var Audio = { type: "audio", loaded: false, pending: false, playing: false, paused: false, player: null, playerId: null, timeout: null, video: null, width: "100%", height: "100%", volume: 100, play: function (video) { d.warn("AUDIO PLAY "+video.key) if (video.error) return Audio.error() if (Audio.playing) Audio.stop() $("#screen").html("
") $("#ytscreen").css("z-index", -2) Audio.video = video Audio.playing = false var partz = video.src.split(" ") var img = partz[0] var url = partz[1] var title = partz.slice(2).join(" ") if (Audio.player) { Audio.player.stop() Audio.player.destruct() } Audio.player = soundManager.createSound ({ id: "player-"+video.id, url: url, volume: Audio.volume, onfinish: Audio.finish, onerror: Audio.error, onload: Audio.onload, }) if (! Audio.player) return Audio.error("no player") Audio.player.play() $("#video-title").html(title) $("#video-link").attr("href", url) $("#audio-dl").html('download') $("#audio-img").html("") $("#audio-art").bind("error", function(){$("#audio-art").hide()}) }, onload: function (success) { if (! success) return Audio.error("failed to load") }, toggle: function () { d.warn("TOGGLE PLAYBACK") if (Audio.paused) return Audio.resume() else return Audio.pause() }, error: function (s) { if (! s) s = "unspecified error" Player.error("AUDIO "+s) Audio.finish() }, setVolume: function (vol) { Audio.volume = vol if (Audio.player) Audio.player.setVolume(vol) }, pause: function () { d.warn("PAUSED PLAYBACK") Audio.paused = true Audio.playing = false if (Audio.player) Audio.player.pause() return true }, resume: function () { d.warn("RESUME PLAYBACK") Audio.paused = false Audio.playing = true if (Audio.player) Audio.player.resume() return false }, stop: function () { d.warn("AUDIO STOP") if (Audio.player) Audio.player.stop() Audio.playing = false }, finish: function () { d.warn("AUDIO FINISH") Audio.playing = false if (Audio.player) { Audio.player.stop() Audio.player.destruct() } Player.finish() }, load: function () { d.warn("LOADING AUDIO") Audio.loaded = true }, unload: function () { d.warn("AUDIO UNLOADED") if (Audio.player) { Audio.player.stop() Audio.player.destruct() } Audio.loaded = false Audio.playing = false }, init: function () { d.warn("AUDIO INIT") } } Player.register(Audio) soundManager.url = '/static/swf/' soundManager.useFlashBlock = false soundManager.debugMode = false