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import * as Tone from "tone";
import { choice, randrange } from "./util";
import output from "./output";
const PLAYER_COUNT = 4;
export default class Sampler {
constructor({ samples, tonal }) {
this.tonal = tonal;
this.samples = samples.map(({ ...sample }) => {
sample.players = [];
sample.index = -1;
for (let i = 0; i < PLAYER_COUNT; i++) {
let fn = sample.fn;
if (window.location.href.match(/asdf.us/)) {
fn = "//asdf.us/kalimba/" + fn;
}
let player = new Tone.Player({
url: fn,
retrigger: true,
playbackRate: 1,
});
player.connect(output);
sample.players.push(player);
}
return sample;
});
}
play(time, options, velocity) {
const sound = options.index
? this.samples[options.index]
: choice(this.samples);
sound.index = (sound.index + 1) % PLAYER_COUNT;
const player = sound.players[sound.index];
if (this.tonal) {
player.playbackRate =
(options.frequency * choice([0.5, 1]) + randrange(0, 10)) / sound.root;
}
if (velocity) {
player.volume.value = (1 - velocity) * -12;
console.log(player.volume.value);
}
player.start(time || 0);
}
}
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