-448B-8FE0-B6AC8D205509} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SoundTouch", "..\SoundTouch\SoundTouch.vcproj", "{68A5DD20-7057-448B-8FE0-B6AC8D205509}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection +EndProject +Global + GlobalSection(SolutionConfiguration) = preSolution + Debug = Debug + Release = Release + EndGlobalSection + GlobalSection(ProjectDependencies) = postSolution + EndGlobalSection + GlobalSection(ProjectConfiguration) = postSolution + {5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Debug.ActiveCfg = Debug|Win32 + {5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Debug.Build.0 = Debug|Win32 + {5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Release.ActiveCfg = Release|Win32 + {5AACDFFA-D491-44B8-A332-DA7ACCAAF2AF}.Release.Build.0 = Release|Win32 + {68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug.ActiveCfg = Debug|Win32 + {68A5DD20-7057-448B-8FE0-B6AC8D205509}.Debug.Build.0 = Debug|Win32 + {68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release.ActiveCfg = Release|Win32 + {68A5DD20-7057-448B-8FE0-B6AC8D205509}.Release.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + EndGlobalSection + GlobalSection(ExtensibilityAddIns) = postSolution + EndGlobalSection +EndGlobal diff --git a/pysoundtouch/soundtouch/source/SoundStretch/soundstretch.vcproj b/pysoundtouch/soundtouch/source/SoundStretch/soundstretch.vcproj new file mode 100644 index 0000000..b1f66be --- /dev/null +++ b/pysoundtouch/soundtouch/source/SoundStretch/soundstretch.vcproj @@ -0,0 +1,233 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + -- cgit v1.2.3-70-g09d2