diff options
Diffstat (limited to 'site/public/assets/javascripts/mx/extensions/mx.movements.js')
| -rw-r--r-- | site/public/assets/javascripts/mx/extensions/mx.movements.js | 367 |
1 files changed, 367 insertions, 0 deletions
diff --git a/site/public/assets/javascripts/mx/extensions/mx.movements.js b/site/public/assets/javascripts/mx/extensions/mx.movements.js new file mode 100644 index 0000000..9af2c8d --- /dev/null +++ b/site/public/assets/javascripts/mx/extensions/mx.movements.js @@ -0,0 +1,367 @@ + + +MX.Movements = function (cam) { + + var moveForward, + moveLeft, + moveBackward, + moveRight, + moveUp, + moveDown, + turnLeft, + turnRight, + turnUp, + turnDown, + jumping = false, + creeping = false, + locked = false, + gravity = false, + rotationX_min = PI/-4, + rotationX_max = PI/6 + + var v = 12, + vr = Math.PI * 0.012, + jumpV = 23, + vx = vy = vz = 0, + creepFactor = 0.3 + + var mouseX, mouseY, dx, dy, rotX, rotY, dragging = false + + var trackpad + + var DEFAULT_SCALE = 1.0, scale = DEFAULT_SCALE + + var pos = { x: 0, y: 0, z: 0, rotationX: 0, rotationY: 0 } + + $(document).one("keydown", function(){ + $("#keyhint").fadeOut(250); + $('.reader #minimap').addClass('active'); + }) + + function clampRotation( vr ) { + if (Rooms.mover.noclip) { + return clamp(vr, PI/-2, PI/2 ) + } + else { + return clamp(vr, PI/-4, PI/6 ) + } + } + + var exports = { + + init: function () { + + trackpad = new wheel ({ + el: scene.el, + update: exports.mousewheel, + }) + + document.addEventListener('keydown', exports.keydown) + document.addEventListener('keyup', exports.keyup) + document.addEventListener('mousedown', exports.mousedown) + document.addEventListener('mousemove', exports.mousemove) + document.addEventListener('mouseup', exports.mouseup) + window.addEventListener('blur', exports.reset) + window.addEventListener('focus', exports.reset) + }, + + keydown: function (e) { + // console.log(e.keyCode) + if (locked || e.altKey || e.metaKey || e.ctrlKey) { + return + } + switch ( e.keyCode ) { + + case 16: // shift + creeping = true + break + + case 38: // up + case 87: // w + moveForward = true + break + + case 65: // a + moveLeft = true + break + + case 40: // down + case 83: // s + moveBackward = true + break + + case 68: // d + moveRight = true + break + + case 37: // left + case 81: // q + turnLeft = true + break + + case 39: // right + case 69: // e + turnRight = true + break + + case 82: // r + turnUp = true + break + + case 70: // f + turnDown = true + break + + case 32: // space + if (gravity) { + jumping = true + vy = abs(vy) + jumpV * scale + if (e.shiftKey) { + vy *= -1 + } + } + else { + if (e.shiftKey) { + moveDown = true + } + else { + moveUp = true + } + } + break + + case 27: // esc + if (Scenery.nextMedia) { + Scenery.nextMedia = null + app.tube('cancel-scenery') + } + else if (Scenery.nextWallpaper) { + Scenery.nextWallpaper = null + app.tube('cancel-wallpaper') + } + else if (app.controller.mediaViewer && app.controller.mediaViewer.$el.hasClass("active")) { + app.controller.mediaViewer.hide() + $(".inuse").removeClass("inuse") + } + else if (app.controller.colorControl && app.controller.colorControl.$el.hasClass('active')) { + app.controller.colorControl.hide() + $(".inuse").removeClass("inuse") + } + else if (app.controller.wallpaperPicker && app.controller.wallpaperPicker.$el.hasClass('active')) { + app.controller.wallpaperPicker.hide() + $(".inuse").removeClass("inuse") + } + else if (app.controller.presets && app.controller.presets.