var Audio =
{
type: "audio",
loaded: false,
pending: false,
playing: false,
paused: false,
player: null,
playerId: null,
timeout: null,
video: null,
width: "100%",
height: "100%",
volume: 100,
play: function (video)
{
d.warn("AUDIO PLAY "+video.key)
if (video.error)
return Audio.error()
if (Audio.playing)
Audio.stop()
$("#screen").html("
")
$("#ytscreen").css("z-index", -2)
Audio.video = video
Audio.playing = false
var partz = video.src.split(" ")
var img = partz[0]
var url = partz[1]
var title = partz.slice(2).join(" ")
if (Audio.player)
{
Audio.player.stop()
Audio.player.destruct()
}
Audio.player = soundManager.createSound
({
id: "player-"+video.id,
url: url,
volume: Audio.volume,
onfinish: Audio.finish,
onerror: Audio.error,
onload: Audio.onload,
})
if (! Audio.player)
return Audio.error("no player")
Audio.player.play()
$("#video-title").html(title)
$("#video-link").attr("href", url)
$("#audio-dl").html('download')
$("#audio-img").html("
")
$("#audio-art").bind("error", function(){$("#audio-art").hide()})
},
onload: function (success)
{
if (! success)
return Audio.error("failed to load")
},
toggle: function ()
{
d.warn("TOGGLE PLAYBACK")
if (Audio.paused)
return Audio.resume()
else
return Audio.pause()
},
error: function (s)
{
if (! s)
s = "unspecified error"
Player.error("AUDIO "+s)
Audio.finish()
},
setVolume: function (vol)
{
Audio.volume = vol
if (Audio.player)
Audio.player.setVolume(vol)
},
pause: function ()
{
d.warn("PAUSED PLAYBACK")
Audio.paused = true
Audio.playing = false
if (Audio.player)
Audio.player.pause()
return true
},
resume: function ()
{
d.warn("RESUME PLAYBACK")
Audio.paused = false
Audio.playing = true
if (Audio.player)
Audio.player.resume()
return false
},
stop: function ()
{
d.warn("AUDIO STOP")
if (Audio.player)
Audio.player.stop()
Audio.playing = false
},
finish: function ()
{
d.warn("AUDIO FINISH")
Audio.playing = false
if (Audio.player)
{
Audio.player.stop()
Audio.player.destruct()
}
Player.finish()
},
load: function ()
{
d.warn("LOADING AUDIO")
Audio.loaded = true
},
unload: function ()
{
d.warn("AUDIO UNLOADED")
if (Audio.player)
{
Audio.player.stop()
Audio.player.destruct()
}
Audio.loaded = false
Audio.playing = false
},
init: function ()
{
d.warn("AUDIO INIT")
}
}
Player.register(Audio)
soundManager.url = '/swf/'
soundManager.useFlashBlock = false
soundManager.debugMode = false