$el.hasClass('active')) { + app.controller.presets.hide() + $(".inuse").removeClass("inuse") + } + else { + app.controller.toolbar.toggleMap() + } + break + + case 8: // backspace + e.preventDefault() + if (app.controller.mediaEditor.scenery) { + app.controller.mediaEditor.scenery.remove() + } + else if (app.controller.textEditor.scenery) { + app.controller.textEditor.scenery.remove() + } + } + }, + + keyup: function (e) { + if (locked) return; + switch ( e.keyCode ) { + + case 16: // shift + creeping = false + break + + case 38: // up + case 87: // w + moveForward = false + break + + case 65: // a + moveLeft = false + break + + case 40: // down + case 83: // s + moveBackward = false + break + + case 68: // d + moveRight = false + break + + case 37: // left + case 81: // q + turnLeft = false + break + + case 39: // right + case 69: // e + turnRight = false + break + + case 82: // r + turnUp = false + break + + case 70: // f + turnDown = false + break + + case 32: // space + moveUp = moveDown = false + break + +/* + case 48: // 0 + cam.rotationX = 0 + cam.rotationY = 0 + cam.x = 0 + cam.y = viewHeight + cam.z = 0 + break +*/ + } + }, + + mousedown: function (e) { + if (locked) return; + mouseX = e.pageX + mouseY = e.pageY + rotX = cam.rotationX + rotY = cam.rotationY + dragging = true + }, + + mousemove: function (e) { + if (locked || ! dragging) return + var dx = (e.pageX - mouseX) / window.innerWidth * Math.PI/3 + var dy = (e.pageY - mouseY) / window.innerHeight * Math.PI/3 + cam.rotationY = rotY + dx + cam.rotationX = clampRotation( rotX - dy ) + }, + + mouseup: function (e) { + dragging = false + }, + + reset: function(){ + moveForward = moveLeft = moveBackward = moveRight = moveUp = moveDown = turnLeft = turnRight = jumping = dragging = creeping = false + }, + + mousewheel: function (e, deltaY, deltaX) { + if (e.shiftKey) { + cam.rotationY -= deltaY / 150 + } + else { + pos.x += deltaY * Math.cos(cam.rotationY + Math.PI / 2) * 10 + pos.z += deltaY * Math.sin(cam.rotationY + Math.PI / 2) * 10 + app.tube("move", pos) + } + }, + + update: function (dt) { + + if (locked) { return } + + var ry = cam.rotationY + var s = creeping ? scale * creepFactor : scale + var vrrrr = creeping ? vr * creepFactor * 5 : vr * 0.5 + var moving = moveForward || moveBackward || moveRight || moveLeft || moveUp || moveDown || turnLeft || turnRight || turnUp || turnDown + vx = vz = 0 + + var vv = v +// vv *= dt / 100 * 8 +// s *= dt / 100 * 8 +// console.log(dt / 100 * 8) + + pos.x = cam.x + pos.z = cam.z + + if (moving) { + + if (moveForward) { + vx += vv * Math.cos(ry + Math.PI / 2) * s + vz += vv * Math.sin(ry + Math.PI / 2) * s + } + if (moveBackward) { + vx -= vv * Math.cos(ry + Math.PI / 2) * s + vz -= vv * Math.sin(ry + Math.PI / 2) * s + } + if (moveLeft) { + vx -= vv * Math.cos(ry) * s + vz -= vv * Math.sin(ry) * s + } + if (moveRight) { + vx += vv * Math.cos(ry) * s + vz += vv * Math.sin(ry) * s + } + if (moveUp) { + pos.y += vv * scale + } + if (moveDown) { + pos.y -= vv * scale + } + + if (turnUp) { + cam.rotationX = clampRotation( cam.rotationX - vrrrr*s ) + } + if (turnDown) { + cam.rotationX = clampRotation( cam.rotationX + vrrrr*s ) + } + if (turnLeft) { + cam.rotationY += vrrrr*s + } + if (turnRight) { + cam.rotationY -= vrrrr*s + } + + pos.x += vx + pos.z += vz + } + + if (gravity) { + vy -= 1 * scale + + pos.y += vy + + if (vy) { + moving = true + } + if (pos.y <= viewHeight) { + pos.y = viewHeight + vy = 0 + jumping = false + } + + var ceiling = (Rooms.mover.room ? Rooms.mover.room.height : 5000) + + if (pos.y >= ceiling-5) { + vy = 0 + pos.y = ceiling-5 + } + } + + if (moving) { + app.tube("move", pos) + } + }, + + lock: function(){ locked = true }, + unlock: function(){ locked = false }, + scale: function(n){ if (n) scale = n; return scale }, + resetScale: function(n){ scale = DEFAULT_SCALE }, + gravity: function(g){ return typeof g == "boolean" ? gravity = g : gravity }, + velocity: function(n){ v = clamp(n, 1, 50) }, + jumpVelocity: function(n){ jumpV = clamp(n, 1, 50) }, + } + + return exports +} |
